TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

enum ObjectListFlags in Tinman.AddOns.Components

Automatic callback flags for objects in an ObjectList.

[Flags]
enum ObjectListFlags  

Items

None = 0

Skip no calls.

Initializable = 0x01

Perform calls to IInitializable?

See also:

IInitializable.Initialize
GraphicsComponent = 0x02

Perform calls to IGraphicsComponent?

See also:

IGraphicsComponent.GraphicsAttach
IGraphicsComponent.GraphicsDetach
IGraphicsComponent.GraphicsResize
InputConsumer = 0x04

Perform calls to IInputConsumer?

See also:

IInputConsumer.ConsumeInput
InputConsumerEx = 0x08

Perform calls to IInputConsumerEx?

See also:

IInputConsumerEx.InputAttach
IInputConsumerEx.InputDetach
IInputConsumerEx.ShouldCaptureMouse
RenderPreparable = 0x10

Perform calls to IRenderPreparable?

See also:

IRenderPreparable.RenderPrepare
UpdateableFrameTime = 0x20

Perform calls to IUpdateableFrameTime?

See also:

IUpdateableFrameTime.UpdateFrameTime
All = 0x3F

Performs all calls.

See also:

IInitializable.Initialize
IGraphicsComponent.GraphicsAttach
IGraphicsComponent.GraphicsDetach
IGraphicsComponent.GraphicsResize
IInputConsumer.ConsumeInput
IInputConsumerEx.InputAttach
IInputConsumerEx.InputDetach
IInputConsumerEx.ShouldCaptureMouse
IRenderPreparable.RenderPrepare
IUpdateableFrameTime.UpdateFrameTime