GLES

Description

sealed class Tinman.AddOns.API.GLES

Derived from

GLBase abstract

Full source code is included in the Tinman 3D SDK download.

Bindings for the OpenGLES 3.0 API.

Public / Constants

ACCUM_ADJACENT_PAIRS_NV


public constant ACCUM_ADJACENT_PAIRS_NV → (37037:int32)

GL_ACCUM_ADJACENT_PAIRS_NV = 37037

ACTIVE_ATTRIBUTE_MAX_LENGTH


public constant ACTIVE_ATTRIBUTE_MAX_LENGTH → (35722:int32)

GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722

GL_ES_VERSION_2_0

ACTIVE_ATTRIBUTES


public constant ACTIVE_ATTRIBUTES → (35721:int32)

GL_ACTIVE_ATTRIBUTES = 35721

GL_ES_VERSION_2_0

ACTIVE_TEXTURE


public constant ACTIVE_TEXTURE → (34016:int32)

GL_ACTIVE_TEXTURE = 34016

GL_ES_VERSION_2_0

ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH


public constant ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH → (35381:int32)

GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 35381

GL_ES_VERSION_3_0

ACTIVE_UNIFORM_BLOCKS


public constant ACTIVE_UNIFORM_BLOCKS → (35382:int32)

GL_ACTIVE_UNIFORM_BLOCKS = 35382

GL_ES_VERSION_3_0

ACTIVE_UNIFORM_MAX_LENGTH


public constant ACTIVE_UNIFORM_MAX_LENGTH → (35719:int32)

GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719

GL_ES_VERSION_2_0

ACTIVE_UNIFORMS


public constant ACTIVE_UNIFORMS → (35718:int32)

GL_ACTIVE_UNIFORMS = 35718

GL_ES_VERSION_2_0

ADJACENT_PAIRS_NV


public constant ADJACENT_PAIRS_NV → (37038:int32)

GL_ADJACENT_PAIRS_NV = 37038

AFFINE_2D_NV


public constant AFFINE_2D_NV → (37010:int32)

GL_AFFINE_2D_NV = 37010

AFFINE_3D_NV


public constant AFFINE_3D_NV → (37012:int32)

GL_AFFINE_3D_NV = 37012

ALIASED_LINE_WIDTH_RANGE


public constant ALIASED_LINE_WIDTH_RANGE → (33902:int32)

GL_ALIASED_LINE_WIDTH_RANGE = 33902

GL_ES_VERSION_2_0

ALIASED_POINT_SIZE_RANGE


public constant ALIASED_POINT_SIZE_RANGE → (33901:int32)

GL_ALIASED_POINT_SIZE_RANGE = 33901

GL_ES_VERSION_2_0

ALL_COMPLETED_NV


public constant ALL_COMPLETED_NV → (34034:int32)

GL_ALL_COMPLETED_NV = 34034

ALPHA


public constant ALPHA → (6406:int32)

GL_ALPHA = 6406

GL_ES_VERSION_2_0

ALPHA_BITS


public constant ALPHA_BITS → (3413:int32)

GL_ALPHA_BITS = 3413

GL_ES_VERSION_2_0

ALPHA16F_EXT


public constant ALPHA16F_EXT → (34844:int32)

GL_ALPHA16F_EXT = 34844

ALPHA32F_EXT


public constant ALPHA32F_EXT → (34838:int32)

GL_ALPHA32F_EXT = 34838

ALPHA8_EXT


public constant ALPHA8_EXT → (32828:int32)

GL_ALPHA8_EXT = 32828

ALREADY_SIGNALED


public constant ALREADY_SIGNALED → (37146:int32)

GL_ALREADY_SIGNALED = 37146

GL_ES_VERSION_3_0

ALWAYS


public constant ALWAYS → (519:int32)

GL_ALWAYS = 519

GL_ES_VERSION_2_0

ANY_SAMPLES_PASSED


public constant ANY_SAMPLES_PASSED → (35887:int32)

GL_ANY_SAMPLES_PASSED = 35887

GL_ES_VERSION_3_0

ANY_SAMPLES_PASSED_CONSERVATIVE


public constant ANY_SAMPLES_PASSED_CONSERVATIVE → (36202:int32)

GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 36202

GL_ES_VERSION_3_0

ARC_TO_NV


public constant ARC_TO_NV → (254:int32)

GL_ARC_TO_NV = 254

ARRAY_BUFFER


public constant ARRAY_BUFFER → (34962:int32)

GL_ARRAY_BUFFER = 34962

GL_ES_VERSION_2_0

ARRAY_BUFFER_BINDING


public constant ARRAY_BUFFER_BINDING → (34964:int32)

GL_ARRAY_BUFFER_BINDING = 34964

GL_ES_VERSION_2_0

ATC_RGB_AMD


public constant ATC_RGB_AMD → (35986:int32)

GL_ATC_RGB_AMD = 35986

ATC_RGBA_EXPLICIT_ALPHA_AMD


public constant ATC_RGBA_EXPLICIT_ALPHA_AMD → (35987:int32)

GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 35987

ATC_RGBA_INTERPOLATED_ALPHA_AMD


public constant ATC_RGBA_INTERPOLATED_ALPHA_AMD → (34798:int32)

GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 34798

ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV


public constant ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV → (38302:int32)

GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV = 38302

ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV


public constant ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV → (38303:int32)

GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV = 38303

ATTACHED_MEMORY_OBJECT_NV


public constant ATTACHED_MEMORY_OBJECT_NV → (38308:int32)

GL_ATTACHED_MEMORY_OBJECT_NV = 38308

ATTACHED_MEMORY_OFFSET_NV


public constant ATTACHED_MEMORY_OFFSET_NV → (38309:int32)

GL_ATTACHED_MEMORY_OFFSET_NV = 38309

ATTACHED_SHADERS


public constant ATTACHED_SHADERS → (35717:int32)

GL_ATTACHED_SHADERS = 35717

GL_ES_VERSION_2_0

BACK


public constant BACK → (1029:int32)

GL_BACK = 1029

GL_ES_VERSION_2_0

BEVEL_NV


public constant BEVEL_NV → (37030:int32)

GL_BEVEL_NV = 37030

BGRA_EXT


public constant BGRA_EXT → (32993:int32)

GL_BGRA_EXT = 32993

BGRA8_EXT


public constant BGRA8_EXT → (37793:int32)

GL_BGRA8_EXT = 37793

BLACKHOLE_RENDER_INTEL


public constant BLACKHOLE_RENDER_INTEL → (33788:int32)

GL_BLACKHOLE_RENDER_INTEL = 33788

BLEND


public constant BLEND → (3042:int32)

GL_BLEND = 3042

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

BLEND_ADVANCED_COHERENT_KHR


public constant BLEND_ADVANCED_COHERENT_KHR → (37509:int32)

GL_BLEND_ADVANCED_COHERENT_KHR = 37509

BLEND_COLOR


public constant BLEND_COLOR → (32773:int32)

GL_BLEND_COLOR = 32773

GL_ES_VERSION_2_0

BLEND_DST_ALPHA


public constant BLEND_DST_ALPHA → (32970:int32)

GL_BLEND_DST_ALPHA = 32970

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

BLEND_DST_RGB


public constant BLEND_DST_RGB → (32968:int32)

GL_BLEND_DST_RGB = 32968

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

BLEND_EQUATION


public constant BLEND_EQUATION → (32777:int32)

GL_BLEND_EQUATION = 32777

GL_ES_VERSION_2_0

BLEND_EQUATION_ALPHA


public constant BLEND_EQUATION_ALPHA → (34877:int32)

GL_BLEND_EQUATION_ALPHA = 34877

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

BLEND_EQUATION_RGB


public constant BLEND_EQUATION_RGB → (32777:int32)

GL_BLEND_EQUATION_RGB = 32777

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

BLEND_OVERLAP_NV


public constant BLEND_OVERLAP_NV → (37505:int32)

GL_BLEND_OVERLAP_NV = 37505

BLEND_PREMULTIPLIED_SRC_NV


public constant BLEND_PREMULTIPLIED_SRC_NV → (37504:int32)

GL_BLEND_PREMULTIPLIED_SRC_NV = 37504

BLEND_SRC_ALPHA


public constant BLEND_SRC_ALPHA → (32971:int32)

GL_BLEND_SRC_ALPHA = 32971

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

BLEND_SRC_RGB


public constant BLEND_SRC_RGB → (32969:int32)

GL_BLEND_SRC_RGB = 32969

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

BLUE


public constant BLUE → (6405:int32)

GL_BLUE = 6405

GL_ES_VERSION_3_0

BLUE_BITS


public constant BLUE_BITS → (3412:int32)

GL_BLUE_BITS = 3412

GL_ES_VERSION_2_0

BOLD_BIT_NV


public constant BOLD_BIT_NV → (1:int32)

GL_BOLD_BIT_NV = 1

BOOL


public constant BOOL → (35670:int32)

GL_BOOL = 35670

GL_ES_VERSION_2_0

BOOL_VEC2


public constant BOOL_VEC2 → (35671:int32)

GL_BOOL_VEC2 = 35671

GL_ES_VERSION_2_0

BOOL_VEC3


public constant BOOL_VEC3 → (35672:int32)

GL_BOOL_VEC3 = 35672

GL_ES_VERSION_2_0

BOOL_VEC4


public constant BOOL_VEC4 → (35673:int32)

GL_BOOL_VEC4 = 35673

GL_ES_VERSION_2_0

BOUNDING_BOX_NV


public constant BOUNDING_BOX_NV → (37005:int32)

GL_BOUNDING_BOX_NV = 37005

BOUNDING_BOX_OF_BOUNDING_BOXES_NV


public constant BOUNDING_BOX_OF_BOUNDING_BOXES_NV → (37020:int32)

GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 37020

BUFFER_ACCESS_FLAGS


public constant BUFFER_ACCESS_FLAGS → (37151:int32)

GL_BUFFER_ACCESS_FLAGS = 37151

GL_ES_VERSION_3_0

BUFFER_IMMUTABLE_STORAGE_EXT


public constant BUFFER_IMMUTABLE_STORAGE_EXT → (33311:int32)

GL_BUFFER_IMMUTABLE_STORAGE_EXT = 33311

BUFFER_MAP_LENGTH


public constant BUFFER_MAP_LENGTH → (37152:int32)

GL_BUFFER_MAP_LENGTH = 37152

GL_ES_VERSION_3_0

BUFFER_MAP_OFFSET


public constant BUFFER_MAP_OFFSET → (37153:int32)

GL_BUFFER_MAP_OFFSET = 37153

GL_ES_VERSION_3_0

BUFFER_MAP_POINTER


public constant BUFFER_MAP_POINTER → (35005:int32)

GL_BUFFER_MAP_POINTER = 35005

GL_ES_VERSION_3_0

BUFFER_MAPPED


public constant BUFFER_MAPPED → (35004:int32)

GL_BUFFER_MAPPED = 35004

GL_ES_VERSION_3_0

BUFFER_OBJECT_EXT


public constant BUFFER_OBJECT_EXT → (37201:int32)

GL_BUFFER_OBJECT_EXT = 37201

BUFFER_SIZE


public constant BUFFER_SIZE → (34660:int32)

GL_BUFFER_SIZE = 34660

GL_ES_VERSION_2_0

BUFFER_STORAGE_FLAGS_EXT


public constant BUFFER_STORAGE_FLAGS_EXT → (33312:int32)

GL_BUFFER_STORAGE_FLAGS_EXT = 33312

BUFFER_USAGE


public constant BUFFER_USAGE → (34661:int32)

GL_BUFFER_USAGE = 34661

GL_ES_VERSION_2_0

BYTE


public constant BYTE → (5120:int32)

GL_BYTE = 5120

GL_ES_VERSION_2_0
GL_EXT_render_snorm

CCW


public constant CCW → (2305:int32)

GL_CCW = 2305

GL_ES_VERSION_2_0
GL_EXT_tessellation_shader

CIRCULAR_CCW_ARC_TO_NV


public constant CIRCULAR_CCW_ARC_TO_NV → (248:int32)

GL_CIRCULAR_CCW_ARC_TO_NV = 248

CIRCULAR_CW_ARC_TO_NV


public constant CIRCULAR_CW_ARC_TO_NV → (250:int32)

GL_CIRCULAR_CW_ARC_TO_NV = 250

CIRCULAR_TANGENT_ARC_TO_NV


public constant CIRCULAR_TANGENT_ARC_TO_NV → (252:int32)

GL_CIRCULAR_TANGENT_ARC_TO_NV = 252

CLAMP_TO_BORDER_EXT


public constant CLAMP_TO_BORDER_EXT → (33069:int32)

GL_CLAMP_TO_BORDER_EXT = 33069

CLAMP_TO_EDGE


public constant CLAMP_TO_EDGE → (33071:int32)

GL_CLAMP_TO_EDGE = 33071

GL_ES_VERSION_2_0

CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT


public constant CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT → (16384:int32)

GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 16384

CLIENT_STORAGE_BIT_EXT


public constant CLIENT_STORAGE_BIT_EXT → (512:int32)

GL_CLIENT_STORAGE_BIT_EXT = 512

CLIP_DEPTH_MODE_EXT


public constant CLIP_DEPTH_MODE_EXT → (37725:int32)

GL_CLIP_DEPTH_MODE_EXT = 37725

CLIP_DISTANCE0_EXT


public constant CLIP_DISTANCE0_EXT → (12288:int32)

GL_CLIP_DISTANCE0_EXT = 12288

CLIP_DISTANCE1_EXT


public constant CLIP_DISTANCE1_EXT → (12289:int32)

GL_CLIP_DISTANCE1_EXT = 12289

CLIP_DISTANCE2_EXT


public constant CLIP_DISTANCE2_EXT → (12290:int32)

GL_CLIP_DISTANCE2_EXT = 12290

CLIP_DISTANCE3_EXT


public constant CLIP_DISTANCE3_EXT → (12291:int32)

GL_CLIP_DISTANCE3_EXT = 12291

CLIP_DISTANCE4_EXT


public constant CLIP_DISTANCE4_EXT → (12292:int32)

GL_CLIP_DISTANCE4_EXT = 12292

CLIP_DISTANCE5_EXT


public constant CLIP_DISTANCE5_EXT → (12293:int32)

GL_CLIP_DISTANCE5_EXT = 12293

CLIP_DISTANCE6_EXT


public constant CLIP_DISTANCE6_EXT → (12294:int32)

GL_CLIP_DISTANCE6_EXT = 12294

CLIP_DISTANCE7_EXT


public constant CLIP_DISTANCE7_EXT → (12295:int32)

GL_CLIP_DISTANCE7_EXT = 12295

CLIP_ORIGIN_EXT


public constant CLIP_ORIGIN_EXT → (37724:int32)

GL_CLIP_ORIGIN_EXT = 37724

CLOSE_PATH_NV


public constant CLOSE_PATH_NV → (0:int32)

GL_CLOSE_PATH_NV = 0

COLOR


public constant COLOR → (6144:int32)

GL_COLOR = 6144

GL_ES_VERSION_3_0

COLOR_ATTACHMENT_EXT


public constant COLOR_ATTACHMENT_EXT → (37104:int32)

GL_COLOR_ATTACHMENT_EXT = 37104

COLOR_ATTACHMENT0


public constant COLOR_ATTACHMENT0 → (36064:int32)

GL_COLOR_ATTACHMENT0 = 36064

GL_ES_VERSION_2_0

COLOR_ATTACHMENT1


public constant COLOR_ATTACHMENT1 → (36065:int32)

GL_COLOR_ATTACHMENT1 = 36065

GL_ES_VERSION_3_0

COLOR_ATTACHMENT10


public constant COLOR_ATTACHMENT10 → (36074:int32)

GL_COLOR_ATTACHMENT10 = 36074

GL_ES_VERSION_3_0

COLOR_ATTACHMENT11


public constant COLOR_ATTACHMENT11 → (36075:int32)

GL_COLOR_ATTACHMENT11 = 36075

GL_ES_VERSION_3_0

COLOR_ATTACHMENT12


public constant COLOR_ATTACHMENT12 → (36076:int32)

GL_COLOR_ATTACHMENT12 = 36076

GL_ES_VERSION_3_0

COLOR_ATTACHMENT13


public constant COLOR_ATTACHMENT13 → (36077:int32)

GL_COLOR_ATTACHMENT13 = 36077

GL_ES_VERSION_3_0

COLOR_ATTACHMENT14


public constant COLOR_ATTACHMENT14 → (36078:int32)

GL_COLOR_ATTACHMENT14 = 36078

GL_ES_VERSION_3_0

COLOR_ATTACHMENT15


public constant COLOR_ATTACHMENT15 → (36079:int32)

GL_COLOR_ATTACHMENT15 = 36079

GL_ES_VERSION_3_0

COLOR_ATTACHMENT16


public constant COLOR_ATTACHMENT16 → (36080:int32)

GL_COLOR_ATTACHMENT16 = 36080

GL_ES_VERSION_3_0

COLOR_ATTACHMENT17


public constant COLOR_ATTACHMENT17 → (36081:int32)

GL_COLOR_ATTACHMENT17 = 36081

GL_ES_VERSION_3_0

COLOR_ATTACHMENT18


public constant COLOR_ATTACHMENT18 → (36082:int32)

GL_COLOR_ATTACHMENT18 = 36082

GL_ES_VERSION_3_0

COLOR_ATTACHMENT19


public constant COLOR_ATTACHMENT19 → (36083:int32)

GL_COLOR_ATTACHMENT19 = 36083

GL_ES_VERSION_3_0

COLOR_ATTACHMENT2


public constant COLOR_ATTACHMENT2 → (36066:int32)

GL_COLOR_ATTACHMENT2 = 36066

GL_ES_VERSION_3_0

COLOR_ATTACHMENT20


public constant COLOR_ATTACHMENT20 → (36084:int32)

GL_COLOR_ATTACHMENT20 = 36084

GL_ES_VERSION_3_0

COLOR_ATTACHMENT21


public constant COLOR_ATTACHMENT21 → (36085:int32)

GL_COLOR_ATTACHMENT21 = 36085

GL_ES_VERSION_3_0

COLOR_ATTACHMENT22


public constant COLOR_ATTACHMENT22 → (36086:int32)

GL_COLOR_ATTACHMENT22 = 36086

GL_ES_VERSION_3_0

COLOR_ATTACHMENT23


public constant COLOR_ATTACHMENT23 → (36087:int32)

GL_COLOR_ATTACHMENT23 = 36087

GL_ES_VERSION_3_0

COLOR_ATTACHMENT24


public constant COLOR_ATTACHMENT24 → (36088:int32)

GL_COLOR_ATTACHMENT24 = 36088

GL_ES_VERSION_3_0

COLOR_ATTACHMENT25


public constant COLOR_ATTACHMENT25 → (36089:int32)

GL_COLOR_ATTACHMENT25 = 36089

GL_ES_VERSION_3_0

COLOR_ATTACHMENT26


public constant COLOR_ATTACHMENT26 → (36090:int32)

GL_COLOR_ATTACHMENT26 = 36090

GL_ES_VERSION_3_0

COLOR_ATTACHMENT27


public constant COLOR_ATTACHMENT27 → (36091:int32)

GL_COLOR_ATTACHMENT27 = 36091

GL_ES_VERSION_3_0

COLOR_ATTACHMENT28


public constant COLOR_ATTACHMENT28 → (36092:int32)

GL_COLOR_ATTACHMENT28 = 36092

GL_ES_VERSION_3_0

COLOR_ATTACHMENT29


public constant COLOR_ATTACHMENT29 → (36093:int32)

GL_COLOR_ATTACHMENT29 = 36093

GL_ES_VERSION_3_0

COLOR_ATTACHMENT3


public constant COLOR_ATTACHMENT3 → (36067:int32)

GL_COLOR_ATTACHMENT3 = 36067

GL_ES_VERSION_3_0

COLOR_ATTACHMENT30


public constant COLOR_ATTACHMENT30 → (36094:int32)

GL_COLOR_ATTACHMENT30 = 36094

GL_ES_VERSION_3_0

COLOR_ATTACHMENT31


public constant COLOR_ATTACHMENT31 → (36095:int32)

GL_COLOR_ATTACHMENT31 = 36095

GL_ES_VERSION_3_0

COLOR_ATTACHMENT4


public constant COLOR_ATTACHMENT4 → (36068:int32)

GL_COLOR_ATTACHMENT4 = 36068

GL_ES_VERSION_3_0

COLOR_ATTACHMENT5


public constant COLOR_ATTACHMENT5 → (36069:int32)

GL_COLOR_ATTACHMENT5 = 36069

GL_ES_VERSION_3_0

COLOR_ATTACHMENT6


public constant COLOR_ATTACHMENT6 → (36070:int32)

GL_COLOR_ATTACHMENT6 = 36070

GL_ES_VERSION_3_0

COLOR_ATTACHMENT7


public constant COLOR_ATTACHMENT7 → (36071:int32)

GL_COLOR_ATTACHMENT7 = 36071

GL_ES_VERSION_3_0

COLOR_ATTACHMENT8


public constant COLOR_ATTACHMENT8 → (36072:int32)

GL_COLOR_ATTACHMENT8 = 36072

GL_ES_VERSION_3_0

COLOR_ATTACHMENT9


public constant COLOR_ATTACHMENT9 → (36073:int32)

GL_COLOR_ATTACHMENT9 = 36073

GL_ES_VERSION_3_0

COLOR_BUFFER_BIT


public constant COLOR_BUFFER_BIT → (16384:int32)

GL_COLOR_BUFFER_BIT = 16384

GL_ES_VERSION_2_0

COLOR_CLEAR_VALUE


public constant COLOR_CLEAR_VALUE → (3106:int32)

