CountingPyramidStats

Description

struct Tinman.AddOns.Pyramids.CountingPyramidStats

Full source code is included in the Tinman 3D SDK download.

The statistic values of a CountingPyramid.

Public / Attributes

Count​Get​Tile​Data


public readonly attribute CountGetTileData → (int32)

Number of calls to GetTileData that returned normally without throwing an exception.

Count​Get​Tile​Data​Empty


public readonly attribute CountGetTileDataEmpty → (int32)

Number of calls to GetTileData that returned TileDataResult.Empty.

Count​Get​Tile​Data​Error


public readonly attribute CountGetTileDataError → (int32)

Number of calls to GetTileData that returned TileDataResult.Error.

Count​Get​Tile​Data​Ok


public readonly attribute CountGetTileDataOk → (int32)

Number of calls to GetTileData that returned TileDataResult.Ok.

Count​Get​Tile​Data​Void


public readonly attribute CountGetTileDataVoid → (int32)

Number of calls to GetTileData that returned TileDataResult.Void.

Count​Has​Tile​Data


public readonly attribute CountHasTileData → (int32)

Number of calls to HasTileData that returned normally without throwing an exception.

Count​Has​Tile​Data​False


public readonly attribute CountHasTileDataFalse → (int32)

Number of calls to HasTileData that returned false.

Count​Has​Tile​Data​True


public readonly attribute CountHasTileDataTrue → (int32)

Number of calls to HasTileData that returned true.

Time​Get​Tile​Data


public readonly attribute TimeGetTileData → (Vec3D)

Time measurements for GetTileData.

Vec3D.X: Minimum time, in seconds.
Vec3D.Y: Maximum time, in seconds.
Vec3D.Z: Average time, in seconds.

Time​Has​Tile​Data


public readonly attribute TimeHasTileData → (Vec3D)

Time measurements for HasTileData.

Vec3D.X: Minimum time, in seconds.
Vec3D.Y: Maximum time, in seconds.
Vec3D.Z: Average time, in seconds.