TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

interface IScreenLabel in Tinman.AddOns.Rendering

Callback interface for rendering screen labels while avoiding overlaps.

interface IScreenLabel  

See also:

ScreenLabelPlacement

Methods

RenderScreenLabel

Renders this screen label.

method RenderScreenLabel (Graphics graphics, Box2I bounds, bool occluded)
params graphics [not-null] The graphics object.
  bounds The screen bounds.
  occluded true if bounds are at least partially occluded by other screen labels, false if bounds are not occluded at all.

Remarks:

The PushDepth and PopDepth methods are called automatically for screen labels, according to the screen depth that has been provided to the call to Add.