Short Name:
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Derived From:
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Fields:
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Creates a pixel layer that copies the texture layer (if Pixel.Texture.material is null
) to the output or renders the material layer using the given material color-keys.
The following table lists all fields of this config type.
Field | Type | Constraint | Default | |
---|---|---|---|---|
optional
|
material
|
Keys
|
null |
|
The material keys or |