PyramidFlags

Description

[Flags]
enum Tinman.Terrain.Pyramids.PyramidFlags

Enumeration of pyramid flags.

Public / Constants

None

public constant None → (0:int32)

No pyramid flags.

Opaque

public constant Opaque → (1:int32)

The pyramid generates tiles that need to be processed with opaque texturing mode.

See also

IOpaque.Opaque

Alpha

public constant Alpha → (2:int32)

The pyramid generates tiles that have semi-transparent pixels, which cannot be encoded using a 1-bit alpha channel.

All

public constant All → (3:int32)

All flags.