TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

class Tinman.Pixel.Texture

Short Name:
  • class Pixel.Texture
Derived From:
Fields:

Creates a pixel layer that copies the texture layer (if Pixel.Texture.material is null) to the output or renders the material layer using the given material color-keys.

Fields

The following table lists all fields of this config type.

Field Type Constraint Default
optional material Keys  
null

The material keys or null.