GL_COLOR_CLEAR_VALUE = 3106

GL_ES_VERSION_2_0

COLOR_SAMPLES_NV


public constant COLOR_SAMPLES_NV → (36384:int32)

GL_COLOR_SAMPLES_NV = 36384

COLOR_WRITEMASK


public constant COLOR_WRITEMASK → (3107:int32)

GL_COLOR_WRITEMASK = 3107

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

COLORBURN_KHR


public constant COLORBURN_KHR → (37530:int32)

GL_COLORBURN_KHR = 37530

COLORDODGE_KHR


public constant COLORDODGE_KHR → (37529:int32)

GL_COLORDODGE_KHR = 37529

COMPARE_REF_TO_TEXTURE


public constant COMPARE_REF_TO_TEXTURE → (34894:int32)

GL_COMPARE_REF_TO_TEXTURE = 34894

GL_ES_VERSION_3_0

COMPILE_STATUS


public constant COMPILE_STATUS → (35713:int32)

GL_COMPILE_STATUS = 35713

GL_ES_VERSION_2_0

COMPLETION_STATUS_KHR


public constant COMPLETION_STATUS_KHR → (37297:int32)

GL_COMPLETION_STATUS_KHR = 37297

COMPRESSED_R11_EAC


public constant COMPRESSED_R11_EAC → (37488:int32)

GL_COMPRESSED_R11_EAC = 37488

GL_ES_VERSION_3_0

COMPRESSED_RED_GREEN_RGTC2_EXT


public constant COMPRESSED_RED_GREEN_RGTC2_EXT → (36285:int32)

GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 36285

COMPRESSED_RED_RGTC1_EXT


public constant COMPRESSED_RED_RGTC1_EXT → (36283:int32)

GL_COMPRESSED_RED_RGTC1_EXT = 36283

COMPRESSED_RG11_EAC


public constant COMPRESSED_RG11_EAC → (37490:int32)

GL_COMPRESSED_RG11_EAC = 37490

GL_ES_VERSION_3_0

COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT


public constant COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT → (36494:int32)

GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 36494

COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT


public constant COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT → (36495:int32)

GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 36495

COMPRESSED_RGB_S3TC_DXT1_EXT


public constant COMPRESSED_RGB_S3TC_DXT1_EXT → (33776:int32)

GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 33776

COMPRESSED_RGB8_ETC2


public constant COMPRESSED_RGB8_ETC2 → (37492:int32)

GL_COMPRESSED_RGB8_ETC2 = 37492

GL_ES_VERSION_3_0

COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2


public constant COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 → (37494:int32)

GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37494

GL_ES_VERSION_3_0

COMPRESSED_RGBA_ASTC_10x10_KHR


public constant COMPRESSED_RGBA_ASTC_10x10_KHR → (37819:int32)

GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 37819

COMPRESSED_RGBA_ASTC_10x5_KHR


public constant COMPRESSED_RGBA_ASTC_10x5_KHR → (37816:int32)

GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 37816

COMPRESSED_RGBA_ASTC_10x6_KHR


public constant COMPRESSED_RGBA_ASTC_10x6_KHR → (37817:int32)

GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 37817

COMPRESSED_RGBA_ASTC_10x8_KHR


public constant COMPRESSED_RGBA_ASTC_10x8_KHR → (37818:int32)

GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 37818

COMPRESSED_RGBA_ASTC_12x10_KHR


public constant COMPRESSED_RGBA_ASTC_12x10_KHR → (37820:int32)

GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 37820

COMPRESSED_RGBA_ASTC_12x12_KHR


public constant COMPRESSED_RGBA_ASTC_12x12_KHR → (37821:int32)

GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 37821

COMPRESSED_RGBA_ASTC_4x4_KHR


public constant COMPRESSED_RGBA_ASTC_4x4_KHR → (37808:int32)

GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 37808

COMPRESSED_RGBA_ASTC_5x4_KHR


public constant COMPRESSED_RGBA_ASTC_5x4_KHR → (37809:int32)

GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 37809

COMPRESSED_RGBA_ASTC_5x5_KHR


public constant COMPRESSED_RGBA_ASTC_5x5_KHR → (37810:int32)

GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 37810

COMPRESSED_RGBA_ASTC_6x5_KHR


public constant COMPRESSED_RGBA_ASTC_6x5_KHR → (37811:int32)

GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 37811

COMPRESSED_RGBA_ASTC_6x6_KHR


public constant COMPRESSED_RGBA_ASTC_6x6_KHR → (37812:int32)

GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 37812

COMPRESSED_RGBA_ASTC_8x5_KHR


public constant COMPRESSED_RGBA_ASTC_8x5_KHR → (37813:int32)

GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 37813

COMPRESSED_RGBA_ASTC_8x6_KHR


public constant COMPRESSED_RGBA_ASTC_8x6_KHR → (37814:int32)

GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 37814

COMPRESSED_RGBA_ASTC_8x8_KHR


public constant COMPRESSED_RGBA_ASTC_8x8_KHR → (37815:int32)

GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 37815

COMPRESSED_RGBA_BPTC_UNORM_EXT


public constant COMPRESSED_RGBA_BPTC_UNORM_EXT → (36492:int32)

GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 36492

COMPRESSED_RGBA_S3TC_DXT1_EXT


public constant COMPRESSED_RGBA_S3TC_DXT1_EXT → (33777:int32)

GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 33777

COMPRESSED_RGBA_S3TC_DXT3_EXT


public constant COMPRESSED_RGBA_S3TC_DXT3_EXT → (33778:int32)

GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 33778

COMPRESSED_RGBA_S3TC_DXT5_EXT


public constant COMPRESSED_RGBA_S3TC_DXT5_EXT → (33779:int32)

GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 33779

COMPRESSED_RGBA8_ETC2_EAC


public constant COMPRESSED_RGBA8_ETC2_EAC → (37496:int32)

GL_COMPRESSED_RGBA8_ETC2_EAC = 37496

GL_ES_VERSION_3_0

COMPRESSED_SIGNED_R11_EAC


public constant COMPRESSED_SIGNED_R11_EAC → (37489:int32)

GL_COMPRESSED_SIGNED_R11_EAC = 37489

GL_ES_VERSION_3_0

COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT


public constant COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT → (36286:int32)

GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 36286

COMPRESSED_SIGNED_RED_RGTC1_EXT


public constant COMPRESSED_SIGNED_RED_RGTC1_EXT → (36284:int32)

GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 36284

COMPRESSED_SIGNED_RG11_EAC


public constant COMPRESSED_SIGNED_RG11_EAC → (37491:int32)

GL_COMPRESSED_SIGNED_RG11_EAC = 37491

GL_ES_VERSION_3_0

COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT


public constant COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT → (36493:int32)

GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 36493

COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT


public constant COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT → (35414:int32)

GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 35414

COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG


public constant COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG → (37872:int32)

GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 37872

COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT


public constant COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT → (35415:int32)

GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 35415

COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG


public constant COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG → (37873:int32)

GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 37873

COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT


public constant COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT → (35917:int32)

GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 35917

COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT


public constant COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT → (35918:int32)

GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 35918

COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT


public constant COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT → (35919:int32)

GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 35919

COMPRESSED_SRGB_PVRTC_2BPPV1_EXT


public constant COMPRESSED_SRGB_PVRTC_2BPPV1_EXT → (35412:int32)

GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 35412

COMPRESSED_SRGB_PVRTC_4BPPV1_EXT


public constant COMPRESSED_SRGB_PVRTC_4BPPV1_EXT → (35413:int32)

GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 35413

COMPRESSED_SRGB_S3TC_DXT1_EXT


public constant COMPRESSED_SRGB_S3TC_DXT1_EXT → (35916:int32)

GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 35916

COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR → (37851:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 37851

COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR → (37848:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 37848

COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR → (37849:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 37849

COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR → (37850:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 37850

COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR → (37852:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 37852

COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR → (37853:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 37853

COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR → (37840:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 37840

COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR → (37841:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 37841

COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR → (37842:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 37842

COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR → (37843:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 37843

COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR → (37844:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 37844

COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR → (37845:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 37845

COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR → (37846:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 37846

COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR


public constant COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR → (37847:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 37847

COMPRESSED_SRGB8_ALPHA8_ETC2_EAC


public constant COMPRESSED_SRGB8_ALPHA8_ETC2_EAC → (37497:int32)

GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 37497

GL_ES_VERSION_3_0

COMPRESSED_SRGB8_ETC2


public constant COMPRESSED_SRGB8_ETC2 → (37493:int32)

GL_COMPRESSED_SRGB8_ETC2 = 37493

GL_ES_VERSION_3_0

COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2


public constant COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 → (37495:int32)

GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37495

GL_ES_VERSION_3_0

COMPRESSED_TEXTURE_FORMATS


public constant COMPRESSED_TEXTURE_FORMATS → (34467:int32)

GL_COMPRESSED_TEXTURE_FORMATS = 34467

GL_ES_VERSION_2_0

CONDITION_SATISFIED


public constant CONDITION_SATISFIED → (37148:int32)

GL_CONDITION_SATISFIED = 37148

GL_ES_VERSION_3_0

CONFORMANT_NV


public constant CONFORMANT_NV → (37748:int32)

GL_CONFORMANT_NV = 37748

CONIC_CURVE_TO_NV


public constant CONIC_CURVE_TO_NV → (26:int32)

GL_CONIC_CURVE_TO_NV = 26

CONJOINT_NV


public constant CONJOINT_NV → (37508:int32)

GL_CONJOINT_NV = 37508

CONSERVATIVE_RASTER_MODE_NV


public constant CONSERVATIVE_RASTER_MODE_NV → (38221:int32)

GL_CONSERVATIVE_RASTER_MODE_NV = 38221

CONSERVATIVE_RASTER_MODE_POST_SNAP_NV


public constant CONSERVATIVE_RASTER_MODE_POST_SNAP_NV → (38222:int32)

GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 38222

CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV


public constant CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV → (38224:int32)

GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 38224

CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV


public constant CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV → (38223:int32)

GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 38223

CONSERVATIVE_RASTERIZATION_INTEL


public constant CONSERVATIVE_RASTERIZATION_INTEL → (33790:int32)

GL_CONSERVATIVE_RASTERIZATION_INTEL = 33790

CONSERVATIVE_RASTERIZATION_NV


public constant CONSERVATIVE_RASTERIZATION_NV → (37702:int32)

GL_CONSERVATIVE_RASTERIZATION_NV = 37702

CONSTANT_ALPHA


public constant CONSTANT_ALPHA → (32771:int32)

GL_CONSTANT_ALPHA = 32771

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

CONSTANT_COLOR


public constant CONSTANT_COLOR → (32769:int32)

GL_CONSTANT_COLOR = 32769

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

CONTEXT_FLAG_NO_ERROR_BIT_KHR


public constant CONTEXT_FLAG_NO_ERROR_BIT_KHR → (8:int32)

GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 8

CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT


public constant CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT → (16:int32)

GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 16

CONTEXT_ROBUST_ACCESS_EXT


public constant CONTEXT_ROBUST_ACCESS_EXT → (37107:int32)

GL_CONTEXT_ROBUST_ACCESS_EXT = 37107

CONTRAST_NV


public constant CONTRAST_NV → (37537:int32)

GL_CONTRAST_NV = 37537

CONVEX_HULL_NV


public constant CONVEX_HULL_NV → (37003:int32)

GL_CONVEX_HULL_NV = 37003

COPY_READ_BUFFER


public constant COPY_READ_BUFFER → (36662:int32)

GL_COPY_READ_BUFFER = 36662

GL_ES_VERSION_3_0

COPY_READ_BUFFER_BINDING


public constant COPY_READ_BUFFER_BINDING → (36662:int32)

GL_COPY_READ_BUFFER_BINDING = 36662

GL_ES_VERSION_3_0

COPY_WRITE_BUFFER


public constant COPY_WRITE_BUFFER → (36663:int32)

GL_COPY_WRITE_BUFFER = 36663

GL_ES_VERSION_3_0

COPY_WRITE_BUFFER_BINDING


public constant COPY_WRITE_BUFFER_BINDING → (36663:int32)

GL_COPY_WRITE_BUFFER_BINDING = 36663

GL_ES_VERSION_3_0

COUNT_DOWN_NV


public constant COUNT_DOWN_NV → (37001:int32)

GL_COUNT_DOWN_NV = 37001

COUNT_UP_NV


public constant COUNT_UP_NV → (37000:int32)

GL_COUNT_UP_NV = 37000

COUNTER_RANGE_AMD


public constant COUNTER_RANGE_AMD → (35777:int32)

GL_COUNTER_RANGE_AMD = 35777

COUNTER_TYPE_AMD


public constant COUNTER_TYPE_AMD → (35776:int32)

GL_COUNTER_TYPE_AMD = 35776

COVERAGE_ALL_FRAGMENTS_NV


public constant COVERAGE_ALL_FRAGMENTS_NV → (36565:int32)

GL_COVERAGE_ALL_FRAGMENTS_NV = 36565

COVERAGE_ATTACHMENT_NV


public constant COVERAGE_ATTACHMENT_NV → (36562:int32)

GL_COVERAGE_ATTACHMENT_NV = 36562

COVERAGE_AUTOMATIC_NV


public constant COVERAGE_AUTOMATIC_NV → (36567:int32)

GL_COVERAGE_AUTOMATIC_NV = 36567

COVERAGE_BUFFER_BIT_NV


public constant COVERAGE_BUFFER_BIT_NV → (32768:int32)

GL_COVERAGE_BUFFER_BIT_NV = 32768

COVERAGE_BUFFERS_NV


public constant COVERAGE_BUFFERS_NV → (36563:int32)

GL_COVERAGE_BUFFERS_NV = 36563

COVERAGE_COMPONENT_NV


public constant COVERAGE_COMPONENT_NV → (36560:int32)

GL_COVERAGE_COMPONENT_NV = 36560

COVERAGE_COMPONENT4_NV


public constant COVERAGE_COMPONENT4_NV → (36561:int32)

GL_COVERAGE_COMPONENT4_NV = 36561

COVERAGE_EDGE_FRAGMENTS_NV


public constant COVERAGE_EDGE_FRAGMENTS_NV → (36566:int32)

GL_COVERAGE_EDGE_FRAGMENTS_NV = 36566

COVERAGE_MODULATION_NV


public constant COVERAGE_MODULATION_NV → (37682:int32)

GL_COVERAGE_MODULATION_NV = 37682

COVERAGE_MODULATION_TABLE_NV


public constant COVERAGE_MODULATION_TABLE_NV → (37681:int32)

GL_COVERAGE_MODULATION_TABLE_NV = 37681

COVERAGE_MODULATION_TABLE_SIZE_NV


public constant COVERAGE_MODULATION_TABLE_SIZE_NV → (37683:int32)

GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 37683

COVERAGE_SAMPLES_NV


public constant COVERAGE_SAMPLES_NV → (36564:int32)

GL_COVERAGE_SAMPLES_NV = 36564

CUBIC_CURVE_TO_NV


public constant CUBIC_CURVE_TO_NV → (12:int32)

GL_CUBIC_CURVE_TO_NV = 12

CULL_FACE


public constant CULL_FACE → (2884:int32)

GL_CULL_FACE = 2884

GL_ES_VERSION_2_0

CULL_FACE_MODE


public constant CULL_FACE_MODE → (2885:int32)

GL_CULL_FACE_MODE = 2885

GL_ES_VERSION_2_0

CURRENT_PROGRAM


public constant CURRENT_PROGRAM → (35725:int32)

GL_CURRENT_PROGRAM = 35725

GL_ES_VERSION_2_0

CURRENT_QUERY


public constant CURRENT_QUERY → (34917:int32)

GL_CURRENT_QUERY = 34917

GL_ES_VERSION_3_0

CURRENT_VERTEX_ATTRIB


public constant CURRENT_VERTEX_ATTRIB → (34342:int32)

GL_CURRENT_VERTEX_ATTRIB = 34342

GL_ES_VERSION_2_0

CW


public constant CW → (2304:int32)

GL_CW = 2304

GL_ES_VERSION_2_0
GL_EXT_tessellation_shader

D3D12_FENCE_VALUE_EXT


public constant D3D12_FENCE_VALUE_EXT → (38293:int32)

GL_D3D12_FENCE_VALUE_EXT = 38293

DARKEN_KHR


public constant DARKEN_KHR → (37527:int32)

GL_DARKEN_KHR = 37527

DECODE_EXT


public constant DECODE_EXT → (35401:int32)

GL_DECODE_EXT = 35401

DECR


public constant DECR → (7683:int32)

GL_DECR = 7683

GL_ES_VERSION_2_0

DECR_WRAP


public constant DECR_WRAP → (34056:int32)

GL_DECR_WRAP = 34056

GL_ES_VERSION_2_0

DEDICATED_MEMORY_OBJECT_EXT


public constant DEDICATED_MEMORY_OBJECT_EXT → (38273:int32)

GL_DEDICATED_MEMORY_OBJECT_EXT = 38273

DELETE_STATUS


public constant DELETE_STATUS → (35712:int32)

GL_DELETE_STATUS = 35712

GL_ES_VERSION_2_0

DEPTH


public constant DEPTH → (6145:int32)

GL_DEPTH = 6145

GL_ES_VERSION_3_0

DEPTH_ATTACHMENT


public constant DEPTH_ATTACHMENT → (36096:int32)

GL_DEPTH_ATTACHMENT = 36096

GL_ES_VERSION_2_0

DEPTH_BITS


public constant DEPTH_BITS → (3414:int32)

GL_DEPTH_BITS = 3414

GL_ES_VERSION_2_0

DEPTH_BUFFER_BIT


public constant DEPTH_BUFFER_BIT → (256:int32)

GL_DEPTH_BUFFER_BIT = 256

GL_ES_VERSION_2_0

DEPTH_CLAMP_EXT


public constant DEPTH_CLAMP_EXT → (34383:int32)

GL_DEPTH_CLAMP_EXT = 34383

DEPTH_CLEAR_VALUE


public constant DEPTH_CLEAR_VALUE → (2931:int32)

GL_DEPTH_CLEAR_VALUE = 2931

GL_ES_VERSION_2_0

DEPTH_COMPONENT


public constant DEPTH_COMPONENT → (6402:int32)

GL_DEPTH_COMPONENT = 6402

GL_ES_VERSION_2_0
GL_ANGLE_depth_texture

DEPTH_COMPONENT16


public constant DEPTH_COMPONENT16 → (33189:int32)

GL_DEPTH_COMPONENT16 = 33189

GL_ES_VERSION_2_0
GL_ANGLE_depth_texture

DEPTH_COMPONENT16_NONLINEAR_NV


public constant DEPTH_COMPONENT16_NONLINEAR_NV → (36396:int32)

GL_DEPTH_COMPONENT16_NONLINEAR_NV = 36396

DEPTH_COMPONENT24


public constant DEPTH_COMPONENT24 → (33190:int32)

GL_DEPTH_COMPONENT24 = 33190

GL_ES_VERSION_3_0

DEPTH_COMPONENT32_OES


public constant DEPTH_COMPONENT32_OES → (33191:int32)

GL_DEPTH_COMPONENT32_OES = 33191

DEPTH_COMPONENT32F


public constant DEPTH_COMPONENT32F → (36012:int32)

GL_DEPTH_COMPONENT32F = 36012

GL_ES_VERSION_3_0

DEPTH_FUNC


public constant DEPTH_FUNC → (2932:int32)

GL_DEPTH_FUNC = 2932

GL_ES_VERSION_2_0

DEPTH_RANGE


public constant DEPTH_RANGE → (2928:int32)

GL_DEPTH_RANGE = 2928

GL_ES_VERSION_2_0
GL_NV_viewport_array

DEPTH_SAMPLES_NV


public constant DEPTH_SAMPLES_NV → (37677:int32)

GL_DEPTH_SAMPLES_NV = 37677

DEPTH_STENCIL


public constant DEPTH_STENCIL → (34041:int32)

GL_DEPTH_STENCIL = 34041

GL_ES_VERSION_3_0

DEPTH_STENCIL_ATTACHMENT


public constant DEPTH_STENCIL_ATTACHMENT → (33306:int32)

GL_DEPTH_STENCIL_ATTACHMENT = 33306

GL_ES_VERSION_3_0

DEPTH_STENCIL_OES


public constant DEPTH_STENCIL_OES → (34041:int32)

GL_DEPTH_STENCIL_OES = 34041

DEPTH_TEST


public constant DEPTH_TEST → (2929:int32)

GL_DEPTH_TEST = 2929

GL_ES_VERSION_2_0

DEPTH_WRITEMASK


public constant DEPTH_WRITEMASK → (2930:int32)

GL_DEPTH_WRITEMASK = 2930

GL_ES_VERSION_2_0

DEPTH24_STENCIL8


public constant DEPTH24_STENCIL8 → (35056:int32)

GL_DEPTH24_STENCIL8 = 35056

GL_ES_VERSION_3_0

DEPTH24_STENCIL8_OES


public constant DEPTH24_STENCIL8_OES → (35056:int32)

GL_DEPTH24_STENCIL8_OES = 35056

DEPTH32F_STENCIL8


public constant DEPTH32F_STENCIL8 → (36013:int32)

GL_DEPTH32F_STENCIL8 = 36013

GL_ES_VERSION_3_0

DETACHED_BUFFERS_NV


public constant DETACHED_BUFFERS_NV → (38315:int32)

GL_DETACHED_BUFFERS_NV = 38315

DETACHED_MEMORY_INCARNATION_NV


public constant DETACHED_MEMORY_INCARNATION_NV → (38313:int32)

