PS_In_Gaussian Description [StageInOut] struct Tinman.Demo.Shaders.PS_In_Gaussian Full source code is included in the Tinman 3D SDK download. Pixel shader input for Example_GaussianParameters. Public / Attributes Color [Color] public attribute Color → (float4) The color of the Gaussian splat. Position [System(Value.Position)] public attribute Position → (float4) The vertex coordinates. Splat [TexCoord] public attribute Splat → (float2) The local splat coordinates. PS_In_Demo PS_Out_Target