None
|
= 0
|
|
InverseZ
|
= 0x01
|
The
sign
of
the
Z
axis
of
the
coordinate
system
is
inverted.
|
InverseXY
|
= 0x02
|
The
signs
of
the
X
and
Y
axes
of
the
coordinate
system
are
inverted.
|
FlipXY
|
= 0x04
|
The
X
and
Y
coordinate
system
axes
are
flipped.
|
MaskXY
|
= 0x06
|
Bitmask
of
flags
that
refer
to
the
horizontal
coordinate
system
axes.
|
MaskZ
|
= 0x01
|
Bitmask
of
flags
that
refer
to
the
vertical
coordinate
system
axis.
|