GL_DETACHED_MEMORY_INCARNATION_NV = 38313

DETACHED_TEXTURES_NV


public constant DETACHED_TEXTURES_NV → (38314:int32)

GL_DETACHED_TEXTURES_NV = 38314

DEVICE_LUID_EXT


public constant DEVICE_LUID_EXT → (38297:int32)

GL_DEVICE_LUID_EXT = 38297

DEVICE_NODE_MASK_EXT


public constant DEVICE_NODE_MASK_EXT → (38298:int32)

GL_DEVICE_NODE_MASK_EXT = 38298

DEVICE_UUID_EXT


public constant DEVICE_UUID_EXT → (38295:int32)

GL_DEVICE_UUID_EXT = 38295

DIFFERENCE_KHR


public constant DIFFERENCE_KHR → (37534:int32)

GL_DIFFERENCE_KHR = 37534

DISJOINT_NV


public constant DISJOINT_NV → (37507:int32)

GL_DISJOINT_NV = 37507

DITHER


public constant DITHER → (3024:int32)

GL_DITHER = 3024

GL_ES_VERSION_2_0

DONT_CARE


public constant DONT_CARE → (4352:int32)

GL_DONT_CARE = 4352

GL_ES_VERSION_2_0

DRAW_BUFFER_EXT


public constant DRAW_BUFFER_EXT → (3073:int32)

GL_DRAW_BUFFER_EXT = 3073

DRAW_BUFFER0


public constant DRAW_BUFFER0 → (34853:int32)

GL_DRAW_BUFFER0 = 34853

GL_ES_VERSION_3_0

DRAW_BUFFER1


public constant DRAW_BUFFER1 → (34854:int32)

GL_DRAW_BUFFER1 = 34854

GL_ES_VERSION_3_0

DRAW_BUFFER10


public constant DRAW_BUFFER10 → (34863:int32)

GL_DRAW_BUFFER10 = 34863

GL_ES_VERSION_3_0

DRAW_BUFFER11


public constant DRAW_BUFFER11 → (34864:int32)

GL_DRAW_BUFFER11 = 34864

GL_ES_VERSION_3_0

DRAW_BUFFER12


public constant DRAW_BUFFER12 → (34865:int32)

GL_DRAW_BUFFER12 = 34865

GL_ES_VERSION_3_0

DRAW_BUFFER13


public constant DRAW_BUFFER13 → (34866:int32)

GL_DRAW_BUFFER13 = 34866

GL_ES_VERSION_3_0

DRAW_BUFFER14


public constant DRAW_BUFFER14 → (34867:int32)

GL_DRAW_BUFFER14 = 34867

GL_ES_VERSION_3_0

DRAW_BUFFER15


public constant DRAW_BUFFER15 → (34868:int32)

GL_DRAW_BUFFER15 = 34868

GL_ES_VERSION_3_0

DRAW_BUFFER2


public constant DRAW_BUFFER2 → (34855:int32)

GL_DRAW_BUFFER2 = 34855

GL_ES_VERSION_3_0

DRAW_BUFFER3


public constant DRAW_BUFFER3 → (34856:int32)

GL_DRAW_BUFFER3 = 34856

GL_ES_VERSION_3_0

DRAW_BUFFER4


public constant DRAW_BUFFER4 → (34857:int32)

GL_DRAW_BUFFER4 = 34857

GL_ES_VERSION_3_0

DRAW_BUFFER5


public constant DRAW_BUFFER5 → (34858:int32)

GL_DRAW_BUFFER5 = 34858

GL_ES_VERSION_3_0

DRAW_BUFFER6


public constant DRAW_BUFFER6 → (34859:int32)

GL_DRAW_BUFFER6 = 34859

GL_ES_VERSION_3_0

DRAW_BUFFER7


public constant DRAW_BUFFER7 → (34860:int32)

GL_DRAW_BUFFER7 = 34860

GL_ES_VERSION_3_0

DRAW_BUFFER8


public constant DRAW_BUFFER8 → (34861:int32)

GL_DRAW_BUFFER8 = 34861

GL_ES_VERSION_3_0

DRAW_BUFFER9


public constant DRAW_BUFFER9 → (34862:int32)

GL_DRAW_BUFFER9 = 34862

GL_ES_VERSION_3_0

DRAW_FRAMEBUFFER


public constant DRAW_FRAMEBUFFER → (36009:int32)

GL_DRAW_FRAMEBUFFER = 36009

GL_ES_VERSION_3_0

DRAW_FRAMEBUFFER_BINDING


public constant DRAW_FRAMEBUFFER_BINDING → (36006:int32)

GL_DRAW_FRAMEBUFFER_BINDING = 36006

GL_ES_VERSION_3_0

DRIVER_UUID_EXT


public constant DRIVER_UUID_EXT → (38296:int32)

GL_DRIVER_UUID_EXT = 38296

DST_ALPHA


public constant DST_ALPHA → (772:int32)

GL_DST_ALPHA = 772

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

DST_ATOP_NV


public constant DST_ATOP_NV → (37519:int32)

GL_DST_ATOP_NV = 37519

DST_COLOR


public constant DST_COLOR → (774:int32)

GL_DST_COLOR = 774

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

DST_IN_NV


public constant DST_IN_NV → (37515:int32)

GL_DST_IN_NV = 37515

DST_NV


public constant DST_NV → (37511:int32)

GL_DST_NV = 37511

DST_OUT_NV


public constant DST_OUT_NV → (37517:int32)

GL_DST_OUT_NV = 37517

DST_OVER_NV


public constant DST_OVER_NV → (37513:int32)

GL_DST_OVER_NV = 37513

DUP_FIRST_CUBIC_CURVE_TO_NV


public constant DUP_FIRST_CUBIC_CURVE_TO_NV → (242:int32)

GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 242

DUP_LAST_CUBIC_CURVE_TO_NV


public constant DUP_LAST_CUBIC_CURVE_TO_NV → (244:int32)

GL_DUP_LAST_CUBIC_CURVE_TO_NV = 244

DYNAMIC_COPY


public constant DYNAMIC_COPY → (35050:int32)

GL_DYNAMIC_COPY = 35050

GL_ES_VERSION_3_0

DYNAMIC_DRAW


public constant DYNAMIC_DRAW → (35048:int32)

GL_DYNAMIC_DRAW = 35048

GL_ES_VERSION_2_0

DYNAMIC_READ


public constant DYNAMIC_READ → (35049:int32)

GL_DYNAMIC_READ = 35049

GL_ES_VERSION_3_0

DYNAMIC_STORAGE_BIT_EXT


public constant DYNAMIC_STORAGE_BIT_EXT → (256:int32)

GL_DYNAMIC_STORAGE_BIT_EXT = 256

EFFECTIVE_RASTER_SAMPLES_EXT


public constant EFFECTIVE_RASTER_SAMPLES_EXT → (37676:int32)

GL_EFFECTIVE_RASTER_SAMPLES_EXT = 37676

ELEMENT_ARRAY_BUFFER


public constant ELEMENT_ARRAY_BUFFER → (34963:int32)

GL_ELEMENT_ARRAY_BUFFER = 34963

GL_ES_VERSION_2_0

ELEMENT_ARRAY_BUFFER_BINDING


public constant ELEMENT_ARRAY_BUFFER_BINDING → (34965:int32)

GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965

GL_ES_VERSION_2_0

EQUAL


public constant EQUAL → (514:int32)

GL_EQUAL = 514

GL_ES_VERSION_2_0
GL_EXT_tessellation_shader

ETC1_SRGB8_NV


public constant ETC1_SRGB8_NV → (35054:int32)

GL_ETC1_SRGB8_NV = 35054

EXCLUSION_KHR


public constant EXCLUSION_KHR → (37536:int32)

GL_EXCLUSION_KHR = 37536

EXCLUSIVE_EXT


public constant EXCLUSIVE_EXT → (36625:int32)

GL_EXCLUSIVE_EXT = 36625

EXTENSIONS


public constant EXTENSIONS → (7939:int32)

GL_EXTENSIONS = 7939

GL_ES_VERSION_2_0

FACTOR_MAX_AMD


public constant FACTOR_MAX_AMD → (36893:int32)

GL_FACTOR_MAX_AMD = 36893

FACTOR_MIN_AMD


public constant FACTOR_MIN_AMD → (36892:int32)

GL_FACTOR_MIN_AMD = 36892

FALSE


public constant FALSE → (0:int32)

GL_FALSE = 0

GL_ES_VERSION_2_0

FASTEST


public constant FASTEST → (4353:int32)

GL_FASTEST = 4353

GL_ES_VERSION_2_0

FENCE_CONDITION_NV


public constant FENCE_CONDITION_NV → (34036:int32)

GL_FENCE_CONDITION_NV = 34036

FENCE_STATUS_NV


public constant FENCE_STATUS_NV → (34035:int32)

GL_FENCE_STATUS_NV = 34035

FILE_NAME_NV


public constant FILE_NAME_NV → (36980:int32)

GL_FILE_NAME_NV = 36980

FILL_NV


public constant FILL_NV → (6914:int32)

GL_FILL_NV = 6914

FILL_RECTANGLE_NV


public constant FILL_RECTANGLE_NV → (37692:int32)

GL_FILL_RECTANGLE_NV = 37692

FIRST_TO_REST_NV


public constant FIRST_TO_REST_NV → (37039:int32)

GL_FIRST_TO_REST_NV = 37039

FIRST_VERTEX_CONVENTION_EXT


public constant FIRST_VERTEX_CONVENTION_EXT → (36429:int32)

GL_FIRST_VERTEX_CONVENTION_EXT = 36429

FIXED


public constant FIXED → (5132:int32)

GL_FIXED = 5132

GL_ES_VERSION_2_0

FLOAT


public constant FLOAT → (5126:int32)

GL_FLOAT = 5126

GL_ES_VERSION_2_0

FLOAT_32_UNSIGNED_INT_24_8_REV


public constant FLOAT_32_UNSIGNED_INT_24_8_REV → (36269:int32)

GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 36269

GL_ES_VERSION_3_0

FLOAT_MAT2


public constant FLOAT_MAT2 → (35674:int32)

GL_FLOAT_MAT2 = 35674

GL_ES_VERSION_2_0

FLOAT_MAT2x3


public constant FLOAT_MAT2x3 → (35685:int32)

GL_FLOAT_MAT2x3 = 35685

GL_ES_VERSION_3_0

FLOAT_MAT2x4


public constant FLOAT_MAT2x4 → (35686:int32)

GL_FLOAT_MAT2x4 = 35686

GL_ES_VERSION_3_0

FLOAT_MAT3


public constant FLOAT_MAT3 → (35675:int32)

GL_FLOAT_MAT3 = 35675

GL_ES_VERSION_2_0

FLOAT_MAT3x2


public constant FLOAT_MAT3x2 → (35687:int32)

GL_FLOAT_MAT3x2 = 35687

GL_ES_VERSION_3_0

FLOAT_MAT3x4


public constant FLOAT_MAT3x4 → (35688:int32)

GL_FLOAT_MAT3x4 = 35688

GL_ES_VERSION_3_0

FLOAT_MAT4


public constant FLOAT_MAT4 → (35676:int32)

GL_FLOAT_MAT4 = 35676

GL_ES_VERSION_2_0

FLOAT_MAT4x2


public constant FLOAT_MAT4x2 → (35689:int32)

GL_FLOAT_MAT4x2 = 35689

GL_ES_VERSION_3_0

FLOAT_MAT4x3


public constant FLOAT_MAT4x3 → (35690:int32)

GL_FLOAT_MAT4x3 = 35690

GL_ES_VERSION_3_0

FLOAT_VEC2


public constant FLOAT_VEC2 → (35664:int32)

GL_FLOAT_VEC2 = 35664

GL_ES_VERSION_2_0

FLOAT_VEC3


public constant FLOAT_VEC3 → (35665:int32)

GL_FLOAT_VEC3 = 35665

GL_ES_VERSION_2_0

FLOAT_VEC4


public constant FLOAT_VEC4 → (35666:int32)

GL_FLOAT_VEC4 = 35666

GL_ES_VERSION_2_0

FLOAT16_NV


public constant FLOAT16_NV → (36856:int32)

GL_FLOAT16_NV = 36856

FLOAT16_VEC2_NV


public constant FLOAT16_VEC2_NV → (36857:int32)

GL_FLOAT16_VEC2_NV = 36857

FLOAT16_VEC3_NV


public constant FLOAT16_VEC3_NV → (36858:int32)

GL_FLOAT16_VEC3_NV = 36858

FLOAT16_VEC4_NV


public constant FLOAT16_VEC4_NV → (36859:int32)

GL_FLOAT16_VEC4_NV = 36859

FONT_ASCENDER_BIT_NV


public constant FONT_ASCENDER_BIT_NV → (2097152:int32)

GL_FONT_ASCENDER_BIT_NV = 2097152

FONT_DESCENDER_BIT_NV


public constant FONT_DESCENDER_BIT_NV → (4194304:int32)

GL_FONT_DESCENDER_BIT_NV = 4194304

FONT_GLYPHS_AVAILABLE_NV


public constant FONT_GLYPHS_AVAILABLE_NV → (37736:int32)

GL_FONT_GLYPHS_AVAILABLE_NV = 37736

FONT_HAS_KERNING_BIT_NV


public constant FONT_HAS_KERNING_BIT_NV → (268435456:int32)

GL_FONT_HAS_KERNING_BIT_NV = 268435456

FONT_HEIGHT_BIT_NV


public constant FONT_HEIGHT_BIT_NV → (8388608:int32)

GL_FONT_HEIGHT_BIT_NV = 8388608

FONT_MAX_ADVANCE_HEIGHT_BIT_NV


public constant FONT_MAX_ADVANCE_HEIGHT_BIT_NV → (33554432:int32)

GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 33554432

FONT_MAX_ADVANCE_WIDTH_BIT_NV


public constant FONT_MAX_ADVANCE_WIDTH_BIT_NV → (16777216:int32)

GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 16777216

FONT_NUM_GLYPH_INDICES_BIT_NV


public constant FONT_NUM_GLYPH_INDICES_BIT_NV → (536870912:int32)

GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 536870912

FONT_TARGET_UNAVAILABLE_NV


public constant FONT_TARGET_UNAVAILABLE_NV → (37737:int32)

GL_FONT_TARGET_UNAVAILABLE_NV = 37737

FONT_UNAVAILABLE_NV


public constant FONT_UNAVAILABLE_NV → (37738:int32)

GL_FONT_UNAVAILABLE_NV = 37738

FONT_UNDERLINE_POSITION_BIT_NV


public constant FONT_UNDERLINE_POSITION_BIT_NV → (67108864:int32)

GL_FONT_UNDERLINE_POSITION_BIT_NV = 67108864

FONT_UNDERLINE_THICKNESS_BIT_NV


public constant FONT_UNDERLINE_THICKNESS_BIT_NV → (134217728:int32)

GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 134217728

FONT_UNINTELLIGIBLE_NV


public constant FONT_UNINTELLIGIBLE_NV → (37739:int32)

GL_FONT_UNINTELLIGIBLE_NV = 37739

FONT_UNITS_PER_EM_BIT_NV


public constant FONT_UNITS_PER_EM_BIT_NV → (1048576:int32)

GL_FONT_UNITS_PER_EM_BIT_NV = 1048576

FONT_X_MAX_BOUNDS_BIT_NV


public constant FONT_X_MAX_BOUNDS_BIT_NV → (262144:int32)

GL_FONT_X_MAX_BOUNDS_BIT_NV = 262144

FONT_X_MIN_BOUNDS_BIT_NV


public constant FONT_X_MIN_BOUNDS_BIT_NV → (65536:int32)

GL_FONT_X_MIN_BOUNDS_BIT_NV = 65536

FONT_Y_MAX_BOUNDS_BIT_NV


public constant FONT_Y_MAX_BOUNDS_BIT_NV → (524288:int32)

GL_FONT_Y_MAX_BOUNDS_BIT_NV = 524288

FONT_Y_MIN_BOUNDS_BIT_NV


public constant FONT_Y_MIN_BOUNDS_BIT_NV → (131072:int32)

GL_FONT_Y_MIN_BOUNDS_BIT_NV = 131072

FRACTIONAL_EVEN_EXT


public constant FRACTIONAL_EVEN_EXT → (36476:int32)

GL_FRACTIONAL_EVEN_EXT = 36476

FRACTIONAL_ODD_EXT


public constant FRACTIONAL_ODD_EXT → (36475:int32)

GL_FRACTIONAL_ODD_EXT = 36475

FRAGMENT_COVERAGE_COLOR_NV


public constant FRAGMENT_COVERAGE_COLOR_NV → (37598:int32)

GL_FRAGMENT_COVERAGE_COLOR_NV = 37598

FRAGMENT_COVERAGE_TO_COLOR_NV


public constant FRAGMENT_COVERAGE_TO_COLOR_NV → (37597:int32)

GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 37597

FRAGMENT_INPUT_NV


public constant FRAGMENT_INPUT_NV → (37741:int32)

GL_FRAGMENT_INPUT_NV = 37741

FRAGMENT_SHADER


public constant FRAGMENT_SHADER → (35632:int32)

GL_FRAGMENT_SHADER = 35632

GL_ES_VERSION_2_0

FRAGMENT_SHADER_DERIVATIVE_HINT


public constant FRAGMENT_SHADER_DERIVATIVE_HINT → (35723:int32)

GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723

GL_ES_VERSION_3_0

FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT


public constant FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT → (35410:int32)

GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 35410

FRAMEBUFFER


public constant FRAMEBUFFER → (36160:int32)

GL_FRAMEBUFFER = 36160

GL_ES_VERSION_2_0

FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE


public constant FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE → (33301:int32)

GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 33301

GL_ES_VERSION_3_0

FRAMEBUFFER_ATTACHMENT_ANGLE


public constant FRAMEBUFFER_ATTACHMENT_ANGLE → (37795:int32)

GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 37795

FRAMEBUFFER_ATTACHMENT_BLUE_SIZE


public constant FRAMEBUFFER_ATTACHMENT_BLUE_SIZE → (33300:int32)

GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 33300

GL_ES_VERSION_3_0

FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING


public constant FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING → (33296:int32)

GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 33296

GL_ES_VERSION_3_0

FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE


public constant FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE → (33297:int32)

GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 33297

GL_ES_VERSION_3_0

FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE


public constant FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE → (33302:int32)

GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 33302

GL_ES_VERSION_3_0

FRAMEBUFFER_ATTACHMENT_GREEN_SIZE


public constant FRAMEBUFFER_ATTACHMENT_GREEN_SIZE → (33299:int32)

GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 33299

GL_ES_VERSION_3_0

FRAMEBUFFER_ATTACHMENT_LAYERED_EXT


public constant FRAMEBUFFER_ATTACHMENT_LAYERED_EXT → (36263:int32)

GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 36263

FRAMEBUFFER_ATTACHMENT_OBJECT_NAME


public constant FRAMEBUFFER_ATTACHMENT_OBJECT_NAME → (36049:int32)

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 36049

GL_ES_VERSION_2_0

FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE


public constant FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE → (36048:int32)

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 36048

GL_ES_VERSION_2_0

FRAMEBUFFER_ATTACHMENT_RED_SIZE


public constant FRAMEBUFFER_ATTACHMENT_RED_SIZE → (33298:int32)

GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 33298

GL_ES_VERSION_3_0

FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE


public constant FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE → (33303:int32)

GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 33303

GL_ES_VERSION_3_0

FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE


public constant FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE → (36051:int32)

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 36051

GL_ES_VERSION_2_0

FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER


public constant FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER → (36052:int32)

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 36052

GL_ES_VERSION_3_0

FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL


public constant FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL → (36050:int32)

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 36050

GL_ES_VERSION_2_0

FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT


public constant FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT → (36204:int32)

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 36204

FRAMEBUFFER_BINDING


public constant FRAMEBUFFER_BINDING → (36006:int32)

GL_FRAMEBUFFER_BINDING = 36006

GL_ES_VERSION_2_0

FRAMEBUFFER_COMPLETE


public constant FRAMEBUFFER_COMPLETE → (36053:int32)

GL_FRAMEBUFFER_COMPLETE = 36053

GL_ES_VERSION_2_0

FRAMEBUFFER_DEFAULT


public constant FRAMEBUFFER_DEFAULT → (33304:int32)

GL_FRAMEBUFFER_DEFAULT = 33304

GL_ES_VERSION_3_0

FRAMEBUFFER_DEFAULT_LAYERS_EXT


public constant FRAMEBUFFER_DEFAULT_LAYERS_EXT → (37650:int32)

GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 37650

FRAMEBUFFER_INCOMPLETE_ATTACHMENT


public constant FRAMEBUFFER_INCOMPLETE_ATTACHMENT → (36054:int32)

GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 36054

GL_ES_VERSION_2_0

FRAMEBUFFER_INCOMPLETE_DIMENSIONS


public constant FRAMEBUFFER_INCOMPLETE_DIMENSIONS → (36057:int32)

GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 36057

GL_ES_VERSION_2_0

FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT


public constant FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT → (38482:int32)

GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 38482

FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT


public constant FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT → (36264:int32)

GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 36264

FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT


public constant FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT → (36055:int32)

GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055

GL_ES_VERSION_2_0

FRAMEBUFFER_INCOMPLETE_MULTISAMPLE


public constant FRAMEBUFFER_INCOMPLETE_MULTISAMPLE → (36182:int32)

GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 36182

GL_ES_VERSION_3_0

FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV


public constant FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV → (37698:int32)

GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 37698

FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV


public constant FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV → (37699:int32)

GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 37699

FRAMEBUFFER_SRGB_EXT


public constant FRAMEBUFFER_SRGB_EXT → (36281:int32)

