TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

class NoiseFunction in Tinman.Terrain.Procedural

abstract class NoiseFunction with <TValue> as struct, IEquatable<TValue>
  implements INoiseFunction<TValue>
  extends SerializableBase
  base of ColorFunction
  ScalarFunction
  VectorFunction

Configuration

ToConfig

Returns the configuration value that describes this object.

public abstract method ToConfig ()
type ConfigValue
returns [not-null] The configuration value.
implements IConfigurable.ToConfig

Remarks:

All configurable objects need to implement this interface. For simple types, it is preferable to delegate to ToValue.

The returned value may be of type Invalid, which means that this object in its current state cannot be described with the configuration API.

Before returning the resulting configuration value, Cache must be called on it, passing this IConfigurable object as parameter.

Public / Attributes

ConstantValue

For constant noise functions, returns the constant value. For all others, the default value of TValue is returned.

public property ConstantValue { get }
type TValue
value The constant value.
implements INoiseFunction.ConstantValue

IsConstant

Does this noise function return a constant value?

public virtual property IsConstant { get }
type bool
value true if this noise function is constant, false if not.
implements INoiseFunctionBase.IsConstant

Remarks:

A constant noise function computes the same value for all input coordinates.

SerialType

Returns the serial type of this object.

public property SerialType { get }
type ISerialTypeInfo
value [not-null] The serial type.
inherited SerializableBase.SerialType

SerialVersion

Returns the serial data version.

public virtual property SerialVersion { get }
type int32
value [>=1] The serial data version tag.
inherited SerializableBase.SerialVersion

Remarks:

An ISerializable implementation is required to support all versions up to the one returned by SerialVersion.

See also:

ISerializable.Serialize
ISerializable.Deserialize

Public / Methods

ComputeValue

Computes the noise value for the given input vector.

public method ComputeValue (Vec3D v)
type TValue
params v Coordinate of input vector.
returns The noise value.
implements INoiseFunction.ComputeValue

Computes the noise value for the given input vector.

public abstract method ComputeValue (float64 x, float64 y, float64 z)
type TValue
params x X-coordinate of input vector.
  y Y-coordinate of input vector.
  z Z-coordinate of input vector.
returns The noise value.
implements INoiseFunction.ComputeValue

Deserialize

Initializes the state of this object from the given data stream.

public virtual method Deserialize (int32 serialVersion, ISerializer data)
type ISerializable
params serialVersion [>=1] The serial data version.
  data [not-null] The serial data stream.
returns [not-null] The deserialized object. This will typically be this, but in some circumstances, another instance may be returned (e.g. singletons).
inherited SerializableBase.Deserialize

Remarks:

The Deserialize method will be called immediately after the object has been instantiated via its default constructor.

The provided serialVersion number is guaranteed to be equal to or less than the SerialVersion returned by this object (i.e. ISerializable object must provide backwards compatibility).

See also:

ISerializable.Serialize
ISerializable.SerialVersion

Equals

Compares this object with the given one.

[Pure]
public abstract method Equals (INoiseFunctionBase other)
type bool
params other The object to compare to.
returns true if this object is equal to other, false if not.
implements IEquatable.Equals

HasConstantValue

Does this noise function have the given constant value?

public method HasConstantValue (TValue value)
type bool
params value The constant value.
returns true if this noise function has the given constant value, false if not.
implements INoiseFunction.HasConstantValue

LinearBase

Applies a linear transformation on the output value of this noise function.

[Pure]
public abstract method LinearBase (TValue scale, TValue offset)
type INoiseFunction<TValue>
params scale Linear coefficient of output transform.
  offset Linear coefficient of output transform.
returns [not-null] The resulting noise function.
implements INoiseFunction.LinearBase

Remarks:

result = noise * scale + offset
where noise is this noise function and result is the returned noise function.

Serialize

Serializes the current state of this object to the given data stream.

public virtual method Serialize (ISerializer data)
params data [not-null] The serial data stream.
inherited SerializableBase.Serialize

See also:

ISerializable.Deserialize
ISerializable.SerialVersion

SimplifyBase

Simplifies this noise function, if possible.

[Pure]
public virtual method SimplifyBase ()
type INoiseFunction<TValue>
returns [not-null] The simplified noise function or this.
implements INoiseFunction.SimplifyBase

Protected / Constructors

NoiseFunction

Creates a new instance of NoiseFunction.

protected constructor NoiseFunction (ISerialTypeInfo serialType, bool valueNegative, TValue valueZero, TValue valueOne)
params serialType [not-null] The serial ID.
  valueNegative Can values be negative?
  valueZero The zero-element value.
  valueOne The one-element value.

Protected / Methods

EqualValue

protected abstract method EqualValue (TValue a, TValue b)
type bool
params a
  b

SimplifyAdd

protected method SimplifyAdd (INoiseFunction<TValue> a, INoiseFunction<TValue> b)
type INoiseFunction<TValue>
params a
  b

SimplifyMul

protected method SimplifyMul (INoiseFunction<TValue> a, INoiseFunction<TValue> b)
type INoiseFunction<TValue>
params a
  b

SimplifySub

protected method SimplifySub (INoiseFunction<TValue> a, INoiseFunction<TValue> b)
type INoiseFunction<TValue>
params a
  b

ValueNeg

Negates the given noise value, so that value + (-value) = 0.

protected virtual method ValueNeg (TValue value)
type TValue
params value The noise value.
returns The resulting noise value.