TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

interface IBitsPerTexel in Tinman.Terrain.Rendering

Base interface for classes that exhibit some texture format.

interface IBitsPerTexel base of ITexture
  TexelBuffer
  TextureFormat

Attributes

BitsPerTexel

The number of bits per texture pixel.

property BitsPerTexel { get }
type int32
value [>0] The number of bits per pixel.

HasAlpha

Returns if texture pixels carry transparency data.

property HasAlpha { get }
type bool
value true if texture pixels can be transparent, false if all texture pixels will always be fully opaque.