Base interface for classes that exhibit some texture format.
interface
|
IBitsPerTexel
|
base of
|
ITexture
|
||
TexelBuffer
|
|||||
TextureFormat
|
The number of bits per texture pixel.
property
|
BitsPerTexel
{
get
}
|
||
type
|
int32
|
||
value
|
|
The number of bits per pixel. |
Returns if texture pixels carry transparency data.
property
|
HasAlpha
{
get
}
|
||
type
|
bool
|
||
value
|
true
if
texture
pixels
can
be
transparent,
false
if
all
texture
pixels
will
always
be
fully
opaque.
|