Short Name:
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Fields: |
Provides detail information about a heightmap.
The following table lists all fields of this config type.
Field | Type | Constraint | Default | |
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required
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levels
|
number
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The number of pyramid levels. |
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required
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tile
|
number
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The size of a single map tile, in pixels. |
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required
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size
|
number
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The size of the bottom-most pyramid level. |
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optional
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georef
|
Tinman.Georef
|
null |
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The georeference of the pyramid. |
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optional
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flags
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Pyramid.Flags[]
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[] |
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Additional behaviour flags of the pyramid. |
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optional
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pad
|
number
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0 |
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The pad width of this pyramid. Tile padding is used to avoid color bleeding that will occur when texture samples are filtered at the edge of a pyramid tile (assuming tiles are stored in some kind of texture atlas). The tile pad width gives the number of safety pixels at the that are borrowed from neighbouring pyramid tiles: 8x8 tile, with a pad of 2: 0 1 2 3 4 5 6 7 +---+---+---+---+---+---+---+---+ 0 |###|###|###|###|###|###|###|###| +---+---+---+---+---+---+---+---+ 1 |###|###|###|###|###|###|###|###| +---+--(X)--+---+---+--(X)--+---+ 2 |###|###| | | | |###|###| +---+---+---+---+---+---+---+---+ 3 |###|###| | | | |###|###| +---+---+---+---+---+---+---+---+ 4 |###|###| | | | |###|###| +---+---+---+---+---+---+---+---+ 5 |###|###| | | | |###|###| +---+--(X)--+---+---+--(X)--+---+ 6 |###|###|###|###|###|###|###|###| +---+---+---+---+---+---+---+---+ 7 |###|###|###|###|###|###|###|###| +---+---+---+---+---+---+---+---+ The point coordinates marked with |
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optional
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resolution
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number[]
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0 |
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For each pyramid level, holds the edge length of the square that has the same area as the parallelogram defined by the ground vectors corresponding to the raster steps of (1|0) and (0|1). |
The following table shows all usages of this config type.
Used By:
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