Data container for a CLOD mesh sample, before being used to create a new mesh vertex.
sealed class
|
MeshSample
|
The terrain-space vertex displacement (see Displacement).
public
field
|
Displacement
|
||
type
|
float64
|
The terrain-space vertex elevation (see Elevation).
public
field
|
Elevation
|
||
type
|
float64
|
The terrain material (see Material).
public
field
|
Material
|
||
type
|
int64
|
The terrain-space position (see IGeometry).
public
field
|
Position
|
||
type
|
Vec3D
|
The terrain texture (see Texture).
public
field
|
Texture
|
||
type
|
int64
|
The terrain-space up-vector (see IGeometry).
public
field
|
Up
|
||
type
|
Vec3D
|
Sets the Elevation value and updates Position according to Up.
public
method
|
SetElevation
(float64 elevation)
|
||
params
|
elevation
|
The new elevation value. |
Sets the Position value and updates Elevation according to Up.
public
method
|
SetPosition
(Vec3D position)
|
||
params
|
position
|
The new position value. |