GL_FRAMEBUFFER_SRGB_EXT = 36281

FRAMEBUFFER_UNDEFINED


public constant FRAMEBUFFER_UNDEFINED → (33305:int32)

GL_FRAMEBUFFER_UNDEFINED = 33305

GL_ES_VERSION_3_0

FRAMEBUFFER_UNSUPPORTED


public constant FRAMEBUFFER_UNSUPPORTED → (36061:int32)

GL_FRAMEBUFFER_UNSUPPORTED = 36061

GL_ES_VERSION_2_0

FRONT


public constant FRONT → (1028:int32)

GL_FRONT = 1028

GL_ES_VERSION_2_0

FRONT_AND_BACK


public constant FRONT_AND_BACK → (1032:int32)

GL_FRONT_AND_BACK = 1032

GL_ES_VERSION_2_0

FRONT_FACE


public constant FRONT_FACE → (2886:int32)

GL_FRONT_FACE = 2886

GL_ES_VERSION_2_0

FUNC_ADD


public constant FUNC_ADD → (32774:int32)

GL_FUNC_ADD = 32774

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

FUNC_REVERSE_SUBTRACT


public constant FUNC_REVERSE_SUBTRACT → (32779:int32)

GL_FUNC_REVERSE_SUBTRACT = 32779

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

FUNC_SUBTRACT


public constant FUNC_SUBTRACT → (32778:int32)

GL_FUNC_SUBTRACT = 32778

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

GENERATE_MIPMAP_HINT


public constant GENERATE_MIPMAP_HINT → (33170:int32)

GL_GENERATE_MIPMAP_HINT = 33170

GL_ES_VERSION_2_0

GEOMETRY_LINKED_INPUT_TYPE_EXT


public constant GEOMETRY_LINKED_INPUT_TYPE_EXT → (35095:int32)

GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 35095

GEOMETRY_LINKED_OUTPUT_TYPE_EXT


public constant GEOMETRY_LINKED_OUTPUT_TYPE_EXT → (35096:int32)

GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 35096

GEOMETRY_LINKED_VERTICES_OUT_EXT


public constant GEOMETRY_LINKED_VERTICES_OUT_EXT → (35094:int32)

GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 35094

GEOMETRY_SHADER_BIT_EXT


public constant GEOMETRY_SHADER_BIT_EXT → (4:int32)

GL_GEOMETRY_SHADER_BIT_EXT = 4

GEOMETRY_SHADER_EXT


public constant GEOMETRY_SHADER_EXT → (36313:int32)

GL_GEOMETRY_SHADER_EXT = 36313

GEOMETRY_SHADER_INVOCATIONS_EXT


public constant GEOMETRY_SHADER_INVOCATIONS_EXT → (34943:int32)

GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 34943

GEQUAL


public constant GEQUAL → (518:int32)

GL_GEQUAL = 518

GL_ES_VERSION_2_0

GLYPH_HAS_KERNING_BIT_NV


public constant GLYPH_HAS_KERNING_BIT_NV → (256:int32)

GL_GLYPH_HAS_KERNING_BIT_NV = 256

GLYPH_HEIGHT_BIT_NV


public constant GLYPH_HEIGHT_BIT_NV → (2:int32)

GL_GLYPH_HEIGHT_BIT_NV = 2

GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV


public constant GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV → (16:int32)

GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 16

GLYPH_HORIZONTAL_BEARING_X_BIT_NV


public constant GLYPH_HORIZONTAL_BEARING_X_BIT_NV → (4:int32)

GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 4

GLYPH_HORIZONTAL_BEARING_Y_BIT_NV


public constant GLYPH_HORIZONTAL_BEARING_Y_BIT_NV → (8:int32)

GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 8

GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV


public constant GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV → (128:int32)

GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 128

GLYPH_VERTICAL_BEARING_X_BIT_NV


public constant GLYPH_VERTICAL_BEARING_X_BIT_NV → (32:int32)

GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 32

GLYPH_VERTICAL_BEARING_Y_BIT_NV


public constant GLYPH_VERTICAL_BEARING_Y_BIT_NV → (64:int32)

GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 64

GLYPH_WIDTH_BIT_NV


public constant GLYPH_WIDTH_BIT_NV → (1:int32)

GL_GLYPH_WIDTH_BIT_NV = 1

GPU_DISJOINT_EXT


public constant GPU_DISJOINT_EXT → (36795:int32)

GL_GPU_DISJOINT_EXT = 36795

GREATER


public constant GREATER → (516:int32)

GL_GREATER = 516

GL_ES_VERSION_2_0

GREEN


public constant GREEN → (6404:int32)

GL_GREEN = 6404

GL_ES_VERSION_3_0

GREEN_BITS


public constant GREEN_BITS → (3411:int32)

GL_GREEN_BITS = 3411

GL_ES_VERSION_2_0

GUILTY_CONTEXT_RESET_EXT


public constant GUILTY_CONTEXT_RESET_EXT → (33363:int32)

GL_GUILTY_CONTEXT_RESET_EXT = 33363

HALF_FLOAT


public constant HALF_FLOAT → (5131:int32)

GL_HALF_FLOAT = 5131

GL_ES_VERSION_3_0

HANDLE_TYPE_D3D11_IMAGE_EXT


public constant HANDLE_TYPE_D3D11_IMAGE_EXT → (38283:int32)

GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 38283

HANDLE_TYPE_D3D11_IMAGE_KMT_EXT


public constant HANDLE_TYPE_D3D11_IMAGE_KMT_EXT → (38284:int32)

GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 38284

HANDLE_TYPE_D3D12_FENCE_EXT


public constant HANDLE_TYPE_D3D12_FENCE_EXT → (38292:int32)

GL_HANDLE_TYPE_D3D12_FENCE_EXT = 38292

HANDLE_TYPE_D3D12_RESOURCE_EXT


public constant HANDLE_TYPE_D3D12_RESOURCE_EXT → (38282:int32)

GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 38282

HANDLE_TYPE_D3D12_TILEPOOL_EXT


public constant HANDLE_TYPE_D3D12_TILEPOOL_EXT → (38281:int32)

GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 38281

HANDLE_TYPE_OPAQUE_FD_EXT


public constant HANDLE_TYPE_OPAQUE_FD_EXT → (38278:int32)

GL_HANDLE_TYPE_OPAQUE_FD_EXT = 38278

HANDLE_TYPE_OPAQUE_WIN32_EXT


public constant HANDLE_TYPE_OPAQUE_WIN32_EXT → (38279:int32)

GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 38279

HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT


public constant HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT → (38280:int32)

GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 38280

HARDLIGHT_KHR


public constant HARDLIGHT_KHR → (37531:int32)

GL_HARDLIGHT_KHR = 37531

HARDMIX_NV


public constant HARDMIX_NV → (37545:int32)

GL_HARDMIX_NV = 37545

HIGH_FLOAT


public constant HIGH_FLOAT → (36338:int32)

GL_HIGH_FLOAT = 36338

GL_ES_VERSION_2_0

HIGH_INT


public constant HIGH_INT → (36341:int32)

GL_HIGH_INT = 36341

GL_ES_VERSION_2_0

HORIZONTAL_LINE_TO_NV


public constant HORIZONTAL_LINE_TO_NV → (6:int32)

GL_HORIZONTAL_LINE_TO_NV = 6

HSL_COLOR_KHR


public constant HSL_COLOR_KHR → (37551:int32)

GL_HSL_COLOR_KHR = 37551

HSL_HUE_KHR


public constant HSL_HUE_KHR → (37549:int32)

GL_HSL_HUE_KHR = 37549

HSL_LUMINOSITY_KHR


public constant HSL_LUMINOSITY_KHR → (37552:int32)

GL_HSL_LUMINOSITY_KHR = 37552

HSL_SATURATION_KHR


public constant HSL_SATURATION_KHR → (37550:int32)

GL_HSL_SATURATION_KHR = 37550

IMAGE_BUFFER_EXT


public constant IMAGE_BUFFER_EXT → (36945:int32)

GL_IMAGE_BUFFER_EXT = 36945

IMAGE_CUBE_MAP_ARRAY_EXT


public constant IMAGE_CUBE_MAP_ARRAY_EXT → (36948:int32)

GL_IMAGE_CUBE_MAP_ARRAY_EXT = 36948

IMPLEMENTATION_COLOR_READ_FORMAT


public constant IMPLEMENTATION_COLOR_READ_FORMAT → (35739:int32)

GL_IMPLEMENTATION_COLOR_READ_FORMAT = 35739

GL_ES_VERSION_2_0

IMPLEMENTATION_COLOR_READ_TYPE


public constant IMPLEMENTATION_COLOR_READ_TYPE → (35738:int32)

GL_IMPLEMENTATION_COLOR_READ_TYPE = 35738

GL_ES_VERSION_2_0

INCLUSIVE_EXT


public constant INCLUSIVE_EXT → (36624:int32)

GL_INCLUSIVE_EXT = 36624

INCR


public constant INCR → (7682:int32)

GL_INCR = 7682

GL_ES_VERSION_2_0

INCR_WRAP


public constant INCR_WRAP → (34055:int32)

GL_INCR_WRAP = 34055

GL_ES_VERSION_2_0

INFO_LOG_LENGTH


public constant INFO_LOG_LENGTH → (35716:int32)

GL_INFO_LOG_LENGTH = 35716

GL_ES_VERSION_2_0

INNOCENT_CONTEXT_RESET_EXT


public constant INNOCENT_CONTEXT_RESET_EXT → (33364:int32)

GL_INNOCENT_CONTEXT_RESET_EXT = 33364

INT


public constant INT → (5124:int32)

GL_INT = 5124

GL_ES_VERSION_2_0

INT_2_10_10_10_REV


public constant INT_2_10_10_10_REV → (36255:int32)

GL_INT_2_10_10_10_REV = 36255

GL_ES_VERSION_3_0

INT_IMAGE_BUFFER_EXT


public constant INT_IMAGE_BUFFER_EXT → (36956:int32)

GL_INT_IMAGE_BUFFER_EXT = 36956

INT_IMAGE_CUBE_MAP_ARRAY_EXT


public constant INT_IMAGE_CUBE_MAP_ARRAY_EXT → (36959:int32)

GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 36959

INT_SAMPLER_2D


public constant INT_SAMPLER_2D → (36298:int32)

GL_INT_SAMPLER_2D = 36298

GL_ES_VERSION_3_0

INT_SAMPLER_2D_ARRAY


public constant INT_SAMPLER_2D_ARRAY → (36303:int32)

GL_INT_SAMPLER_2D_ARRAY = 36303

GL_ES_VERSION_3_0

INT_SAMPLER_3D


public constant INT_SAMPLER_3D → (36299:int32)

GL_INT_SAMPLER_3D = 36299

GL_ES_VERSION_3_0

INT_SAMPLER_BUFFER_EXT


public constant INT_SAMPLER_BUFFER_EXT → (36304:int32)

GL_INT_SAMPLER_BUFFER_EXT = 36304

INT_SAMPLER_CUBE


public constant INT_SAMPLER_CUBE → (36300:int32)

GL_INT_SAMPLER_CUBE = 36300

GL_ES_VERSION_3_0

INT_SAMPLER_CUBE_MAP_ARRAY_EXT


public constant INT_SAMPLER_CUBE_MAP_ARRAY_EXT → (36878:int32)

GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 36878

INT_VEC2


public constant INT_VEC2 → (35667:int32)

GL_INT_VEC2 = 35667

GL_ES_VERSION_2_0

INT_VEC3


public constant INT_VEC3 → (35668:int32)

GL_INT_VEC3 = 35668

GL_ES_VERSION_2_0

INT_VEC4


public constant INT_VEC4 → (35669:int32)

GL_INT_VEC4 = 35669

GL_ES_VERSION_2_0

INT16_NV


public constant INT16_NV → (36836:int32)

GL_INT16_NV = 36836

INT16_VEC2_NV


public constant INT16_VEC2_NV → (36837:int32)

GL_INT16_VEC2_NV = 36837

INT16_VEC3_NV


public constant INT16_VEC3_NV → (36838:int32)

GL_INT16_VEC3_NV = 36838

INT16_VEC4_NV


public constant INT16_VEC4_NV → (36839:int32)

GL_INT16_VEC4_NV = 36839

INT64_NV


public constant INT64_NV → (5134:int32)

GL_INT64_NV = 5134

INT64_VEC2_NV


public constant INT64_VEC2_NV → (36841:int32)

GL_INT64_VEC2_NV = 36841

INT64_VEC3_NV


public constant INT64_VEC3_NV → (36842:int32)

GL_INT64_VEC3_NV = 36842

INT64_VEC4_NV


public constant INT64_VEC4_NV → (36843:int32)

GL_INT64_VEC4_NV = 36843

INT8_NV


public constant INT8_NV → (36832:int32)

GL_INT8_NV = 36832

INT8_VEC2_NV


public constant INT8_VEC2_NV → (36833:int32)

GL_INT8_VEC2_NV = 36833

INT8_VEC3_NV


public constant INT8_VEC3_NV → (36834:int32)

GL_INT8_VEC3_NV = 36834

INT8_VEC4_NV


public constant INT8_VEC4_NV → (36835:int32)

GL_INT8_VEC4_NV = 36835

INTERLEAVED_ATTRIBS


public constant INTERLEAVED_ATTRIBS → (35980:int32)

GL_INTERLEAVED_ATTRIBS = 35980

GL_ES_VERSION_3_0

INVALID_ENUM


public constant INVALID_ENUM → (1280:int32)

GL_INVALID_ENUM = 1280

GL_ES_VERSION_2_0

INVALID_FRAMEBUFFER_OPERATION


public constant INVALID_FRAMEBUFFER_OPERATION → (1286:int32)

GL_INVALID_FRAMEBUFFER_OPERATION = 1286

GL_ES_VERSION_2_0

INVALID_INDEX


public constant INVALID_INDEX → (-1:int32)

GL_INVALID_INDEX = -1

GL_ES_VERSION_3_0

INVALID_OPERATION


public constant INVALID_OPERATION → (1282:int32)

GL_INVALID_OPERATION = 1282

GL_ES_VERSION_2_0

INVALID_VALUE


public constant INVALID_VALUE → (1281:int32)

GL_INVALID_VALUE = 1281

GL_ES_VERSION_2_0

INVERT


public constant INVERT → (5386:int32)

GL_INVERT = 5386

GL_ES_VERSION_2_0
GL_NV_blend_equation_advanced

INVERT_OVG_NV


public constant INVERT_OVG_NV → (37556:int32)

GL_INVERT_OVG_NV = 37556

INVERT_RGB_NV


public constant INVERT_RGB_NV → (37539:int32)

GL_INVERT_RGB_NV = 37539

IS_PER_PATCH_EXT


public constant IS_PER_PATCH_EXT → (37607:int32)

GL_IS_PER_PATCH_EXT = 37607

ISOLINES_EXT


public constant ISOLINES_EXT → (36474:int32)

GL_ISOLINES_EXT = 36474

ITALIC_BIT_NV


public constant ITALIC_BIT_NV → (2:int32)

GL_ITALIC_BIT_NV = 2

KEEP


public constant KEEP → (7680:int32)

GL_KEEP = 7680

GL_ES_VERSION_2_0

LARGE_CCW_ARC_TO_NV


public constant LARGE_CCW_ARC_TO_NV → (22:int32)

GL_LARGE_CCW_ARC_TO_NV = 22

LARGE_CW_ARC_TO_NV


public constant LARGE_CW_ARC_TO_NV → (24:int32)

GL_LARGE_CW_ARC_TO_NV = 24

LAST_VERTEX_CONVENTION_EXT


public constant LAST_VERTEX_CONVENTION_EXT → (36430:int32)

GL_LAST_VERTEX_CONVENTION_EXT = 36430

LAYER_PROVOKING_VERTEX_EXT


public constant LAYER_PROVOKING_VERTEX_EXT → (33374:int32)

GL_LAYER_PROVOKING_VERTEX_EXT = 33374

LAYOUT_COLOR_ATTACHMENT_EXT


public constant LAYOUT_COLOR_ATTACHMENT_EXT → (38286:int32)

GL_LAYOUT_COLOR_ATTACHMENT_EXT = 38286

LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT


public constant LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT → (38193:int32)

GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 38193

LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT


public constant LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT → (38192:int32)

GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 38192

LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT


public constant LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT → (38287:int32)

GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 38287

LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT


public constant LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT → (38288:int32)

GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 38288

LAYOUT_GENERAL_EXT


public constant LAYOUT_GENERAL_EXT → (38285:int32)

GL_LAYOUT_GENERAL_EXT = 38285

LAYOUT_SHADER_READ_ONLY_EXT


public constant LAYOUT_SHADER_READ_ONLY_EXT → (38289:int32)

GL_LAYOUT_SHADER_READ_ONLY_EXT = 38289

LAYOUT_TRANSFER_DST_EXT


public constant LAYOUT_TRANSFER_DST_EXT → (38291:int32)

GL_LAYOUT_TRANSFER_DST_EXT = 38291

LAYOUT_TRANSFER_SRC_EXT


public constant LAYOUT_TRANSFER_SRC_EXT → (38290:int32)

GL_LAYOUT_TRANSFER_SRC_EXT = 38290

LEQUAL


public constant LEQUAL → (515:int32)

GL_LEQUAL = 515

GL_ES_VERSION_2_0

LESS


public constant LESS → (513:int32)

GL_LESS = 513

GL_ES_VERSION_2_0

LIGHTEN_KHR


public constant LIGHTEN_KHR → (37528:int32)

GL_LIGHTEN_KHR = 37528

LINE_LOOP


public constant LINE_LOOP → (2:int32)

GL_LINE_LOOP = 2

GL_ES_VERSION_2_0

LINE_NV


public constant LINE_NV → (6913:int32)

GL_LINE_NV = 6913

LINE_STRIP


public constant LINE_STRIP → (3:int32)

GL_LINE_STRIP = 3

GL_ES_VERSION_2_0

LINE_STRIP_ADJACENCY_EXT


public constant LINE_STRIP_ADJACENCY_EXT → (11:int32)

GL_LINE_STRIP_ADJACENCY_EXT = 11

LINE_TO_NV


public constant LINE_TO_NV → (4:int32)

GL_LINE_TO_NV = 4

LINE_WIDTH


public constant LINE_WIDTH → (2849:int32)

GL_LINE_WIDTH = 2849

GL_ES_VERSION_2_0

LINEAR


public constant LINEAR → (9729:int32)

GL_LINEAR = 9729

GL_ES_VERSION_2_0

LINEAR_MIPMAP_LINEAR


public constant LINEAR_MIPMAP_LINEAR → (9987:int32)

GL_LINEAR_MIPMAP_LINEAR = 9987

GL_ES_VERSION_2_0

LINEAR_MIPMAP_NEAREST


public constant LINEAR_MIPMAP_NEAREST → (9985:int32)

GL_LINEAR_MIPMAP_NEAREST = 9985

GL_ES_VERSION_2_0

LINEAR_TILING_EXT


public constant LINEAR_TILING_EXT → (38277:int32)

GL_LINEAR_TILING_EXT = 38277

LINEARBURN_NV


public constant LINEARBURN_NV → (37541:int32)

GL_LINEARBURN_NV = 37541

LINEARDODGE_NV


public constant LINEARDODGE_NV → (37540:int32)

GL_LINEARDODGE_NV = 37540

LINEARLIGHT_NV


public constant LINEARLIGHT_NV → (37543:int32)

GL_LINEARLIGHT_NV = 37543

LINES


public constant LINES → (1:int32)

GL_LINES = 1

GL_ES_VERSION_2_0

LINES_ADJACENCY_EXT


public constant LINES_ADJACENCY_EXT → (10:int32)

GL_LINES_ADJACENCY_EXT = 10


public constant LINK_STATUS → (35714:int32)

GL_LINK_STATUS = 35714

GL_ES_VERSION_2_0

LOCATION_INDEX_EXT


public constant LOCATION_INDEX_EXT → (37647:int32)

GL_LOCATION_INDEX_EXT = 37647

LOSE_CONTEXT_ON_RESET_EXT


public constant LOSE_CONTEXT_ON_RESET_EXT → (33362:int32)

GL_LOSE_CONTEXT_ON_RESET_EXT = 33362

LOW_FLOAT


public constant LOW_FLOAT → (36336:int32)

GL_LOW_FLOAT = 36336

GL_ES_VERSION_2_0

LOW_INT


public constant LOW_INT → (36339:int32)

GL_LOW_INT = 36339

GL_ES_VERSION_2_0

LOWER_LEFT_EXT


public constant LOWER_LEFT_EXT → (36001:int32)

GL_LOWER_LEFT_EXT = 36001

LUID_SIZE_EXT


public constant LUID_SIZE_EXT → (8:int32)

GL_LUID_SIZE_EXT = 8

LUMINANCE


public constant LUMINANCE → (6409:int32)

GL_LUMINANCE = 6409

GL_ES_VERSION_2_0

LUMINANCE_ALPHA


public constant LUMINANCE_ALPHA → (6410:int32)

GL_LUMINANCE_ALPHA = 6410

GL_ES_VERSION_2_0

LUMINANCE_ALPHA16F_EXT


public constant LUMINANCE_ALPHA16F_EXT → (34847:int32)

GL_LUMINANCE_ALPHA16F_EXT = 34847

LUMINANCE_ALPHA32F_EXT


public constant LUMINANCE_ALPHA32F_EXT → (34841:int32)

GL_LUMINANCE_ALPHA32F_EXT = 34841

LUMINANCE16F_EXT


public constant LUMINANCE16F_EXT → (34846:int32)

GL_LUMINANCE16F_EXT = 34846

LUMINANCE32F_EXT


public constant LUMINANCE32F_EXT → (34840:int32)

