Abstract base class for classes that implement IDisposable as well as ISerializable.
abstract class
|
SerializableDisposableBase
|
extends
|
Disposable
|
||
implements
|
ISerializable
|
||||
base of
|
TinmanErrorDump
|
Creates a new instance of SerializableDisposableBase.
protected
constructor
|
SerializableDisposableBase
(ISerialTypeInfo serialType)
|
||
params
|
serialType
|
[not-null]
|
The serial type ID. |
Disposes the resources held by a concrete subclass. This method will be called exactly once per instance.
protected
override
method
|
DisposeResources
()
|
||
overrides
|
Disposable.DisposeResources
|
Remarks:
This method will be called as soon as all ownership references to this instance have been relinquished by calls to the Dispose method.
The system may garbage collect an instance of IDisposable iff there are no more references to it. In this case, the DisposeResources will be called, in order to avoid dangling resources. However, it is not advisable to rely on the garbage collection of the system, as the behaviour may differ significantly between environments. Instead, ownership rules should be obeyed, which effectively removes the need for automatic garbage collection.
Overriding methods must call the DisposeResources method of their base class. The base call should be the last statement.
Begins to initialize this object.
protected
method
|
InitializeBegin
()
|
||
type
|
bool
|
||
returns
|
true
if
initialization
must
be
performed,
false
if
initialization
has
already
been
performed.
|
||
inherited
|
Disposable.InitializeBegin
|
Has this object been initialized?
protected
method
|
InitializeRequired
()
|
||
type
|
bool
|
||
returns
|
true
if
Initialize
has
already
been
called,
false
if
not.
|
||
inherited
|
Disposable.InitializeRequired
|
Will this object be disposed upon the next call to Dispose?
[ThreadSafe]
|
||||
public
property
|
IsSoleOwnership
{
get
}
|
|||
type
|
bool
|
|||
value
|
true
if
the
object
will
be
disposed
when
Dispose
is
called,
false
if
the
object
will
not
be
disposed,
because
some
other
code
is
still
holding
shared
ownership
(see
AcquireThrow).
|
|||
inherited
|
Disposable.IsSoleOwnership
|
Returns the lifecycle state of this object.
public
property
|
LifecycleState
{
get
}
|
||
type
|
LifecycleState
|
||
value
|
The lifecycle state. | ||
inherited
|
Disposable.LifecycleState
|
Returns the serial type of this object.
public
property
|
SerialType
{
get
}
|
||
type
|
ISerialTypeInfo
|
||
value
|
|
The serial type. | |
implements
|
ISerializable.SerialType
|
Returns the serial data version.
public
virtual
property
|
SerialVersion
{
get
}
|
||
type
|
int32
|
||
value
|
|
The serial data version tag. | |
implements
|
ISerializable.SerialVersion
|
Remarks:
An ISerializable implementation is required to support all versions up to the one returned by SerialVersion.
See also:
ISerializable.SerializeAcquires a strong reference to this disposable object.
[OwnerReturn, Pure]
|
||||
public
method
|
AcquireBase
()
|
|||
type
|
IDisposable
|
|||
returns
|
The
strong
reference
to
this
disposable
object
or
null
iff
this
object
is
no
longer
valid.
|
|||
inherited
|
Disposable.AcquireBase
|
Remarks:
The object will not be actually disposed by calls to IDisposable when there is at least one strong reference left. Code that calls this method is responsible for calling the IDisposable method accordingly.
This method is not intended to be used in performance-critical code. It should only be used to high-level resource management.
Using this method usually requires type casting. Subclasses may additionally implement IDisposableGeneric, in order to provide some syntactic sugar for that.
Acquires a strong reference to this disposable object.
[OwnerReturn, Pure]
|
||||
public
method
|
AcquireThrow
()
|
|||
type
|
IDisposable
|
|||
returns
|
|
The strong reference to this disposable object. | ||
inherited
|
Disposable.AcquireThrow
|
Remarks:
The object will not be actually disposed by calls to IDisposable when there is at least one strong reference left. Code that calls this method is responsible for calling the IDisposable method accordingly.
This method is not intended to be used in performance-critical code. It should only be used to high-level resource management.
Exceptions:
Initializes the state of this object from the given data stream.
public
virtual
method
|
Deserialize
(int32 serialVersion,
ISerializer data)
|
||
type
|
ISerializable
|
||
params
|
serialVersion
|
[>=1]
|
The serial data version. |
data
|
[not-null]
|
The serial data stream. | |
returns
|
|
The
deserialized
object.
This
will
typically
be
this ,
but
in
some
circumstances,
another
instance
may
be
returned
(e.g.
singletons).
|
|
implements
|
ISerializable.Deserialize
|
Remarks:
The Deserialize method will be called immediately after the object has been instantiated via its default constructor.
The provided serialVersion number is guaranteed to be equal to or less than the SerialVersion returned by this object (i.e. ISerializable object must provide backwards compatibility).
See also:
ISerializable.SerializeExceptions:
Releases all resources held by this object if there are no more strong references to it, decrements the reference counter by one otherwise.
[Dispose, OwnerThis, ThreadSafe]
|
||||
public
method
|
Dispose
()
|
|||
inherited
|
Disposable.Dispose
|
Remarks:
The Dispose method silently returns if the object has already been disposed.
Implementing methods must not throw any exceptions.
Serializes the current state of this object to the given data stream.
public
virtual
method
|
Serialize
(ISerializer data)
|
||
params
|
data
|
[not-null]
|
The serial data stream. |
implements
|
ISerializable.Serialize
|
See also:
ISerializable.DeserializeExceptions: