GLES
Description
- Derived from
-
GLBase abstract
Full source code is included in the Tinman 3D SDK download. |
Bindings for the OpenGLES 3.0 API.
Public / Constants
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 35381
GL_ES_VERSION_3_0
ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV = 38302
ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV = 38303
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37494
GL_ES_VERSION_3_0
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37495
GL_ES_VERSION_3_0
CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 38223
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 33296
GL_ES_VERSION_3_0
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 33297
GL_ES_VERSION_3_0
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 33303
GL_ES_VERSION_3_0
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 36051
GL_ES_VERSION_2_0
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 36052
GL_ES_VERSION_3_0
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 36050
GL_ES_VERSION_2_0
FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT
GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 38482
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055
GL_ES_VERSION_2_0
FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 37698
FUNC_REVERSE_SUBTRACT
GL_FUNC_REVERSE_SUBTRACT = 32779
GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed
LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT
GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 38193
LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT
GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 38192
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 35379
GL_ES_VERSION_3_0
MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 35378
MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 36382
MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 36383
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 35377
GL_ES_VERSION_3_0
MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 38480
MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 36707
MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 36485
MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 37582
MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 37081
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 35978
GL_ES_VERSION_3_0
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 35979
GL_ES_VERSION_3_0
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 35968
GL_ES_VERSION_3_0
ONE_MINUS_CONSTANT_ALPHA
GL_ONE_MINUS_CONSTANT_ALPHA = 32772
GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed
ONE_MINUS_CONSTANT_COLOR
GL_ONE_MINUS_CONSTANT_COLOR = 32770
GL_ES_VERSION_2_0
GL_EXT_draw_buffers_indexed