GL_LUMINANCE32F_EXT = 34840

LUMINANCE8_ALPHA8_EXT


public constant LUMINANCE8_ALPHA8_EXT → (32837:int32)

GL_LUMINANCE8_ALPHA8_EXT = 32837

LUMINANCE8_EXT


public constant LUMINANCE8_EXT → (32832:int32)

GL_LUMINANCE8_EXT = 32832

MAJOR_VERSION


public constant MAJOR_VERSION → (33307:int32)

GL_MAJOR_VERSION = 33307

GL_ES_VERSION_3_0

MAP_COHERENT_BIT_EXT


public constant MAP_COHERENT_BIT_EXT → (128:int32)

GL_MAP_COHERENT_BIT_EXT = 128

MAP_FLUSH_EXPLICIT_BIT


public constant MAP_FLUSH_EXPLICIT_BIT → (16:int32)

GL_MAP_FLUSH_EXPLICIT_BIT = 16

GL_ES_VERSION_3_0

MAP_INVALIDATE_BUFFER_BIT


public constant MAP_INVALIDATE_BUFFER_BIT → (8:int32)

GL_MAP_INVALIDATE_BUFFER_BIT = 8

GL_ES_VERSION_3_0

MAP_INVALIDATE_RANGE_BIT


public constant MAP_INVALIDATE_RANGE_BIT → (4:int32)

GL_MAP_INVALIDATE_RANGE_BIT = 4

GL_ES_VERSION_3_0

MAP_PERSISTENT_BIT_EXT


public constant MAP_PERSISTENT_BIT_EXT → (64:int32)

GL_MAP_PERSISTENT_BIT_EXT = 64

MAP_READ_BIT


public constant MAP_READ_BIT → (1:int32)

GL_MAP_READ_BIT = 1

GL_ES_VERSION_3_0
GL_EXT_buffer_storage

MAP_UNSYNCHRONIZED_BIT


public constant MAP_UNSYNCHRONIZED_BIT → (32:int32)

GL_MAP_UNSYNCHRONIZED_BIT = 32

GL_ES_VERSION_3_0

MAP_WRITE_BIT


public constant MAP_WRITE_BIT → (2:int32)

GL_MAP_WRITE_BIT = 2

GL_ES_VERSION_3_0
GL_EXT_buffer_storage

MAX


public constant MAX → (32776:int32)

GL_MAX = 32776

GL_ES_VERSION_3_0
GL_EXT_draw_buffers_indexed

MAX_3D_TEXTURE_SIZE


public constant MAX_3D_TEXTURE_SIZE → (32883:int32)

GL_MAX_3D_TEXTURE_SIZE = 32883

GL_ES_VERSION_3_0

MAX_ARRAY_TEXTURE_LAYERS


public constant MAX_ARRAY_TEXTURE_LAYERS → (35071:int32)

GL_MAX_ARRAY_TEXTURE_LAYERS = 35071

GL_ES_VERSION_3_0

MAX_CLIP_DISTANCES_EXT


public constant MAX_CLIP_DISTANCES_EXT → (3378:int32)

GL_MAX_CLIP_DISTANCES_EXT = 3378

MAX_COARSE_FRAGMENT_SAMPLES_NV


public constant MAX_COARSE_FRAGMENT_SAMPLES_NV → (38239:int32)

GL_MAX_COARSE_FRAGMENT_SAMPLES_NV = 38239

MAX_COLOR_ATTACHMENTS


public constant MAX_COLOR_ATTACHMENTS → (36063:int32)

GL_MAX_COLOR_ATTACHMENTS = 36063

GL_ES_VERSION_3_0

MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD


public constant MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD → (37299:int32)

GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD = 37299

MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD


public constant MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD → (37300:int32)

GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD = 37300

MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT


public constant MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT → (33530:int32)

GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 33530

MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS


public constant MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS → (35379:int32)

GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 35379

GL_ES_VERSION_3_0

MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT


public constant MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT → (35378:int32)

GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 35378

MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV


public constant MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV → (36455:int32)

GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV = 36455

MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV


public constant MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV → (36463:int32)

GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV = 36463

MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT


public constant MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT → (36382:int32)

GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 36382

MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT


public constant MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT → (36383:int32)

GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 36383

MAX_COMBINED_TEXTURE_IMAGE_UNITS


public constant MAX_COMBINED_TEXTURE_IMAGE_UNITS → (35661:int32)

GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661

GL_ES_VERSION_2_0

MAX_COMBINED_UNIFORM_BLOCKS


public constant MAX_COMBINED_UNIFORM_BLOCKS → (35374:int32)

GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374

GL_ES_VERSION_3_0

MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS


public constant MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS → (35377:int32)

GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 35377

GL_ES_VERSION_3_0

MAX_CUBE_MAP_TEXTURE_SIZE


public constant MAX_CUBE_MAP_TEXTURE_SIZE → (34076:int32)

GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076

GL_ES_VERSION_2_0

MAX_CULL_DISTANCES_EXT


public constant MAX_CULL_DISTANCES_EXT → (33529:int32)

GL_MAX_CULL_DISTANCES_EXT = 33529

MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD


public constant MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD → (37301:int32)

GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD = 37301

MAX_DETACHED_BUFFERS_NV


public constant MAX_DETACHED_BUFFERS_NV → (38317:int32)

GL_MAX_DETACHED_BUFFERS_NV = 38317

MAX_DETACHED_TEXTURES_NV


public constant MAX_DETACHED_TEXTURES_NV → (38316:int32)

GL_MAX_DETACHED_TEXTURES_NV = 38316

MAX_DRAW_BUFFERS


public constant MAX_DRAW_BUFFERS → (34852:int32)

GL_MAX_DRAW_BUFFERS = 34852

GL_ES_VERSION_3_0

MAX_DRAW_MESH_TASKS_COUNT_NV


public constant MAX_DRAW_MESH_TASKS_COUNT_NV → (38205:int32)

GL_MAX_DRAW_MESH_TASKS_COUNT_NV = 38205

MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT


public constant MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT → (35068:int32)

GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 35068

MAX_ELEMENT_INDEX


public constant MAX_ELEMENT_INDEX → (36203:int32)

GL_MAX_ELEMENT_INDEX = 36203

GL_ES_VERSION_3_0

MAX_ELEMENTS_INDICES


public constant MAX_ELEMENTS_INDICES → (33001:int32)

GL_MAX_ELEMENTS_INDICES = 33001

GL_ES_VERSION_3_0

MAX_ELEMENTS_VERTICES


public constant MAX_ELEMENTS_VERTICES → (33000:int32)

GL_MAX_ELEMENTS_VERTICES = 33000

GL_ES_VERSION_3_0

MAX_FRAGMENT_INPUT_COMPONENTS


public constant MAX_FRAGMENT_INPUT_COMPONENTS → (37157:int32)

GL_MAX_FRAGMENT_INPUT_COMPONENTS = 37157

GL_ES_VERSION_3_0

MAX_FRAGMENT_UNIFORM_BLOCKS


public constant MAX_FRAGMENT_UNIFORM_BLOCKS → (35373:int32)

GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373

GL_ES_VERSION_3_0

MAX_FRAGMENT_UNIFORM_COMPONENTS


public constant MAX_FRAGMENT_UNIFORM_COMPONENTS → (35657:int32)

GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657

GL_ES_VERSION_3_0

MAX_FRAGMENT_UNIFORM_VECTORS


public constant MAX_FRAGMENT_UNIFORM_VECTORS → (36349:int32)

GL_MAX_FRAGMENT_UNIFORM_VECTORS = 36349

GL_ES_VERSION_2_0

MAX_FRAMEBUFFER_LAYERS_EXT


public constant MAX_FRAMEBUFFER_LAYERS_EXT → (37655:int32)

GL_MAX_FRAMEBUFFER_LAYERS_EXT = 37655

MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT


public constant MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT → (37583:int32)

GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 37583

MAX_GEOMETRY_ATOMIC_COUNTERS_EXT


public constant MAX_GEOMETRY_ATOMIC_COUNTERS_EXT → (37589:int32)

GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 37589

MAX_GEOMETRY_IMAGE_UNIFORMS_EXT


public constant MAX_GEOMETRY_IMAGE_UNIFORMS_EXT → (37069:int32)

GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 37069

MAX_GEOMETRY_INPUT_COMPONENTS_EXT


public constant MAX_GEOMETRY_INPUT_COMPONENTS_EXT → (37155:int32)

GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 37155

MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT


public constant MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT → (37156:int32)

GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 37156

MAX_GEOMETRY_OUTPUT_VERTICES_EXT


public constant MAX_GEOMETRY_OUTPUT_VERTICES_EXT → (36320:int32)

GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 36320

MAX_GEOMETRY_SHADER_INVOCATIONS_EXT


public constant MAX_GEOMETRY_SHADER_INVOCATIONS_EXT → (36442:int32)

GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 36442

MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT


public constant MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT → (37079:int32)

GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 37079

MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT


public constant MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT → (35881:int32)

GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 35881

MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT


public constant MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT → (36321:int32)

GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 36321

MAX_GEOMETRY_UNIFORM_BLOCKS_EXT


public constant MAX_GEOMETRY_UNIFORM_BLOCKS_EXT → (35372:int32)

GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 35372

MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT


public constant MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT → (36319:int32)

GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 36319

MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV


public constant MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV → (36452:int32)

GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV = 36452

MAX_MESH_ATOMIC_COUNTERS_NV


public constant MAX_MESH_ATOMIC_COUNTERS_NV → (36453:int32)

GL_MAX_MESH_ATOMIC_COUNTERS_NV = 36453

MAX_MESH_IMAGE_UNIFORMS_NV


public constant MAX_MESH_IMAGE_UNIFORMS_NV → (36450:int32)

GL_MAX_MESH_IMAGE_UNIFORMS_NV = 36450

MAX_MESH_OUTPUT_PRIMITIVES_NV


public constant MAX_MESH_OUTPUT_PRIMITIVES_NV → (38201:int32)

GL_MAX_MESH_OUTPUT_PRIMITIVES_NV = 38201

MAX_MESH_OUTPUT_VERTICES_NV


public constant MAX_MESH_OUTPUT_VERTICES_NV → (38200:int32)

GL_MAX_MESH_OUTPUT_VERTICES_NV = 38200

MAX_MESH_SHADER_STORAGE_BLOCKS_NV


public constant MAX_MESH_SHADER_STORAGE_BLOCKS_NV → (36454:int32)

GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV = 36454

MAX_MESH_TEXTURE_IMAGE_UNITS_NV


public constant MAX_MESH_TEXTURE_IMAGE_UNITS_NV → (36449:int32)

GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV = 36449

MAX_MESH_TOTAL_MEMORY_SIZE_NV


public constant MAX_MESH_TOTAL_MEMORY_SIZE_NV → (38198:int32)

GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV = 38198

MAX_MESH_UNIFORM_BLOCKS_NV


public constant MAX_MESH_UNIFORM_BLOCKS_NV → (36448:int32)

GL_MAX_MESH_UNIFORM_BLOCKS_NV = 36448

MAX_MESH_UNIFORM_COMPONENTS_NV


public constant MAX_MESH_UNIFORM_COMPONENTS_NV → (36451:int32)

GL_MAX_MESH_UNIFORM_COMPONENTS_NV = 36451

MAX_MESH_VIEWS_NV


public constant MAX_MESH_VIEWS_NV → (38231:int32)

GL_MAX_MESH_VIEWS_NV = 38231

MAX_MESH_WORK_GROUP_INVOCATIONS_NV


public constant MAX_MESH_WORK_GROUP_INVOCATIONS_NV → (38306:int32)

GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV = 38306

MAX_MESH_WORK_GROUP_SIZE_NV


public constant MAX_MESH_WORK_GROUP_SIZE_NV → (38203:int32)

GL_MAX_MESH_WORK_GROUP_SIZE_NV = 38203

MAX_MULTIVIEW_BUFFERS_EXT


public constant MAX_MULTIVIEW_BUFFERS_EXT → (37106:int32)

GL_MAX_MULTIVIEW_BUFFERS_EXT = 37106

MAX_PATCH_VERTICES_EXT


public constant MAX_PATCH_VERTICES_EXT → (36477:int32)

GL_MAX_PATCH_VERTICES_EXT = 36477

MAX_PROGRAM_TEXEL_OFFSET


public constant MAX_PROGRAM_TEXEL_OFFSET → (35077:int32)

GL_MAX_PROGRAM_TEXEL_OFFSET = 35077

GL_ES_VERSION_3_0

MAX_RASTER_SAMPLES_EXT


public constant MAX_RASTER_SAMPLES_EXT → (37673:int32)

GL_MAX_RASTER_SAMPLES_EXT = 37673

MAX_RENDERBUFFER_SIZE


public constant MAX_RENDERBUFFER_SIZE → (34024:int32)

GL_MAX_RENDERBUFFER_SIZE = 34024

GL_ES_VERSION_2_0

MAX_SAMPLES


public constant MAX_SAMPLES → (36183:int32)

GL_MAX_SAMPLES = 36183

GL_ES_VERSION_3_0

MAX_SERVER_WAIT_TIMEOUT


public constant MAX_SERVER_WAIT_TIMEOUT → (37137:int32)

GL_MAX_SERVER_WAIT_TIMEOUT = 37137

GL_ES_VERSION_3_0

MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT


public constant MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT → (38480:int32)

GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 38480

MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT


public constant MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT → (38481:int32)

GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 38481

MAX_SHADER_COMPILER_THREADS_KHR


public constant MAX_SHADER_COMPILER_THREADS_KHR → (37296:int32)

GL_MAX_SHADER_COMPILER_THREADS_KHR = 37296

MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT


public constant MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT → (36707:int32)

GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 36707

MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT


public constant MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT → (36711:int32)

GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 36711

MAX_SPARSE_3D_TEXTURE_SIZE_EXT


public constant MAX_SPARSE_3D_TEXTURE_SIZE_EXT → (37273:int32)

GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 37273

MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT


public constant MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT → (37274:int32)

GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 37274

MAX_SPARSE_TEXTURE_SIZE_EXT


public constant MAX_SPARSE_TEXTURE_SIZE_EXT → (37272:int32)

GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 37272

MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV


public constant MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV → (37705:int32)

GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 37705

MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV


public constant MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV → (36460:int32)

GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV = 36460

MAX_TASK_ATOMIC_COUNTERS_NV


public constant MAX_TASK_ATOMIC_COUNTERS_NV → (36461:int32)

GL_MAX_TASK_ATOMIC_COUNTERS_NV = 36461

MAX_TASK_IMAGE_UNIFORMS_NV


public constant MAX_TASK_IMAGE_UNIFORMS_NV → (36458:int32)

GL_MAX_TASK_IMAGE_UNIFORMS_NV = 36458

MAX_TASK_OUTPUT_COUNT_NV


public constant MAX_TASK_OUTPUT_COUNT_NV → (38202:int32)

GL_MAX_TASK_OUTPUT_COUNT_NV = 38202

MAX_TASK_SHADER_STORAGE_BLOCKS_NV


public constant MAX_TASK_SHADER_STORAGE_BLOCKS_NV → (36462:int32)

GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV = 36462

MAX_TASK_TEXTURE_IMAGE_UNITS_NV


public constant MAX_TASK_TEXTURE_IMAGE_UNITS_NV → (36457:int32)

GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV = 36457

MAX_TASK_TOTAL_MEMORY_SIZE_NV


public constant MAX_TASK_TOTAL_MEMORY_SIZE_NV → (38199:int32)

GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV = 38199

MAX_TASK_UNIFORM_BLOCKS_NV


public constant MAX_TASK_UNIFORM_BLOCKS_NV → (36456:int32)

GL_MAX_TASK_UNIFORM_BLOCKS_NV = 36456

MAX_TASK_UNIFORM_COMPONENTS_NV


public constant MAX_TASK_UNIFORM_COMPONENTS_NV → (36459:int32)

GL_MAX_TASK_UNIFORM_COMPONENTS_NV = 36459

MAX_TASK_WORK_GROUP_INVOCATIONS_NV


public constant MAX_TASK_WORK_GROUP_INVOCATIONS_NV → (38307:int32)

GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV = 38307

MAX_TASK_WORK_GROUP_SIZE_NV


public constant MAX_TASK_WORK_GROUP_SIZE_NV → (38204:int32)

GL_MAX_TASK_WORK_GROUP_SIZE_NV = 38204

MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT


public constant MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT → (37581:int32)

GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 37581

MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT


public constant MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT → (37587:int32)

GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 37587

MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT


public constant MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT → (37067:int32)

GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 37067

MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT


public constant MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT → (34924:int32)

GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 34924

MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT


public constant MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT → (36483:int32)

GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 36483

MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT


public constant MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT → (37080:int32)

GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 37080

MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT


public constant MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT → (36481:int32)

GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 36481

MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT


public constant MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT → (36485:int32)

GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 36485

MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT


public constant MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT → (36489:int32)

GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 36489

MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT


public constant MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT → (36479:int32)

GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 36479

MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT


public constant MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT → (37582:int32)

GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 37582

MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT


public constant MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT → (37588:int32)

GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 37588

MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT


public constant MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT → (37068:int32)

GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 37068

MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT


public constant MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT → (34925:int32)

GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 34925

MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT


public constant MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT → (36486:int32)

GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 36486

MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT


public constant MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT → (37081:int32)

GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 37081

MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT


public constant MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT → (36482:int32)

GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 36482

MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT


public constant MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT → (36490:int32)

GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 36490

MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT


public constant MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT → (36480:int32)

GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 36480

MAX_TESS_GEN_LEVEL_EXT


public constant MAX_TESS_GEN_LEVEL_EXT → (36478:int32)

GL_MAX_TESS_GEN_LEVEL_EXT = 36478

MAX_TESS_PATCH_COMPONENTS_EXT


public constant MAX_TESS_PATCH_COMPONENTS_EXT → (36484:int32)

GL_MAX_TESS_PATCH_COMPONENTS_EXT = 36484

MAX_TEXTURE_BUFFER_SIZE_EXT


public constant MAX_TEXTURE_BUFFER_SIZE_EXT → (35883:int32)

GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 35883

MAX_TEXTURE_IMAGE_UNITS


public constant MAX_TEXTURE_IMAGE_UNITS → (34930:int32)

GL_MAX_TEXTURE_IMAGE_UNITS = 34930

GL_ES_VERSION_2_0

MAX_TEXTURE_LOD_BIAS


public constant MAX_TEXTURE_LOD_BIAS → (34045:int32)

GL_MAX_TEXTURE_LOD_BIAS = 34045

GL_ES_VERSION_3_0

MAX_TEXTURE_MAX_ANISOTROPY_EXT


public constant MAX_TEXTURE_MAX_ANISOTROPY_EXT → (34047:int32)

GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 34047

MAX_TEXTURE_SIZE


public constant MAX_TEXTURE_SIZE → (3379:int32)

GL_MAX_TEXTURE_SIZE = 3379

GL_ES_VERSION_2_0

MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV


public constant MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV → (38326:int32)

GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV = 38326

MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS


public constant MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS → (35978:int32)

GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 35978

GL_ES_VERSION_3_0

MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS


public constant MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS → (35979:int32)

GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 35979

GL_ES_VERSION_3_0

MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS


public constant MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS → (35968:int32)

GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 35968

GL_ES_VERSION_3_0

MAX_UNIFORM_BLOCK_SIZE


public constant MAX_UNIFORM_BLOCK_SIZE → (35376:int32)

GL_MAX_UNIFORM_BLOCK_SIZE = 35376

GL_ES_VERSION_3_0

MAX_UNIFORM_BUFFER_BINDINGS


public constant MAX_UNIFORM_BUFFER_BINDINGS → (35375:int32)

GL_MAX_UNIFORM_BUFFER_BINDINGS = 35375

GL_ES_VERSION_3_0

MAX_VARYING_COMPONENTS


public constant MAX_VARYING_COMPONENTS → (35659:int32)

GL_MAX_VARYING_COMPONENTS = 35659

GL_ES_VERSION_3_0

MAX_VARYING_VECTORS


public constant MAX_VARYING_VECTORS → (36348:int32)

GL_MAX_VARYING_VECTORS = 36348

GL_ES_VERSION_2_0

MAX_VERTEX_ATTRIBS


public constant MAX_VERTEX_ATTRIBS → (34921:int32)

GL_MAX_VERTEX_ATTRIBS = 34921

GL_ES_VERSION_2_0

MAX_VERTEX_OUTPUT_COMPONENTS


public constant MAX_VERTEX_OUTPUT_COMPONENTS → (37154:int32)

GL_MAX_VERTEX_OUTPUT_COMPONENTS = 37154

GL_ES_VERSION_3_0

MAX_VERTEX_TEXTURE_IMAGE_UNITS


public constant MAX_VERTEX_TEXTURE_IMAGE_UNITS → (35660:int32)

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660

GL_ES_VERSION_2_0

MAX_VERTEX_UNIFORM_BLOCKS


public constant MAX_VERTEX_UNIFORM_BLOCKS → (35371:int32)

GL_MAX_VERTEX_UNIFORM_BLOCKS = 35371

GL_ES_VERSION_3_0

MAX_VERTEX_UNIFORM_COMPONENTS


public constant MAX_VERTEX_UNIFORM_COMPONENTS → (35658:int32)

GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658

GL_ES_VERSION_3_0

MAX_VERTEX_UNIFORM_VECTORS


public constant MAX_VERTEX_UNIFORM_VECTORS → (36347:int32)

GL_MAX_VERTEX_UNIFORM_VECTORS = 36347

GL_ES_VERSION_2_0

MAX_VIEWPORT_DIMS


public constant MAX_VIEWPORT_DIMS → (3386:int32)

GL_MAX_VIEWPORT_DIMS = 3386

GL_ES_VERSION_2_0

MAX_VIEWPORTS_NV


public constant MAX_VIEWPORTS_NV → (33371:int32)

