TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

class PyramidsUtil in Tinman.Terrain.Pyramids

static class PyramidsUtil  

Configuration

ConfigPyramidFlags

The configurator object for the PyramidFlags type.

public static readonly field ConfigPyramidFlags
type IConfigurator<PyramidFlags>

ConfigUrlPatternMode

The configurator object for the UrlPatternMode type.

public static readonly field ConfigUrlPatternMode
type IConfigurator<UrlPatternMode>

Public / Attributes

CacheMemory

Size of the pixel pyramid cache.

public static property CacheMemory { get set }
type int32
value [>0] The amount of cache memory, in megabytes.

See also:

IPixelPyramid.Cache

CacheObject

Returns the cache object.

[OwnerReturn]
public static property CacheObject { get }
type IDisposable
value [not-null] The cache object.

Remarks:

The cache object is created when needed and disposed when no longer needed. By keeping the returned cache object alive, client code can avoid repeated creations / disposals if only one entity at a time is using the cache.

Logging

Logger

The logger object of this class.

public static readonly field Logger
type ILogger