TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

enum CoordinateSystemFlags in Tinman.Terrain.Georef

[Flags, PersistentEnum]
enum CoordinateSystemFlags  

Items

None = 0
InverseZ = 0x01

The sign of the Z axis of the coordinate system is inverted.

InverseXY = 0x02

The signs of the X and Y axes of the coordinate system are inverted.

FlipXY = 0x04

The X and Y coordinate system axes are flipped.

MaskXY = 0x06

Bitmask of flags that refer to the horizontal coordinate system axes.

MaskZ = 0x01

Bitmask of flags that refer to the vertical coordinate system axis.