GL_MAX_VIEWPORTS_NV = 33371

MAX_WINDOW_RECTANGLES_EXT


public constant MAX_WINDOW_RECTANGLES_EXT → (36628:int32)

GL_MAX_WINDOW_RECTANGLES_EXT = 36628

MEDIUM_FLOAT


public constant MEDIUM_FLOAT → (36337:int32)

GL_MEDIUM_FLOAT = 36337

GL_ES_VERSION_2_0

MEDIUM_INT


public constant MEDIUM_INT → (36340:int32)

GL_MEDIUM_INT = 36340

GL_ES_VERSION_2_0

MEMORY_ATTACHABLE_ALIGNMENT_NV


public constant MEMORY_ATTACHABLE_ALIGNMENT_NV → (38310:int32)

GL_MEMORY_ATTACHABLE_ALIGNMENT_NV = 38310

MEMORY_ATTACHABLE_NV


public constant MEMORY_ATTACHABLE_NV → (38312:int32)

GL_MEMORY_ATTACHABLE_NV = 38312

MEMORY_ATTACHABLE_SIZE_NV


public constant MEMORY_ATTACHABLE_SIZE_NV → (38311:int32)

GL_MEMORY_ATTACHABLE_SIZE_NV = 38311

MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV


public constant MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV → (38211:int32)

GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV = 38211

MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV


public constant MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV → (37599:int32)

GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV = 37599

MESH_OUTPUT_TYPE_NV


public constant MESH_OUTPUT_TYPE_NV → (38267:int32)

GL_MESH_OUTPUT_TYPE_NV = 38267

MESH_PRIMITIVES_OUT_NV


public constant MESH_PRIMITIVES_OUT_NV → (38266:int32)

GL_MESH_PRIMITIVES_OUT_NV = 38266

MESH_SHADER_BIT_NV


public constant MESH_SHADER_BIT_NV → (64:int32)

GL_MESH_SHADER_BIT_NV = 64

MESH_SHADER_NV


public constant MESH_SHADER_NV → (38233:int32)

GL_MESH_SHADER_NV = 38233

MESH_SUBROUTINE_NV


public constant MESH_SUBROUTINE_NV → (38268:int32)

GL_MESH_SUBROUTINE_NV = 38268

MESH_SUBROUTINE_UNIFORM_NV


public constant MESH_SUBROUTINE_UNIFORM_NV → (38270:int32)

GL_MESH_SUBROUTINE_UNIFORM_NV = 38270

MESH_VERTICES_OUT_NV


public constant MESH_VERTICES_OUT_NV → (38265:int32)

GL_MESH_VERTICES_OUT_NV = 38265

MESH_WORK_GROUP_SIZE_NV


public constant MESH_WORK_GROUP_SIZE_NV → (38206:int32)

GL_MESH_WORK_GROUP_SIZE_NV = 38206

MIN


public constant MIN → (32775:int32)

GL_MIN = 32775

GL_ES_VERSION_3_0
GL_EXT_draw_buffers_indexed

MIN_PROGRAM_TEXEL_OFFSET


public constant MIN_PROGRAM_TEXEL_OFFSET → (35076:int32)

GL_MIN_PROGRAM_TEXEL_OFFSET = 35076

GL_ES_VERSION_3_0

MINOR_VERSION


public constant MINOR_VERSION → (33308:int32)

GL_MINOR_VERSION = 33308

GL_ES_VERSION_3_0

MINUS_CLAMPED_NV


public constant MINUS_CLAMPED_NV → (37555:int32)

GL_MINUS_CLAMPED_NV = 37555

MINUS_NV


public constant MINUS_NV → (37535:int32)

GL_MINUS_NV = 37535

MIRROR_CLAMP_TO_EDGE_EXT


public constant MIRROR_CLAMP_TO_EDGE_EXT → (34627:int32)

GL_MIRROR_CLAMP_TO_EDGE_EXT = 34627

MIRRORED_REPEAT


public constant MIRRORED_REPEAT → (33648:int32)

GL_MIRRORED_REPEAT = 33648

GL_ES_VERSION_2_0

MITER_REVERT_NV


public constant MITER_REVERT_NV → (37031:int32)

GL_MITER_REVERT_NV = 37031

MITER_TRUNCATE_NV


public constant MITER_TRUNCATE_NV → (37032:int32)

GL_MITER_TRUNCATE_NV = 37032

MIXED_DEPTH_SAMPLES_SUPPORTED_NV


public constant MIXED_DEPTH_SAMPLES_SUPPORTED_NV → (37679:int32)

GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 37679

MIXED_STENCIL_SAMPLES_SUPPORTED_NV


public constant MIXED_STENCIL_SAMPLES_SUPPORTED_NV → (37680:int32)

GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 37680

MOVE_TO_CONTINUES_NV


public constant MOVE_TO_CONTINUES_NV → (37046:int32)

GL_MOVE_TO_CONTINUES_NV = 37046

MOVE_TO_NV


public constant MOVE_TO_NV → (2:int32)

GL_MOVE_TO_NV = 2

MOVE_TO_RESETS_NV


public constant MOVE_TO_RESETS_NV → (37045:int32)

GL_MOVE_TO_RESETS_NV = 37045

MULTIPLY_KHR


public constant MULTIPLY_KHR → (37524:int32)

GL_MULTIPLY_KHR = 37524

MULTISAMPLE_EXT


public constant MULTISAMPLE_EXT → (32925:int32)

GL_MULTISAMPLE_EXT = 32925

MULTISAMPLE_RASTERIZATION_ALLOWED_EXT


public constant MULTISAMPLE_RASTERIZATION_ALLOWED_EXT → (37675:int32)

GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 37675

MULTISAMPLES_NV


public constant MULTISAMPLES_NV → (37745:int32)

GL_MULTISAMPLES_NV = 37745

MULTIVIEW_EXT


public constant MULTIVIEW_EXT → (37105:int32)

GL_MULTIVIEW_EXT = 37105

NEAREST


public constant NEAREST → (9728:int32)

GL_NEAREST = 9728

GL_ES_VERSION_2_0

NEAREST_MIPMAP_LINEAR


public constant NEAREST_MIPMAP_LINEAR → (9986:int32)

GL_NEAREST_MIPMAP_LINEAR = 9986

GL_ES_VERSION_2_0

NEAREST_MIPMAP_NEAREST


public constant NEAREST_MIPMAP_NEAREST → (9984:int32)

GL_NEAREST_MIPMAP_NEAREST = 9984

GL_ES_VERSION_2_0

NEGATIVE_ONE_TO_ONE_EXT


public constant NEGATIVE_ONE_TO_ONE_EXT → (37726:int32)

GL_NEGATIVE_ONE_TO_ONE_EXT = 37726

NEVER


public constant NEVER → (512:int32)

GL_NEVER = 512

GL_ES_VERSION_2_0

NICEST


public constant NICEST → (4354:int32)

GL_NICEST = 4354

GL_ES_VERSION_2_0

NO_ERROR


public constant NO_ERROR → (0:int32)

GL_NO_ERROR = 0

GL_ES_VERSION_2_0
GL_EXT_robustness

NO_RESET_NOTIFICATION_EXT


public constant NO_RESET_NOTIFICATION_EXT → (33377:int32)

GL_NO_RESET_NOTIFICATION_EXT = 33377

NONE


public constant NONE → (0:int32)

GL_NONE = 0

GL_ES_VERSION_2_0

NOTEQUAL


public constant NOTEQUAL → (517:int32)

GL_NOTEQUAL = 517

GL_ES_VERSION_2_0

NUM_COMPRESSED_TEXTURE_FORMATS


public constant NUM_COMPRESSED_TEXTURE_FORMATS → (34466:int32)

GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466

GL_ES_VERSION_2_0

NUM_DEVICE_UUIDS_EXT


public constant NUM_DEVICE_UUIDS_EXT → (38294:int32)

GL_NUM_DEVICE_UUIDS_EXT = 38294

NUM_EXTENSIONS


public constant NUM_EXTENSIONS → (33309:int32)

GL_NUM_EXTENSIONS = 33309

GL_ES_VERSION_3_0

NUM_PROGRAM_BINARY_FORMATS


public constant NUM_PROGRAM_BINARY_FORMATS → (34814:int32)

GL_NUM_PROGRAM_BINARY_FORMATS = 34814

GL_ES_VERSION_3_0

NUM_SAMPLE_COUNTS


public constant NUM_SAMPLE_COUNTS → (37760:int32)

GL_NUM_SAMPLE_COUNTS = 37760

GL_ES_VERSION_3_0

NUM_SHADER_BINARY_FORMATS


public constant NUM_SHADER_BINARY_FORMATS → (36345:int32)

GL_NUM_SHADER_BINARY_FORMATS = 36345

GL_ES_VERSION_2_0

NUM_SPARSE_LEVELS_EXT


public constant NUM_SPARSE_LEVELS_EXT → (37290:int32)

GL_NUM_SPARSE_LEVELS_EXT = 37290

NUM_SUPPORTED_MULTISAMPLE_MODES_AMD


public constant NUM_SUPPORTED_MULTISAMPLE_MODES_AMD → (37302:int32)

GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD = 37302

NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT


public constant NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT → (36718:int32)

GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT = 36718

NUM_TILING_TYPES_EXT


public constant NUM_TILING_TYPES_EXT → (38274:int32)

GL_NUM_TILING_TYPES_EXT = 38274

NUM_VIRTUAL_PAGE_SIZES_EXT


public constant NUM_VIRTUAL_PAGE_SIZES_EXT → (37288:int32)

GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 37288

NUM_WINDOW_RECTANGLES_EXT


public constant NUM_WINDOW_RECTANGLES_EXT → (36629:int32)

GL_NUM_WINDOW_RECTANGLES_EXT = 36629

OBJECT_TYPE


public constant OBJECT_TYPE → (37138:int32)

GL_OBJECT_TYPE = 37138

GL_ES_VERSION_3_0

ONE


public constant ONE → (1:int32)

GL_ONE = 1

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

ONE_MINUS_CONSTANT_ALPHA


public constant ONE_MINUS_CONSTANT_ALPHA → (32772:int32)

GL_ONE_MINUS_CONSTANT_ALPHA = 32772

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

ONE_MINUS_CONSTANT_COLOR


public constant ONE_MINUS_CONSTANT_COLOR → (32770:int32)

GL_ONE_MINUS_CONSTANT_COLOR = 32770

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

ONE_MINUS_DST_ALPHA


public constant ONE_MINUS_DST_ALPHA → (773:int32)

GL_ONE_MINUS_DST_ALPHA = 773

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

ONE_MINUS_DST_COLOR


public constant ONE_MINUS_DST_COLOR → (775:int32)

GL_ONE_MINUS_DST_COLOR = 775

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

ONE_MINUS_SRC_ALPHA


public constant ONE_MINUS_SRC_ALPHA → (771:int32)

GL_ONE_MINUS_SRC_ALPHA = 771

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

ONE_MINUS_SRC_COLOR


public constant ONE_MINUS_SRC_COLOR → (769:int32)

GL_ONE_MINUS_SRC_COLOR = 769

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

ONE_MINUS_SRC1_ALPHA_EXT


public constant ONE_MINUS_SRC1_ALPHA_EXT → (35067:int32)

GL_ONE_MINUS_SRC1_ALPHA_EXT = 35067

ONE_MINUS_SRC1_COLOR_EXT


public constant ONE_MINUS_SRC1_COLOR_EXT → (35066:int32)

GL_ONE_MINUS_SRC1_COLOR_EXT = 35066

OPTIMAL_TILING_EXT


public constant OPTIMAL_TILING_EXT → (38276:int32)

GL_OPTIMAL_TILING_EXT = 38276

OUT_OF_MEMORY


public constant OUT_OF_MEMORY → (1285:int32)

GL_OUT_OF_MEMORY = 1285

GL_ES_VERSION_2_0

OVERLAY_KHR


public constant OVERLAY_KHR → (37526:int32)

GL_OVERLAY_KHR = 37526

PACK_ALIGNMENT


public constant PACK_ALIGNMENT → (3333:int32)

GL_PACK_ALIGNMENT = 3333

GL_ES_VERSION_2_0

PACK_REVERSE_ROW_ORDER_ANGLE


public constant PACK_REVERSE_ROW_ORDER_ANGLE → (37796:int32)

GL_PACK_REVERSE_ROW_ORDER_ANGLE = 37796

PACK_ROW_LENGTH


public constant PACK_ROW_LENGTH → (3330:int32)

GL_PACK_ROW_LENGTH = 3330

GL_ES_VERSION_3_0

PACK_SKIP_PIXELS


public constant PACK_SKIP_PIXELS → (3332:int32)

GL_PACK_SKIP_PIXELS = 3332

GL_ES_VERSION_3_0

PACK_SKIP_ROWS


public constant PACK_SKIP_ROWS → (3331:int32)

GL_PACK_SKIP_ROWS = 3331

GL_ES_VERSION_3_0

PATCH_VERTICES_EXT


public constant PATCH_VERTICES_EXT → (36466:int32)

GL_PATCH_VERTICES_EXT = 36466

PATCHES


public constant PATCHES → (14:int32)

GL_PATCHES = 14

PATH_CLIENT_LENGTH_NV


public constant PATH_CLIENT_LENGTH_NV → (36991:int32)

GL_PATH_CLIENT_LENGTH_NV = 36991

PATH_COMMAND_COUNT_NV


public constant PATH_COMMAND_COUNT_NV → (37021:int32)

GL_PATH_COMMAND_COUNT_NV = 37021

PATH_COMPUTED_LENGTH_NV


public constant PATH_COMPUTED_LENGTH_NV → (37024:int32)

GL_PATH_COMPUTED_LENGTH_NV = 37024

PATH_COORD_COUNT_NV


public constant PATH_COORD_COUNT_NV → (37022:int32)

GL_PATH_COORD_COUNT_NV = 37022

PATH_COVER_DEPTH_FUNC_NV


public constant PATH_COVER_DEPTH_FUNC_NV → (37055:int32)

GL_PATH_COVER_DEPTH_FUNC_NV = 37055

PATH_DASH_ARRAY_COUNT_NV


public constant PATH_DASH_ARRAY_COUNT_NV → (37023:int32)

GL_PATH_DASH_ARRAY_COUNT_NV = 37023

PATH_DASH_CAPS_NV


public constant PATH_DASH_CAPS_NV → (36987:int32)

GL_PATH_DASH_CAPS_NV = 36987

PATH_DASH_OFFSET_NV


public constant PATH_DASH_OFFSET_NV → (36990:int32)

GL_PATH_DASH_OFFSET_NV = 36990

PATH_DASH_OFFSET_RESET_NV


public constant PATH_DASH_OFFSET_RESET_NV → (37044:int32)

GL_PATH_DASH_OFFSET_RESET_NV = 37044

PATH_END_CAPS_NV


public constant PATH_END_CAPS_NV → (36982:int32)

GL_PATH_END_CAPS_NV = 36982

PATH_ERROR_POSITION_NV


public constant PATH_ERROR_POSITION_NV → (37035:int32)

GL_PATH_ERROR_POSITION_NV = 37035

PATH_FILL_BOUNDING_BOX_NV


public constant PATH_FILL_BOUNDING_BOX_NV → (37025:int32)

GL_PATH_FILL_BOUNDING_BOX_NV = 37025

PATH_FILL_COVER_MODE_NV


public constant PATH_FILL_COVER_MODE_NV → (36994:int32)

GL_PATH_FILL_COVER_MODE_NV = 36994

PATH_FILL_MASK_NV


public constant PATH_FILL_MASK_NV → (36993:int32)

GL_PATH_FILL_MASK_NV = 36993

PATH_FILL_MODE_NV


public constant PATH_FILL_MODE_NV → (36992:int32)

GL_PATH_FILL_MODE_NV = 36992

PATH_FORMAT_PS_NV


public constant PATH_FORMAT_PS_NV → (36977:int32)

GL_PATH_FORMAT_PS_NV = 36977

PATH_FORMAT_SVG_NV


public constant PATH_FORMAT_SVG_NV → (36976:int32)

GL_PATH_FORMAT_SVG_NV = 36976

PATH_GEN_COEFF_NV


public constant PATH_GEN_COEFF_NV → (37041:int32)

GL_PATH_GEN_COEFF_NV = 37041

PATH_GEN_COMPONENTS_NV


public constant PATH_GEN_COMPONENTS_NV → (37043:int32)

GL_PATH_GEN_COMPONENTS_NV = 37043

PATH_GEN_MODE_NV


public constant PATH_GEN_MODE_NV → (37040:int32)

GL_PATH_GEN_MODE_NV = 37040

PATH_INITIAL_DASH_CAP_NV


public constant PATH_INITIAL_DASH_CAP_NV → (36988:int32)

GL_PATH_INITIAL_DASH_CAP_NV = 36988

PATH_INITIAL_END_CAP_NV


public constant PATH_INITIAL_END_CAP_NV → (36983:int32)

GL_PATH_INITIAL_END_CAP_NV = 36983

PATH_JOIN_STYLE_NV


public constant PATH_JOIN_STYLE_NV → (36985:int32)

GL_PATH_JOIN_STYLE_NV = 36985

PATH_MAX_MODELVIEW_STACK_DEPTH_NV


public constant PATH_MAX_MODELVIEW_STACK_DEPTH_NV → (3382:int32)

GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 3382

PATH_MAX_PROJECTION_STACK_DEPTH_NV


public constant PATH_MAX_PROJECTION_STACK_DEPTH_NV → (3384:int32)

GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 3384

PATH_MITER_LIMIT_NV


public constant PATH_MITER_LIMIT_NV → (36986:int32)

GL_PATH_MITER_LIMIT_NV = 36986

PATH_MODELVIEW_MATRIX_NV


public constant PATH_MODELVIEW_MATRIX_NV → (2982:int32)

GL_PATH_MODELVIEW_MATRIX_NV = 2982

PATH_MODELVIEW_NV


public constant PATH_MODELVIEW_NV → (5888:int32)

GL_PATH_MODELVIEW_NV = 5888

PATH_MODELVIEW_STACK_DEPTH_NV


public constant PATH_MODELVIEW_STACK_DEPTH_NV → (2979:int32)

GL_PATH_MODELVIEW_STACK_DEPTH_NV = 2979

PATH_OBJECT_BOUNDING_BOX_NV


public constant PATH_OBJECT_BOUNDING_BOX_NV → (37002:int32)

GL_PATH_OBJECT_BOUNDING_BOX_NV = 37002

PATH_PROJECTION_MATRIX_NV


public constant PATH_PROJECTION_MATRIX_NV → (2983:int32)

GL_PATH_PROJECTION_MATRIX_NV = 2983

PATH_PROJECTION_NV


public constant PATH_PROJECTION_NV → (5889:int32)

GL_PATH_PROJECTION_NV = 5889

PATH_PROJECTION_STACK_DEPTH_NV


public constant PATH_PROJECTION_STACK_DEPTH_NV → (2980:int32)

GL_PATH_PROJECTION_STACK_DEPTH_NV = 2980

PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV


public constant PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV → (37053:int32)

GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 37053

PATH_STENCIL_DEPTH_OFFSET_UNITS_NV


public constant PATH_STENCIL_DEPTH_OFFSET_UNITS_NV → (37054:int32)

GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 37054

PATH_STENCIL_FUNC_NV


public constant PATH_STENCIL_FUNC_NV → (37047:int32)

GL_PATH_STENCIL_FUNC_NV = 37047

PATH_STENCIL_REF_NV


public constant PATH_STENCIL_REF_NV → (37048:int32)

GL_PATH_STENCIL_REF_NV = 37048

PATH_STENCIL_VALUE_MASK_NV


public constant PATH_STENCIL_VALUE_MASK_NV → (37049:int32)

GL_PATH_STENCIL_VALUE_MASK_NV = 37049

PATH_STROKE_BOUNDING_BOX_NV


public constant PATH_STROKE_BOUNDING_BOX_NV → (37026:int32)

GL_PATH_STROKE_BOUNDING_BOX_NV = 37026

PATH_STROKE_COVER_MODE_NV


public constant PATH_STROKE_COVER_MODE_NV → (36995:int32)

GL_PATH_STROKE_COVER_MODE_NV = 36995

PATH_STROKE_MASK_NV


public constant PATH_STROKE_MASK_NV → (36996:int32)

GL_PATH_STROKE_MASK_NV = 36996

PATH_STROKE_WIDTH_NV


public constant PATH_STROKE_WIDTH_NV → (36981:int32)

GL_PATH_STROKE_WIDTH_NV = 36981

PATH_TERMINAL_DASH_CAP_NV


public constant PATH_TERMINAL_DASH_CAP_NV → (36989:int32)

GL_PATH_TERMINAL_DASH_CAP_NV = 36989

PATH_TERMINAL_END_CAP_NV


public constant PATH_TERMINAL_END_CAP_NV → (36984:int32)

GL_PATH_TERMINAL_END_CAP_NV = 36984

PATH_TRANSPOSE_MODELVIEW_MATRIX_NV


public constant PATH_TRANSPOSE_MODELVIEW_MATRIX_NV → (34019:int32)

GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 34019

PATH_TRANSPOSE_PROJECTION_MATRIX_NV


public constant PATH_TRANSPOSE_PROJECTION_MATRIX_NV → (34020:int32)

GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 34020

PERCENTAGE_AMD


public constant PERCENTAGE_AMD → (35779:int32)

GL_PERCENTAGE_AMD = 35779

PERFMON_RESULT_AMD


public constant PERFMON_RESULT_AMD → (35782:int32)

GL_PERFMON_RESULT_AMD = 35782

PERFMON_RESULT_AVAILABLE_AMD


public constant PERFMON_RESULT_AVAILABLE_AMD → (35780:int32)

