TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

struct ModelRendererStats in Tinman.AddOns.Models

Statistics of model geometry rendered with a ModelRenderer.

struct ModelRendererStats  

Public / Attributes

DrawCount

The total number of render API draw calls that have been made.

public readonly field DrawCount
type int32

See also:

PrimitiveBatch.Render

ModelCount

The total number of IModel objects that have been visited directly or indirectly by Render.

public readonly field ModelCount
type int32

Remarks:

This values gives an indication of the complexity of the model hierarchy.

PrimitiveCount

The total number of rendered primitives, taking into account geometry instancing (see UseGeometryInstancing).

public readonly field PrimitiveCount
type int32

Remarks:

This values gives an indication of the complexity of the rendered geometry.

See also:

RenderingUtil.PrimitiveCount
IModel.Batch

StateGeometry

The total number of render state changes because of different model geometry (see IModelGeometry).

public readonly field StateGeometry
type int32

StateMaterial

The total number of render state changes because of different model materials (see IMaterial).

public readonly field StateMaterial
type int32

StatePass

The total number of render state changes because of different shader technique passes (see BeginPass).

public readonly field StatePass
type int32