TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

struct ApplicationStats in Tinman.AddOns.Application

Runtime performance statistics for an IApplication instance that is being run in an application loop (e.g. ApplicationLoop).

struct ApplicationStats  

Public / Attributes

FrameIndex

The frame index, as returned by FrameIndex.

public readonly field FrameIndex
type int32

TimeInput

CPU time spent calling ConsumeInput, in milliseconds.

public readonly field TimeInput
type float32

TimePresent

CPU time spent calling Present, in milliseconds.

public readonly field TimePresent
type float32

TimeRenderCpu

CPU time spent calling Render, in milliseconds.

public readonly field TimeRenderCpu
type float32

TimeRenderGpu

GPU time spent for the last frame (see FrameTime).

public readonly field TimeRenderGpu
type float32

TimeRenderPrepare

CPU time spent calling RenderPrepare, in milliseconds.

public readonly field TimeRenderPrepare
type float32

TimeUpdate

CPU time spent calling UpdateFrameTime, in milliseconds.

public readonly field TimeUpdate
type float32