Render
state
wrapper
for
Tinman.Lighting.inc
.
sealed class
|
LightingState
|
public
readonly
field
|
EnvironmentFogDistance
|
||
type
|
IShaderParameter
|
public
readonly
field
|
EnvironmentFogMipmap
|
||
type
|
IShaderParameter
|
public
readonly
field
|
EnvironmentMap
|
||
type
|
IShaderParameter
|
public
readonly
field
|
EnvironmentMapEdgeFixup
|
||
type
|
IShaderParameter
|
public
readonly
field
|
EnvironmentMapLevels
|
||
type
|
IShaderParameter
|
public
readonly
field
|
EnvironmentMapWarp
|
||
type
|
IShaderParameter
|
public
readonly
field
|
LightAmbientMipmap
|
||
type
|
IShaderParameter
|
public
readonly
field
|
LightAmbientOcclusion
|
||
type
|
IShaderParameter
|
public
readonly
field
|
LightDiffuseMipmap
|
||
type
|
IShaderParameter
|
public
readonly
field
|
LightDiffuseVector
|
||
type
|
IShaderParameter
|
public
readonly
field
|
LightEnable
|
||
type
|
IShaderParameter
|
public
readonly
field
|
LightScale
|
||
type
|
IShaderParameter
|
public
readonly
field
|
LightSpace
|
||
type
|
IShaderParameter
|
public
readonly
field
|
LightTranslucentMipmap
|
||
type
|
IShaderParameter
|
Creates a new instance of LightingState.
public
constructor
|
LightingState
(IShaderEffect effect)
|
||
params
|
effect
|
[not-null]
|
The shader effect. |