Tutorial_05_RenderGPU

Description

sealed class Tinman.Demo.Tutorials._0_Basic.Tutorial_05_RenderGPU

Derived from

Tutorial abstract
IEventListener

Full source code is included in the Tinman 3D SDK download.

Tinman 3D tutorial #5 : Render GPU

This tutorial shows how to perform some custom rendering with the GPU:

  1. Load a 3D Gaussian splatting model in the *.spz file format:
    https://github.com/nianticlabs/spz

  2. Use a simple Gaussian splatting implementation (static vertex buffer, no spherical harmonics, based on the code of the Spark JavaScript/WebGL library) to render the 3D model:
    https://sparkjs.dev/

Public / Constructors

Tutorial_05_​Render​GPU


public constructor Tutorial_05_RenderGPU → ()

Creates a new instance of Tutorial_05_RenderGPU.