TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

struct Tinman.Model.Read.Name

Short Name:
  • struct Read.Name
Fields:

Replaces a texture name.

Fields

The following table lists all fields of this config type.

Field Type Constraint Default
required original string
# != null
 

The original texture name.

required corrected string
# != null
 

The corrected texture name.

Usages

The following table shows all usages of this config type.

Used By: