A pool for ByteBuffer s of a given size (see Capacity ).
sealed class
|
ByteBufferPool
|
implements
|
ICapacity
|
||
extends
|
ObjectPool<ByteBuffer>
|
Returns the capacity of this object.
public
property
|
Capacity
{
get
}
|
||
type
|
int32
|
||
value
|
|
The capacity, in elements. | |
implements
|
ICapacity.Capacity
|
Sets the time interval to use for logging usage statistics of this object pool.
public
property
|
DebugInterval
{
get
set
}
|
||
type
|
int32
|
||
value
|
|
The
debug
interval,
in
seconds.
Set
to
0
to
disable. |
|
inherited
|
ObjectPoolBase.DebugInterval
|
Remarks:
Log
messages
are
emitted
in
the
category
Tinman.Core.System.ObjectPool
using
the
Info
message
level.
Each
log
message
carries
the
following
information:
N:00000 D:00000 G:52992 P:52814 C:00414/01024 S:00000/00000 (RenderStateSequencer_Batch)where the individual numbers have this meaning (referring to the time interval since the last log message):
N
:
Number
of
newly
created
pool
objects
(the
pool
has
underflowed).
D
:
Number
of
deleted
pool
objects
(the
pool
has
overflowed).G
:
Number
of
objects
taken
from
the
pool.P
:
Number
of
objects
returned
to
the
pool.C
:
Maximum
number
of
objects
taken
from
the
pool
without
returning
(left),
object
count
limit
of
the
pool
(right).
S
:
Maximum
size
of
objects
taken
from
the
pool
without
returning
(left),
memory
size
limit
in
KB
of
the
pool
(right).
The
default
value
is
0
(i.e.
disabled).
Returns the lifecycle state of this object.
public
virtual
property
|
LifecycleState
{
get
}
|
||
type
|
LifecycleState
|
||
value
|
The lifecycle state. | ||
inherited
|
Disposable.LifecycleState
|
The maximum number of pooled objects.
public
property
|
LimitCount
{
get
set
}
|
||
type
|
int32
|
||
value
|
|
The
maximum
number
limit.
Set
to
0
to
disable
it. |
|
inherited
|
ObjectPoolBase.LimitCount
|
The maximum amount of memory to use for pooled objects (estimated).
public
property
|
LimitMemory
{
get
set
}
|
||
type
|
int32
|
||
value
|
|
The
maximum
memory
limit.
Set
to
0
to
disable
it. |
|
inherited
|
ObjectPoolBase.LimitMemory
|
See also:
IMemoryConsumptionAcquires a strong reference to this disposable object.
[OwnerReturn, ThreadSafe]
|
||||
public
method
|
AcquireTry
()
|
|||
type
|
IDisposable
|
|||
returns
|
this
if
a
new
strong
reference
has
been
acquired,
null
if
this
object
is
already
being
disposed.
|
|||
inherited
|
Disposable.AcquireTry
|
Remarks:
The object will not be actually disposed by calls to Dispose when there is at least one strong reference left. Code that calls the AcquireTry method is responsible for calling the Dispose method accordingly.
This method is not intended to be used in performance-critical code. It should only be used to high-level resource management.
Clears the object pool.
public
method
|
Clear
()
|
||
inherited
|
ObjectPool.Clear
|
Clears the object pool.
[ThreadSafe]
|
||||
public
method
|
ClearThreadSafe
()
|
|||
inherited
|
ObjectPool.ClearThreadSafe
|
public
method
|
DebugIntervalTick
()
|
||
inherited
|
ObjectPoolBase.DebugIntervalTick
|
Releases all resources held by this object if there are no more strong references to it, decrements the reference counter by one otherwise.
[Dispose, OwnerThis, ThreadSafe]
|
||||
public
method
|
Dispose
()
|
|||
inherited
|
Disposable.Dispose
|
Remarks:
The Dispose method silently returns if the object has already been disposed.
Fetches a pooled object.
public
method
|
Get
()
|
||
type
|
T
|
||
returns
|
|
The pooled object. | |
inherited
|
ObjectPool.Get
|
Fetches a pooled object.
[ThreadSafe]
|
||||
public
method
|
GetThreadSafe
()
|
|||
type
|
T
|
|||
returns
|
|
The pooled object. | ||
inherited
|
ObjectPool.GetThreadSafe
|
Puts the given pooled object back.
public
method
|
Put
(T obj)
|
||
params
|
obj
|
[not-null]
|
The pooled object to put back. |
inherited
|
ObjectPool.Put
|
Puts the given pooled object back.
[ThreadSafe]
|
||||
public
method
|
PutThreadSafe
(T obj)
|
|||
params
|
obj
|
[not-null]
|
The pooled object to put back. | |
inherited
|
ObjectPool.PutThreadSafe
|