GL_PERFMON_RESULT_AVAILABLE_AMD = 35780

PERFMON_RESULT_SIZE_AMD


public constant PERFMON_RESULT_SIZE_AMD → (35781:int32)

GL_PERFMON_RESULT_SIZE_AMD = 35781

PERFQUERY_COUNTER_DATA_BOOL32_INTEL


public constant PERFQUERY_COUNTER_DATA_BOOL32_INTEL → (38140:int32)

GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 38140

PERFQUERY_COUNTER_DATA_DOUBLE_INTEL


public constant PERFQUERY_COUNTER_DATA_DOUBLE_INTEL → (38139:int32)

GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 38139

PERFQUERY_COUNTER_DATA_FLOAT_INTEL


public constant PERFQUERY_COUNTER_DATA_FLOAT_INTEL → (38138:int32)

GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 38138

PERFQUERY_COUNTER_DATA_UINT32_INTEL


public constant PERFQUERY_COUNTER_DATA_UINT32_INTEL → (38136:int32)

GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 38136

PERFQUERY_COUNTER_DATA_UINT64_INTEL


public constant PERFQUERY_COUNTER_DATA_UINT64_INTEL → (38137:int32)

GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 38137

PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL


public constant PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL → (38143:int32)

GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 38143

PERFQUERY_COUNTER_DURATION_NORM_INTEL


public constant PERFQUERY_COUNTER_DURATION_NORM_INTEL → (38129:int32)

GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 38129

PERFQUERY_COUNTER_DURATION_RAW_INTEL


public constant PERFQUERY_COUNTER_DURATION_RAW_INTEL → (38130:int32)

GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 38130

PERFQUERY_COUNTER_EVENT_INTEL


public constant PERFQUERY_COUNTER_EVENT_INTEL → (38128:int32)

GL_PERFQUERY_COUNTER_EVENT_INTEL = 38128

PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL


public constant PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL → (38142:int32)

GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 38142

PERFQUERY_COUNTER_RAW_INTEL


public constant PERFQUERY_COUNTER_RAW_INTEL → (38132:int32)

GL_PERFQUERY_COUNTER_RAW_INTEL = 38132

PERFQUERY_COUNTER_THROUGHPUT_INTEL


public constant PERFQUERY_COUNTER_THROUGHPUT_INTEL → (38131:int32)

GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 38131

PERFQUERY_COUNTER_TIMESTAMP_INTEL


public constant PERFQUERY_COUNTER_TIMESTAMP_INTEL → (38133:int32)

GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 38133

PERFQUERY_DONOT_FLUSH_INTEL


public constant PERFQUERY_DONOT_FLUSH_INTEL → (33785:int32)

GL_PERFQUERY_DONOT_FLUSH_INTEL = 33785

PERFQUERY_FLUSH_INTEL


public constant PERFQUERY_FLUSH_INTEL → (33786:int32)

GL_PERFQUERY_FLUSH_INTEL = 33786

PERFQUERY_GLOBAL_CONTEXT_INTEL


public constant PERFQUERY_GLOBAL_CONTEXT_INTEL → (1:int32)

GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 1

PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL


public constant PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL → (38144:int32)

GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 38144

PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL


public constant PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL → (38141:int32)

GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 38141

PERFQUERY_SINGLE_CONTEXT_INTEL


public constant PERFQUERY_SINGLE_CONTEXT_INTEL → (0:int32)

GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0

PERFQUERY_WAIT_INTEL


public constant PERFQUERY_WAIT_INTEL → (33787:int32)

GL_PERFQUERY_WAIT_INTEL = 33787

PINLIGHT_NV


public constant PINLIGHT_NV → (37544:int32)

GL_PINLIGHT_NV = 37544

PIXEL_PACK_BUFFER


public constant PIXEL_PACK_BUFFER → (35051:int32)

GL_PIXEL_PACK_BUFFER = 35051

GL_ES_VERSION_3_0

PIXEL_PACK_BUFFER_BINDING


public constant PIXEL_PACK_BUFFER_BINDING → (35053:int32)

GL_PIXEL_PACK_BUFFER_BINDING = 35053

GL_ES_VERSION_3_0

PIXEL_UNPACK_BUFFER


public constant PIXEL_UNPACK_BUFFER → (35052:int32)

GL_PIXEL_UNPACK_BUFFER = 35052

GL_ES_VERSION_3_0

PIXEL_UNPACK_BUFFER_BINDING


public constant PIXEL_UNPACK_BUFFER_BINDING → (35055:int32)

GL_PIXEL_UNPACK_BUFFER_BINDING = 35055

GL_ES_VERSION_3_0

PLUS_CLAMPED_ALPHA_NV


public constant PLUS_CLAMPED_ALPHA_NV → (37554:int32)

GL_PLUS_CLAMPED_ALPHA_NV = 37554

PLUS_CLAMPED_NV


public constant PLUS_CLAMPED_NV → (37553:int32)

GL_PLUS_CLAMPED_NV = 37553

PLUS_DARKER_NV


public constant PLUS_DARKER_NV → (37522:int32)

GL_PLUS_DARKER_NV = 37522

PLUS_NV


public constant PLUS_NV → (37521:int32)

GL_PLUS_NV = 37521

POINT_NV


public constant POINT_NV → (6912:int32)

GL_POINT_NV = 6912

POINTS


public constant POINTS → (0:int32)

GL_POINTS = 0

GL_ES_VERSION_2_0

POLYGON_MODE_NV


public constant POLYGON_MODE_NV → (2880:int32)

GL_POLYGON_MODE_NV = 2880

POLYGON_OFFSET_CLAMP_EXT


public constant POLYGON_OFFSET_CLAMP_EXT → (36379:int32)

GL_POLYGON_OFFSET_CLAMP_EXT = 36379

POLYGON_OFFSET_FACTOR


public constant POLYGON_OFFSET_FACTOR → (32824:int32)

GL_POLYGON_OFFSET_FACTOR = 32824

GL_ES_VERSION_2_0

POLYGON_OFFSET_FILL


public constant POLYGON_OFFSET_FILL → (32823:int32)

GL_POLYGON_OFFSET_FILL = 32823

GL_ES_VERSION_2_0

POLYGON_OFFSET_LINE_NV


public constant POLYGON_OFFSET_LINE_NV → (10754:int32)

GL_POLYGON_OFFSET_LINE_NV = 10754

POLYGON_OFFSET_POINT_NV


public constant POLYGON_OFFSET_POINT_NV → (10753:int32)

GL_POLYGON_OFFSET_POINT_NV = 10753

POLYGON_OFFSET_UNITS


public constant POLYGON_OFFSET_UNITS → (10752:int32)

GL_POLYGON_OFFSET_UNITS = 10752

GL_ES_VERSION_2_0

PRIMITIVE_BOUNDING_BOX_EXT


public constant PRIMITIVE_BOUNDING_BOX_EXT → (37566:int32)

GL_PRIMITIVE_BOUNDING_BOX_EXT = 37566

PRIMITIVE_RESTART_FIXED_INDEX


public constant PRIMITIVE_RESTART_FIXED_INDEX → (36201:int32)

GL_PRIMITIVE_RESTART_FIXED_INDEX = 36201

GL_ES_VERSION_3_0

PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED


public constant PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED → (33313:int32)

GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 33313

PRIMITIVES_GENERATED_EXT


public constant PRIMITIVES_GENERATED_EXT → (35975:int32)

GL_PRIMITIVES_GENERATED_EXT = 35975

PROGRAM_BINARY_ANGLE


public constant PROGRAM_BINARY_ANGLE → (37798:int32)

GL_PROGRAM_BINARY_ANGLE = 37798

PROGRAM_BINARY_FORMATS


public constant PROGRAM_BINARY_FORMATS → (34815:int32)

GL_PROGRAM_BINARY_FORMATS = 34815

GL_ES_VERSION_3_0

PROGRAM_BINARY_LENGTH


public constant PROGRAM_BINARY_LENGTH → (34625:int32)

GL_PROGRAM_BINARY_LENGTH = 34625

GL_ES_VERSION_3_0

PROGRAM_BINARY_RETRIEVABLE_HINT


public constant PROGRAM_BINARY_RETRIEVABLE_HINT → (33367:int32)

GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 33367

GL_ES_VERSION_3_0

PROGRAM_OBJECT_EXT


public constant PROGRAM_OBJECT_EXT → (35648:int32)

GL_PROGRAM_OBJECT_EXT = 35648

PROGRAM_PIPELINE_OBJECT_EXT


public constant PROGRAM_PIPELINE_OBJECT_EXT → (35407:int32)

GL_PROGRAM_PIPELINE_OBJECT_EXT = 35407

PROGRAMMABLE_SAMPLE_LOCATION_NV


public constant PROGRAMMABLE_SAMPLE_LOCATION_NV → (37697:int32)

GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 37697

PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV


public constant PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV → (37696:int32)

GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 37696

PROTECTED_MEMORY_OBJECT_EXT


public constant PROTECTED_MEMORY_OBJECT_EXT → (38299:int32)

GL_PROTECTED_MEMORY_OBJECT_EXT = 38299

QUADRATIC_CURVE_TO_NV


public constant QUADRATIC_CURVE_TO_NV → (10:int32)

GL_QUADRATIC_CURVE_TO_NV = 10

QUADS_EXT


public constant QUADS_EXT → (7:int32)

GL_QUADS_EXT = 7

QUERY_BY_REGION_NO_WAIT_NV


public constant QUERY_BY_REGION_NO_WAIT_NV → (36374:int32)

GL_QUERY_BY_REGION_NO_WAIT_NV = 36374

QUERY_BY_REGION_WAIT_NV


public constant QUERY_BY_REGION_WAIT_NV → (36373:int32)

GL_QUERY_BY_REGION_WAIT_NV = 36373

QUERY_COUNTER_BITS_EXT


public constant QUERY_COUNTER_BITS_EXT → (34916:int32)

GL_QUERY_COUNTER_BITS_EXT = 34916

QUERY_NO_WAIT_NV


public constant QUERY_NO_WAIT_NV → (36372:int32)

GL_QUERY_NO_WAIT_NV = 36372

QUERY_OBJECT_EXT


public constant QUERY_OBJECT_EXT → (37203:int32)

GL_QUERY_OBJECT_EXT = 37203

QUERY_RESULT


public constant QUERY_RESULT → (34918:int32)

GL_QUERY_RESULT = 34918

GL_ES_VERSION_3_0

QUERY_RESULT_AVAILABLE


public constant QUERY_RESULT_AVAILABLE → (34919:int32)

GL_QUERY_RESULT_AVAILABLE = 34919

GL_ES_VERSION_3_0

QUERY_WAIT_NV


public constant QUERY_WAIT_NV → (36371:int32)

GL_QUERY_WAIT_NV = 36371

R11F_G11F_B10F


public constant R11F_G11F_B10F → (35898:int32)

GL_R11F_G11F_B10F = 35898

GL_ES_VERSION_3_0

R16_EXT


public constant R16_EXT → (33322:int32)

GL_R16_EXT = 33322

R16_SNORM_EXT


public constant R16_SNORM_EXT → (36760:int32)

GL_R16_SNORM_EXT = 36760

R16F


public constant R16F → (33325:int32)

GL_R16F = 33325

GL_ES_VERSION_3_0

R16I


public constant R16I → (33331:int32)

GL_R16I = 33331

GL_ES_VERSION_3_0

R16UI


public constant R16UI → (33332:int32)

GL_R16UI = 33332

GL_ES_VERSION_3_0

R32F


public constant R32F → (33326:int32)

GL_R32F = 33326

GL_ES_VERSION_3_0

R32I


public constant R32I → (33333:int32)

GL_R32I = 33333

GL_ES_VERSION_3_0

R32UI


public constant R32UI → (33334:int32)

GL_R32UI = 33334

GL_ES_VERSION_3_0

R8


public constant R8 → (33321:int32)

GL_R8 = 33321

GL_ES_VERSION_3_0

R8_SNORM


public constant R8_SNORM → (36756:int32)

GL_R8_SNORM = 36756

GL_ES_VERSION_3_0
GL_EXT_render_snorm

R8I


public constant R8I → (33329:int32)

GL_R8I = 33329

GL_ES_VERSION_3_0

R8UI


public constant R8UI → (33330:int32)

GL_R8UI = 33330

GL_ES_VERSION_3_0

RASTER_FIXED_SAMPLE_LOCATIONS_EXT


public constant RASTER_FIXED_SAMPLE_LOCATIONS_EXT → (37674:int32)

GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 37674

RASTER_MULTISAMPLE_EXT


public constant RASTER_MULTISAMPLE_EXT → (37671:int32)

GL_RASTER_MULTISAMPLE_EXT = 37671

RASTER_SAMPLES_EXT


public constant RASTER_SAMPLES_EXT → (37672:int32)

GL_RASTER_SAMPLES_EXT = 37672

RASTERIZER_DISCARD


public constant RASTERIZER_DISCARD → (35977:int32)

GL_RASTERIZER_DISCARD = 35977

GL_ES_VERSION_3_0

READ_BUFFER


public constant READ_BUFFER → (3074:int32)

GL_READ_BUFFER = 3074

GL_ES_VERSION_3_0

READ_FRAMEBUFFER


public constant READ_FRAMEBUFFER → (36008:int32)

GL_READ_FRAMEBUFFER = 36008

GL_ES_VERSION_3_0

READ_FRAMEBUFFER_BINDING


public constant READ_FRAMEBUFFER_BINDING → (36010:int32)

GL_READ_FRAMEBUFFER_BINDING = 36010

GL_ES_VERSION_3_0

RECT_NV


public constant RECT_NV → (246:int32)

GL_RECT_NV = 246

RED


public constant RED → (6403:int32)

GL_RED = 6403

GL_ES_VERSION_3_0

RED_BITS


public constant RED_BITS → (3410:int32)

GL_RED_BITS = 3410

GL_ES_VERSION_2_0

RED_INTEGER


public constant RED_INTEGER → (36244:int32)

GL_RED_INTEGER = 36244

GL_ES_VERSION_3_0

REFERENCED_BY_GEOMETRY_SHADER_EXT


public constant REFERENCED_BY_GEOMETRY_SHADER_EXT → (37641:int32)

GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 37641

REFERENCED_BY_MESH_SHADER_NV


public constant REFERENCED_BY_MESH_SHADER_NV → (38304:int32)

GL_REFERENCED_BY_MESH_SHADER_NV = 38304

REFERENCED_BY_TASK_SHADER_NV


public constant REFERENCED_BY_TASK_SHADER_NV → (38305:int32)

GL_REFERENCED_BY_TASK_SHADER_NV = 38305

REFERENCED_BY_TESS_CONTROL_SHADER_EXT


public constant REFERENCED_BY_TESS_CONTROL_SHADER_EXT → (37639:int32)

GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 37639

REFERENCED_BY_TESS_EVALUATION_SHADER_EXT


public constant REFERENCED_BY_TESS_EVALUATION_SHADER_EXT → (37640:int32)

GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 37640

RELATIVE_ARC_TO_NV


public constant RELATIVE_ARC_TO_NV → (255:int32)

GL_RELATIVE_ARC_TO_NV = 255

RELATIVE_CONIC_CURVE_TO_NV


public constant RELATIVE_CONIC_CURVE_TO_NV → (27:int32)

GL_RELATIVE_CONIC_CURVE_TO_NV = 27

RELATIVE_CUBIC_CURVE_TO_NV


public constant RELATIVE_CUBIC_CURVE_TO_NV → (13:int32)

GL_RELATIVE_CUBIC_CURVE_TO_NV = 13

RELATIVE_HORIZONTAL_LINE_TO_NV


public constant RELATIVE_HORIZONTAL_LINE_TO_NV → (7:int32)

GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 7

RELATIVE_LARGE_CCW_ARC_TO_NV


public constant RELATIVE_LARGE_CCW_ARC_TO_NV → (23:int32)

GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 23

RELATIVE_LARGE_CW_ARC_TO_NV


public constant RELATIVE_LARGE_CW_ARC_TO_NV → (25:int32)

GL_RELATIVE_LARGE_CW_ARC_TO_NV = 25

RELATIVE_LINE_TO_NV


public constant RELATIVE_LINE_TO_NV → (5:int32)

GL_RELATIVE_LINE_TO_NV = 5

RELATIVE_MOVE_TO_NV


public constant RELATIVE_MOVE_TO_NV → (3:int32)

GL_RELATIVE_MOVE_TO_NV = 3

RELATIVE_QUADRATIC_CURVE_TO_NV


public constant RELATIVE_QUADRATIC_CURVE_TO_NV → (11:int32)

GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 11

RELATIVE_RECT_NV


public constant RELATIVE_RECT_NV → (247:int32)

GL_RELATIVE_RECT_NV = 247

RELATIVE_ROUNDED_RECT_NV


public constant RELATIVE_ROUNDED_RECT_NV → (233:int32)

GL_RELATIVE_ROUNDED_RECT_NV = 233

RELATIVE_ROUNDED_RECT2_NV


public constant RELATIVE_ROUNDED_RECT2_NV → (235:int32)

GL_RELATIVE_ROUNDED_RECT2_NV = 235

RELATIVE_ROUNDED_RECT4_NV


public constant RELATIVE_ROUNDED_RECT4_NV → (237:int32)

GL_RELATIVE_ROUNDED_RECT4_NV = 237

RELATIVE_ROUNDED_RECT8_NV


public constant RELATIVE_ROUNDED_RECT8_NV → (239:int32)

GL_RELATIVE_ROUNDED_RECT8_NV = 239

RELATIVE_SMALL_CCW_ARC_TO_NV


public constant RELATIVE_SMALL_CCW_ARC_TO_NV → (19:int32)

GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 19

RELATIVE_SMALL_CW_ARC_TO_NV


public constant RELATIVE_SMALL_CW_ARC_TO_NV → (21:int32)

GL_RELATIVE_SMALL_CW_ARC_TO_NV = 21

RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV


public constant RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV → (17:int32)

GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 17

RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV


public constant RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV → (15:int32)

GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 15

RELATIVE_VERTICAL_LINE_TO_NV


public constant RELATIVE_VERTICAL_LINE_TO_NV → (9:int32)

GL_RELATIVE_VERTICAL_LINE_TO_NV = 9

RENDERBUFFER


public constant RENDERBUFFER → (36161:int32)

GL_RENDERBUFFER = 36161

RENDERBUFFER_ALPHA_SIZE


public constant RENDERBUFFER_ALPHA_SIZE → (36179:int32)

GL_RENDERBUFFER_ALPHA_SIZE = 36179

GL_ES_VERSION_2_0

RENDERBUFFER_BINDING


public constant RENDERBUFFER_BINDING → (36007:int32)

GL_RENDERBUFFER_BINDING = 36007

GL_ES_VERSION_2_0

RENDERBUFFER_BLUE_SIZE


public constant RENDERBUFFER_BLUE_SIZE → (36178:int32)

GL_RENDERBUFFER_BLUE_SIZE = 36178

GL_ES_VERSION_2_0

RENDERBUFFER_DEPTH_SIZE


public constant RENDERBUFFER_DEPTH_SIZE → (36180:int32)

GL_RENDERBUFFER_DEPTH_SIZE = 36180

GL_ES_VERSION_2_0

RENDERBUFFER_GREEN_SIZE


public constant RENDERBUFFER_GREEN_SIZE → (36177:int32)

GL_RENDERBUFFER_GREEN_SIZE = 36177

GL_ES_VERSION_2_0

RENDERBUFFER_HEIGHT


public constant RENDERBUFFER_HEIGHT → (36163:int32)

GL_RENDERBUFFER_HEIGHT = 36163

GL_ES_VERSION_2_0

RENDERBUFFER_INTERNAL_FORMAT


public constant RENDERBUFFER_INTERNAL_FORMAT → (36164:int32)

GL_RENDERBUFFER_INTERNAL_FORMAT = 36164

GL_ES_VERSION_2_0

RENDERBUFFER_RED_SIZE


public constant RENDERBUFFER_RED_SIZE → (36176:int32)

GL_RENDERBUFFER_RED_SIZE = 36176

GL_ES_VERSION_2_0

RENDERBUFFER_SAMPLES


public constant RENDERBUFFER_SAMPLES → (36011:int32)

GL_RENDERBUFFER_SAMPLES = 36011

GL_ES_VERSION_3_0

RENDERBUFFER_STENCIL_SIZE


public constant RENDERBUFFER_STENCIL_SIZE → (36181:int32)

GL_RENDERBUFFER_STENCIL_SIZE = 36181

GL_ES_VERSION_2_0

RENDERBUFFER_STORAGE_SAMPLES_AMD


public constant RENDERBUFFER_STORAGE_SAMPLES_AMD → (37298:int32)

GL_RENDERBUFFER_STORAGE_SAMPLES_AMD = 37298

RENDERBUFFER_WIDTH


public constant RENDERBUFFER_WIDTH → (36162:int32)

GL_RENDERBUFFER_WIDTH = 36162

GL_ES_VERSION_2_0

RENDERER


public constant RENDERER → (7937:int32)

GL_RENDERER = 7937

GL_ES_VERSION_2_0

REPEAT


public constant REPEAT → (10497:int32)

GL_REPEAT = 10497

GL_ES_VERSION_2_0

REPLACE


public constant REPLACE → (7681:int32)

GL_REPLACE = 7681

GL_ES_VERSION_2_0

REPRESENTATIVE_FRAGMENT_TEST_NV


public constant REPRESENTATIVE_FRAGMENT_TEST_NV → (37759:int32)

GL_REPRESENTATIVE_FRAGMENT_TEST_NV = 37759

REQUIRED_TEXTURE_IMAGE_UNITS_OES


public constant REQUIRED_TEXTURE_IMAGE_UNITS_OES → (36200:int32)

GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 36200

RESET_NOTIFICATION_STRATEGY_EXT


public constant RESET_NOTIFICATION_STRATEGY_EXT → (33366:int32)

GL_RESET_NOTIFICATION_STRATEGY_EXT = 33366

RESTART_PATH_NV


public constant RESTART_PATH_NV → (240:int32)

GL_RESTART_PATH_NV = 240

RG


public constant RG → (33319:int32)

GL_RG = 33319

GL_ES_VERSION_3_0

RG_INTEGER


public constant RG_INTEGER → (33320:int32)

GL_RG_INTEGER = 33320

GL_ES_VERSION_3_0

RG16_EXT


public constant RG16_EXT → (33324:int32)

GL_RG16_EXT = 33324

RG16_SNORM_EXT


public constant RG16_SNORM_EXT → (36761:int32)

GL_RG16_SNORM_EXT = 36761

RG16F


public constant RG16F → (33327:int32)

GL_RG16F = 33327

GL_ES_VERSION_3_0

RG16I


public constant RG16I → (33337:int32)

GL_RG16I = 33337

GL_ES_VERSION_3_0

RG16UI


public constant RG16UI → (33338:int32)

GL_RG16UI = 33338

GL_ES_VERSION_3_0

RG32F


public constant RG32F → (33328:int32)

GL_RG32F = 33328

GL_ES_VERSION_3_0

RG32I


public constant RG32I → (33339:int32)

GL_RG32I = 33339

GL_ES_VERSION_3_0

RG32UI


public constant RG32UI → (33340:int32)

GL_RG32UI = 33340

GL_ES_VERSION_3_0

RG8


public constant RG8 → (33323:int32)

GL_RG8 = 33323

GL_ES_VERSION_3_0

RG8_SNORM


public constant RG8_SNORM → (36757:int32)

GL_RG8_SNORM = 36757

GL_ES_VERSION_3_0
GL_EXT_render_snorm

RG8I


public constant RG8I → (33335:int32)

GL_RG8I = 33335

GL_ES_VERSION_3_0

RG8UI


public constant RG8UI → (33336:int32)

GL_RG8UI = 33336

GL_ES_VERSION_3_0

RGB


public constant RGB → (6407:int32)

GL_RGB = 6407

GL_ES_VERSION_2_0

RGB_INTEGER


public constant RGB_INTEGER → (36248:int32)

GL_RGB_INTEGER = 36248

GL_ES_VERSION_3_0

RGB10_A2


public constant RGB10_A2 → (32857:int32)

GL_RGB10_A2 = 32857

GL_ES_VERSION_3_0

RGB10_A2UI


public constant RGB10_A2UI → (36975:int32)

GL_RGB10_A2UI = 36975

GL_ES_VERSION_3_0

RGB10_EXT


public constant RGB10_EXT → (32850:int32)

GL_RGB10_EXT = 32850

RGB16_EXT


public constant RGB16_EXT → (32852:int32)

GL_RGB16_EXT = 32852

RGB16_SNORM_EXT


public constant RGB16_SNORM_EXT → (36762:int32)

GL_RGB16_SNORM_EXT = 36762

RGB16F


public constant RGB16F → (34843:int32)

GL_RGB16F = 34843

GL_ES_VERSION_3_0

RGB16I


public constant RGB16I → (36233:int32)

GL_RGB16I = 36233

GL_ES_VERSION_3_0

RGB16UI


public constant RGB16UI → (36215:int32)

GL_RGB16UI = 36215

GL_ES_VERSION_3_0

RGB32F


public constant RGB32F → (34837:int32)

GL_RGB32F = 34837

GL_ES_VERSION_3_0

RGB32I


public constant RGB32I → (36227:int32)

GL_RGB32I = 36227

GL_ES_VERSION_3_0

RGB32UI


public constant RGB32UI → (36209:int32)

GL_RGB32UI = 36209

GL_ES_VERSION_3_0

RGB5_A1


public constant RGB5_A1 → (32855:int32)

GL_RGB5_A1 = 32855

GL_ES_VERSION_2_0

RGB565


public constant RGB565 → (36194:int32)

GL_RGB565 = 36194

GL_ES_VERSION_2_0

RGB8


public constant RGB8 → (32849:int32)

GL_RGB8 = 32849

GL_ES_VERSION_3_0

RGB8_SNORM


public constant RGB8_SNORM → (36758:int32)

GL_RGB8_SNORM = 36758

GL_ES_VERSION_3_0

RGB8I


public constant RGB8I → (36239:int32)

GL_RGB8I = 36239

GL_ES_VERSION_3_0

RGB8UI


public constant RGB8UI → (36221:int32)

GL_RGB8UI = 36221

GL_ES_VERSION_3_0

RGB9_E5


public constant RGB9_E5 → (35901:int32)

GL_RGB9_E5 = 35901

GL_ES_VERSION_3_0

RGBA


public constant RGBA → (6408:int32)

GL_RGBA = 6408

GL_ES_VERSION_2_0

RGBA_INTEGER


public constant RGBA_INTEGER → (36249:int32)

GL_RGBA_INTEGER = 36249

GL_ES_VERSION_3_0

RGBA16_EXT


public constant RGBA16_EXT → (32859:int32)

GL_RGBA16_EXT = 32859

RGBA16_SNORM_EXT


public constant RGBA16_SNORM_EXT → (36763:int32)

GL_RGBA16_SNORM_EXT = 36763

RGBA16F


public constant RGBA16F → (34842:int32)

GL_RGBA16F = 34842

GL_ES_VERSION_3_0

RGBA16I


public constant RGBA16I → (36232:int32)

GL_RGBA16I = 36232

GL_ES_VERSION_3_0

RGBA16UI


public constant RGBA16UI → (36214:int32)

GL_RGBA16UI = 36214

GL_ES_VERSION_3_0

RGBA32F


public constant RGBA32F → (34836:int32)

GL_RGBA32F = 34836

GL_ES_VERSION_3_0

RGBA32I


public constant RGBA32I → (36226:int32)

GL_RGBA32I = 36226

GL_ES_VERSION_3_0

RGBA32UI


public constant RGBA32UI → (36208:int32)

GL_RGBA32UI = 36208

GL_ES_VERSION_3_0

RGBA4


public constant RGBA4 → (32854:int32)

GL_RGBA4 = 32854

GL_ES_VERSION_2_0

RGBA8


public constant RGBA8 → (32856:int32)

GL_RGBA8 = 32856

GL_ES_VERSION_3_0

RGBA8_SNORM


public constant RGBA8_SNORM → (36759:int32)

GL_RGBA8_SNORM = 36759

GL_ES_VERSION_3_0
GL_EXT_render_snorm

RGBA8I


public constant RGBA8I → (36238:int32)

GL_RGBA8I = 36238

GL_ES_VERSION_3_0

RGBA8UI


public constant RGBA8UI → (36220:int32)

GL_RGBA8UI = 36220

GL_ES_VERSION_3_0

ROUND_NV


public constant ROUND_NV → (37028:int32)

GL_ROUND_NV = 37028

ROUNDED_RECT_NV


public constant ROUNDED_RECT_NV → (232:int32)

GL_ROUNDED_RECT_NV = 232

ROUNDED_RECT2_NV


public constant ROUNDED_RECT2_NV → (234:int32)

GL_ROUNDED_RECT2_NV = 234

ROUNDED_RECT4_NV


public constant ROUNDED_RECT4_NV → (236:int32)

GL_ROUNDED_RECT4_NV = 236

ROUNDED_RECT8_NV


public constant ROUNDED_RECT8_NV → (238:int32)

GL_ROUNDED_RECT8_NV = 238

SAMPLE_ALPHA_TO_COVERAGE


public constant SAMPLE_ALPHA_TO_COVERAGE → (32926:int32)

GL_SAMPLE_ALPHA_TO_COVERAGE = 32926

GL_ES_VERSION_2_0

SAMPLE_ALPHA_TO_ONE_EXT


public constant SAMPLE_ALPHA_TO_ONE_EXT → (32927:int32)

GL_SAMPLE_ALPHA_TO_ONE_EXT = 32927

SAMPLE_BUFFERS


public constant SAMPLE_BUFFERS → (32936:int32)

GL_SAMPLE_BUFFERS = 32936

GL_ES_VERSION_2_0

SAMPLE_COVERAGE


public constant SAMPLE_COVERAGE → (32928:int32)

GL_SAMPLE_COVERAGE = 32928

GL_ES_VERSION_2_0

SAMPLE_COVERAGE_INVERT


public constant SAMPLE_COVERAGE_INVERT → (32939:int32)

GL_SAMPLE_COVERAGE_INVERT = 32939

GL_ES_VERSION_2_0

SAMPLE_COVERAGE_VALUE


public constant SAMPLE_COVERAGE_VALUE → (32938:int32)

GL_SAMPLE_COVERAGE_VALUE = 32938

GL_ES_VERSION_2_0

SAMPLE_LOCATION_NV


public constant SAMPLE_LOCATION_NV → (36432:int32)

GL_SAMPLE_LOCATION_NV = 36432

SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV


public constant SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV → (37695:int32)

GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 37695

SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV


public constant SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV → (37694:int32)

GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 37694

SAMPLE_LOCATION_SUBPIXEL_BITS_NV


public constant SAMPLE_LOCATION_SUBPIXEL_BITS_NV → (37693:int32)

GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 37693

SAMPLER


public constant SAMPLER → (33510:int32)

GL_SAMPLER = 33510

SAMPLER_2D


public constant SAMPLER_2D → (35678:int32)

GL_SAMPLER_2D = 35678

GL_ES_VERSION_2_0

SAMPLER_2D_ARRAY


public constant SAMPLER_2D_ARRAY → (36289:int32)

GL_SAMPLER_2D_ARRAY = 36289

GL_ES_VERSION_3_0

SAMPLER_2D_ARRAY_SHADOW


public constant SAMPLER_2D_ARRAY_SHADOW → (36292:int32)

GL_SAMPLER_2D_ARRAY_SHADOW = 36292

GL_ES_VERSION_3_0

SAMPLER_2D_SHADOW


public constant SAMPLER_2D_SHADOW → (35682:int32)

GL_SAMPLER_2D_SHADOW = 35682

GL_ES_VERSION_3_0

SAMPLER_3D


public constant SAMPLER_3D → (35679:int32)

GL_SAMPLER_3D = 35679

GL_ES_VERSION_3_0

SAMPLER_BINDING


public constant SAMPLER_BINDING → (35097:int32)

GL_SAMPLER_BINDING = 35097

GL_ES_VERSION_3_0

SAMPLER_BUFFER_EXT


public constant SAMPLER_BUFFER_EXT → (36290:int32)

GL_SAMPLER_BUFFER_EXT = 36290

SAMPLER_CUBE


public constant SAMPLER_CUBE → (35680:int32)

GL_SAMPLER_CUBE = 35680

GL_ES_VERSION_2_0

SAMPLER_CUBE_MAP_ARRAY_EXT


public constant SAMPLER_CUBE_MAP_ARRAY_EXT → (36876:int32)

GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 36876

SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT


public constant SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT → (36877:int32)

GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 36877

SAMPLER_CUBE_SHADOW


public constant SAMPLER_CUBE_SHADOW → (36293:int32)

GL_SAMPLER_CUBE_SHADOW = 36293

GL_ES_VERSION_3_0

SAMPLER_EXTERNAL_2D_Y2Y_EXT


public constant SAMPLER_EXTERNAL_2D_Y2Y_EXT → (35815:int32)

GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 35815

SAMPLES


public constant SAMPLES → (32937:int32)

GL_SAMPLES = 32937

GL_ES_VERSION_2_0

SCISSOR_BOX


public constant SCISSOR_BOX → (3088:int32)

GL_SCISSOR_BOX = 3088

GL_ES_VERSION_2_0
GL_NV_viewport_array

SCISSOR_BOX_EXCLUSIVE_NV


public constant SCISSOR_BOX_EXCLUSIVE_NV → (38230:int32)

GL_SCISSOR_BOX_EXCLUSIVE_NV = 38230

SCISSOR_TEST


public constant SCISSOR_TEST → (3089:int32)

GL_SCISSOR_TEST = 3089

GL_ES_VERSION_2_0
GL_NV_viewport_array

SCISSOR_TEST_EXCLUSIVE_NV


public constant SCISSOR_TEST_EXCLUSIVE_NV → (38229:int32)

GL_SCISSOR_TEST_EXCLUSIVE_NV = 38229

SCREEN_KHR


public constant SCREEN_KHR → (37525:int32)

GL_SCREEN_KHR = 37525

SEMAPHORE_TYPE_BINARY_NV


public constant SEMAPHORE_TYPE_BINARY_NV → (38324:int32)

GL_SEMAPHORE_TYPE_BINARY_NV = 38324

SEMAPHORE_TYPE_NV


public constant SEMAPHORE_TYPE_NV → (38323:int32)

GL_SEMAPHORE_TYPE_NV = 38323

SEMAPHORE_TYPE_TIMELINE_NV


public constant SEMAPHORE_TYPE_TIMELINE_NV → (38325:int32)

GL_SEMAPHORE_TYPE_TIMELINE_NV = 38325

SEPARATE_ATTRIBS


public constant SEPARATE_ATTRIBS → (35981:int32)

GL_SEPARATE_ATTRIBS = 35981

GL_ES_VERSION_3_0

SHADER_BINARY_FORMATS


public constant SHADER_BINARY_FORMATS → (36344:int32)

GL_SHADER_BINARY_FORMATS = 36344

GL_ES_VERSION_2_0

SHADER_COMPILER


public constant SHADER_COMPILER → (36346:int32)

GL_SHADER_COMPILER = 36346

GL_ES_VERSION_2_0

SHADER_OBJECT_EXT


public constant SHADER_OBJECT_EXT → (35656:int32)

GL_SHADER_OBJECT_EXT = 35656

SHADER_PIXEL_LOCAL_STORAGE_EXT


public constant SHADER_PIXEL_LOCAL_STORAGE_EXT → (36708:int32)

GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 36708

SHADER_SOURCE_LENGTH


public constant SHADER_SOURCE_LENGTH → (35720:int32)

GL_SHADER_SOURCE_LENGTH = 35720

GL_ES_VERSION_2_0

SHADER_TYPE


public constant SHADER_TYPE → (35663:int32)

GL_SHADER_TYPE = 35663

GL_ES_VERSION_2_0

SHADING_LANGUAGE_VERSION


public constant SHADING_LANGUAGE_VERSION → (35724:int32)

GL_SHADING_LANGUAGE_VERSION = 35724

GL_ES_VERSION_2_0

SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV


public constant SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV → (38246:int32)

GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV = 38246

SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV


public constant SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV → (38247:int32)

GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV = 38247

SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV


public constant SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV → (38248:int32)

GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV = 38248

SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV


public constant SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV → (38249:int32)

GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV = 38249

SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV


public constant SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV → (38250:int32)

GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV = 38250

SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV


public constant SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV → (38251:int32)

GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV = 38251

SHADING_RATE_1_INVOCATION_PER_PIXEL_NV


public constant SHADING_RATE_1_INVOCATION_PER_PIXEL_NV → (38245:int32)

GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV = 38245

SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV


public constant SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV → (38255:int32)

GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV = 38255

SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV


public constant SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV → (38252:int32)

GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV = 38252

SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV


public constant SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV → (38253:int32)

GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV = 38253

SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV


public constant SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV → (38254:int32)

GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV = 38254

SHADING_RATE_IMAGE_BINDING_NV


public constant SHADING_RATE_IMAGE_BINDING_NV → (38235:int32)

GL_SHADING_RATE_IMAGE_BINDING_NV = 38235

SHADING_RATE_IMAGE_NV


public constant SHADING_RATE_IMAGE_NV → (38243:int32)

GL_SHADING_RATE_IMAGE_NV = 38243

SHADING_RATE_IMAGE_PALETTE_COUNT_NV


public constant SHADING_RATE_IMAGE_PALETTE_COUNT_NV → (38322:int32)

GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV = 38322

SHADING_RATE_IMAGE_PALETTE_SIZE_NV


public constant SHADING_RATE_IMAGE_PALETTE_SIZE_NV → (38238:int32)

GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV = 38238

SHADING_RATE_IMAGE_PER_PRIMITIVE_NV


public constant SHADING_RATE_IMAGE_PER_PRIMITIVE_NV → (38321:int32)

GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV = 38321

SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV


public constant SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV → (38237:int32)

GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV = 38237

SHADING_RATE_IMAGE_TEXEL_WIDTH_NV


public constant SHADING_RATE_IMAGE_TEXEL_WIDTH_NV → (38236:int32)

GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV = 38236

SHADING_RATE_NO_INVOCATIONS_NV


public constant SHADING_RATE_NO_INVOCATIONS_NV → (38244:int32)

GL_SHADING_RATE_NO_INVOCATIONS_NV = 38244

SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV


public constant SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV → (38318:int32)

GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV = 38318

SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV


public constant SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV → (38319:int32)

GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV = 38319

SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV


public constant SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV → (38320:int32)

GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV = 38320

SHARED_EDGE_NV


public constant SHARED_EDGE_NV → (192:int32)

GL_SHARED_EDGE_NV = 192

SHORT


public constant SHORT → (5122:int32)

GL_SHORT = 5122

GL_ES_VERSION_2_0
GL_EXT_render_snorm

SIGNALED


public constant SIGNALED → (37145:int32)

GL_SIGNALED = 37145

GL_ES_VERSION_3_0

SIGNED_NORMALIZED


public constant SIGNED_NORMALIZED → (36764:int32)

GL_SIGNED_NORMALIZED = 36764

GL_ES_VERSION_3_0

SKIP_DECODE_EXT


public constant SKIP_DECODE_EXT → (35402:int32)

GL_SKIP_DECODE_EXT = 35402

SKIP_MISSING_GLYPH_NV


public constant SKIP_MISSING_GLYPH_NV → (37033:int32)

GL_SKIP_MISSING_GLYPH_NV = 37033

SLUMINANCE_ALPHA_NV


public constant SLUMINANCE_ALPHA_NV → (35908:int32)

GL_SLUMINANCE_ALPHA_NV = 35908

SLUMINANCE_NV


public constant SLUMINANCE_NV → (35910:int32)

GL_SLUMINANCE_NV = 35910

SLUMINANCE8_ALPHA8_NV


public constant SLUMINANCE8_ALPHA8_NV → (35909:int32)

GL_SLUMINANCE8_ALPHA8_NV = 35909

SLUMINANCE8_NV


public constant SLUMINANCE8_NV → (35911:int32)

GL_SLUMINANCE8_NV = 35911

SMALL_CCW_ARC_TO_NV


public constant SMALL_CCW_ARC_TO_NV → (18:int32)

GL_SMALL_CCW_ARC_TO_NV = 18

SMALL_CW_ARC_TO_NV


public constant SMALL_CW_ARC_TO_NV → (20:int32)

GL_SMALL_CW_ARC_TO_NV = 20

SMOOTH_CUBIC_CURVE_TO_NV


public constant SMOOTH_CUBIC_CURVE_TO_NV → (16:int32)

GL_SMOOTH_CUBIC_CURVE_TO_NV = 16

SMOOTH_QUADRATIC_CURVE_TO_NV


public constant SMOOTH_QUADRATIC_CURVE_TO_NV → (14:int32)

GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 14

SOFTLIGHT_KHR


public constant SOFTLIGHT_KHR → (37532:int32)

GL_SOFTLIGHT_KHR = 37532

SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT


public constant SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT → (37289:int32)

GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 37289

SQUARE_NV


public constant SQUARE_NV → (37027:int32)

GL_SQUARE_NV = 37027

SR8_EXT


public constant SR8_EXT → (36797:int32)

GL_SR8_EXT = 36797

SRC_ALPHA


public constant SRC_ALPHA → (770:int32)

GL_SRC_ALPHA = 770

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

SRC_ALPHA_SATURATE


public constant SRC_ALPHA_SATURATE → (776:int32)

GL_SRC_ALPHA_SATURATE = 776

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

SRC_ATOP_NV


public constant SRC_ATOP_NV → (37518:int32)

GL_SRC_ATOP_NV = 37518

SRC_COLOR


public constant SRC_COLOR → (768:int32)

GL_SRC_COLOR = 768

GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed

SRC_IN_NV


public constant SRC_IN_NV → (37514:int32)

GL_SRC_IN_NV = 37514

SRC_NV


public constant SRC_NV → (37510:int32)

GL_SRC_NV = 37510

SRC_OUT_NV


public constant SRC_OUT_NV → (37516:int32)

GL_SRC_OUT_NV = 37516

SRC_OVER_NV


public constant SRC_OVER_NV → (37512:int32)

GL_SRC_OVER_NV = 37512

SRC1_ALPHA_EXT


public constant SRC1_ALPHA_EXT → (34185:int32)

GL_SRC1_ALPHA_EXT = 34185

SRC1_COLOR_EXT


public constant SRC1_COLOR_EXT → (35065:int32)

GL_SRC1_COLOR_EXT = 35065

SRG8_EXT


public constant SRG8_EXT → (36798:int32)

GL_SRG8_EXT = 36798

SRGB


public constant SRGB → (35904:int32)

GL_SRGB = 35904

GL_ES_VERSION_3_0

SRGB_ALPHA_EXT


public constant SRGB_ALPHA_EXT → (35906:int32)

GL_SRGB_ALPHA_EXT = 35906

SRGB8


public constant SRGB8 → (35905:int32)

GL_SRGB8 = 35905

GL_ES_VERSION_3_0

SRGB8_ALPHA8


public constant SRGB8_ALPHA8 → (35907:int32)

GL_SR