Short Name:
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Derived From:
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Fields: |
Creates a pixel layer that renders the given materials of the material layer (see Heightmap.Layer.Material).
The following table lists all fields of this config type.
Field | Type | Constraint | Default | |
---|---|---|---|---|
optional
|
red
|
number
|
# >= 0 && # <= 255 |
0 |
ID of material which weight to encode in the red channel. |
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optional
|
green
|
number
|
# >= 0 && # <= 255 |
1 |
ID of material which weight to encode in the green channel. |
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optional
|
blue
|
number
|
# >= 0 && # <= 255 |
2 |
ID of material which weight to encode in the blue channel. |
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optional
|
alpha
|
number
|
# >= 0 && # <= 255 |
3 |
ID of material which inverse weight to encode in the alpha channel. |