TINMAN 3D
  • Tinman 3D SDK
  • Reference - API
  • Tinman.Engine
  • Shaders
  • Terrain
  • PS_In_Shadow

PS_In_Shadow

Description

[StageInOut]
struct Tinman.Engine.Shaders.Terrain.PS_In_Shadow

Full source code is included in the Tinman 3D SDK download.

Pixel shader input for TerrainParameters.PassShadow.

Public / Attributes

Depth


[TexCoord]
public attribute Depth → (float2)

The depth values.

Position


[System(Value.Position)]
public attribute Position → (float4)

The vertex position.

PS_In_Material PS_In_Texture

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