PS_In_Gaussian

Description

[StageInOut]
struct Tinman.Demo.Shaders.PS_In_Gaussian

Full source code is included in the Tinman 3D SDK download.

Pixel shader input for Example_GaussianParameters.

Public / Attributes

Color


[Color]
public attribute Color → (float4)

The color of the Gaussian splat.

Position


[System(Value.Position)]
public attribute Position → (float4)

The vertex coordinates.

Splat


[TexCoord]
public attribute Splat → (float2)

The local splat coordinates.