Base interface for creating content for heightmap canvas blocks.
interface
|
ICanvasContent
|
extends
|
IDisposable
|
||
base of
|
CanvasContent
|
Returns the lifecycle state of this object.
property
|
LifecycleState
{
get
}
|
||
type
|
LifecycleState
|
||
value
|
The lifecycle state. | ||
inherited
|
ILifecycleState.LifecycleState
|
Acquires a strong reference to this disposable object.
[OwnerReturn, ThreadSafe]
|
||||
method
|
AcquireTry
()
|
|||
type
|
IDisposable
|
|||
returns
|
this
if
a
new
strong
reference
has
been
acquired,
null
if
this
object
is
already
being
disposed.
|
|||
inherited
|
IDisposable.AcquireTry
|
Remarks:
The object will not be actually disposed by calls to Dispose when there is at least one strong reference left. Code that calls the AcquireTry method is responsible for calling the Dispose method accordingly.
This method is not intended to be used in performance-critical code. It should only be used to high-level resource management.
Creates content for a canvas block.
method
|
Create
(int32 cacheIndex,
ColorBuffer pixels)
|
||
params
|
cacheIndex
|
[>=0]
|
The cache index of the canvas block. |
pixels
|
[not-null]
|
The pixel contents. The given pixel buffer will have a width and height equal to BlockSize. |
Deletes content for a canvas block.
method
|
Delete
(int32 cacheIndex)
|
||
params
|
cacheIndex
|
[>=0]
|
The cache index of the canvas block. |
Releases all resources held by this object if there are no more strong references to it, decrements the reference counter by one otherwise.
[Dispose, OwnerThis, ThreadSafe]
|
||||
method
|
Dispose
()
|
|||
inherited
|
IDisposable.Dispose
|
Remarks:
The Dispose method silently returns if the object has already been disposed.
Resets the canvas content cache.
method
|
Reset
(int32 cacheSize)
|
||
params
|
cacheSize
|
[>0]
|
The cache size, in blocks (see CacheSize). |