TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

struct TriangulationBatch in Tinman.Terrain.Meshing

struct TriangulationBatch  

Public / Constants

Empty

public static readonly field Empty
type TriangulationBatch

Public / Attributes

First

First index in range (inclusive).

public readonly field First
type int32

IsEmpty

public property IsEmpty { get }
type bool
value

Last

Last index in range (exclusive).

public readonly field Last
type int32

Mode

The primitive to use for rendering.

public readonly field Mode
type Primitive

Public / Constructors

TriangulationBatch

public constructor TriangulationBatch (int32 first, int32 last, Primitive mode)
params first
  last
  mode

Public / Methods

Render

Issues a draw call for this batch.

public method Render (IPrimitiveRenderer renderer)
params renderer [not-null] The renderer to use.