Short Name:
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Derived From:
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Fields: |
A pixel pyramid that rasterizes vector shapes.
The following table lists all fields of this config type.
Field | Type | Constraint | Default | |
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required
|
size
|
number
|
# > 0 |
|
The size of the bottom-most pyramid level, in pixels. Will be round up to the next power of two. |
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required
|
shapes
|
Pyramid.MapShape[]
|
# != null |
|
The pixel pyramid vector shapes to render. |
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optional
|
cube
|
bool
|
true |
|
Create an unprojected cubemap pyramid ( |
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optional
|
tile
|
number
|
# > 0 |
256 |
The tile size, in pixels. Will be round up to the next power of two. |
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optional
|
pad
|
number
|
# >= 0 |
0 |
The tile pad of the pyramid, in pixels. |
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optional
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georef
|
Tinman.Georef
|
null |
|
The georeference of the pyramid. |
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optional
|
accuracy
|
number
|
# >= 0 |
0 |
Optional accuracy to use for subdivision of vector shape edges. Given as a maximum error in the georeference coordinate system of this pixel pyramid. |
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external
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info
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Pyramid.Info
|
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Holds detail information about this pixel pyramid. |