TINMAN 3D
  • Tinman 3D SDK
  • Reference - API
  • Tinman.Gpu
  • Types
  • TEXTURE_2D_RW

TEXTURE_2D_RW

Description

interface Tinman.Gpu.Types.TEXTURE_2D_RW → <T>

A read/write two-dimensional texture without sampling.

Compatible resource objects may be created with the following methods:

  • ITextureFactory.CreateTexture2D

See also

GpuCode.gxTexture2DGet
GpuCode.gxTexture2DSet

TEXTURE_2D_ARRAY TEXTURE_CUBE

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