TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

class Thread in Tinman.Core.Threading

The Thread represents a background thread.

sealed class Thread extends Disposable
  implements INativeHandle

Remarks

This class is platform and framework independent. In order to create a background thread, the IThreadMain interface must be implemented and an instance must be passed to the Start method.

Public / Attributes

Argument

The argument object to pass to the thread main method.

public property Argument { get set }
type object
value The argument object.

See also:

IThreadMain.Run

Error

The error info of the exception that has occurred in the Run method of the threads main method (see IThreadMain).

public property Error { get }
type TinmanError
value The TinmanError object or null.

IsAlive

Returns if this thread is running.

public property IsAlive { get }
type bool
value true if this thread is running, false if it is not.

LifecycleState

Returns the lifecycle state of this object.

public virtual property LifecycleState { get }
type LifecycleState
value The lifecycle state.
inherited Disposable.LifecycleState

LogOnError

Output a log message when the thread terminates due to an unhandled exception?

public property LogOnError { get set }
type bool
value true to output a log message, false to fail silently (i.e. the owning code is responsible for error processing, see Error).

Remarks:

Defaults to true.

Name

The thread name.

public property Name { get set }
type string
value [not-null] The thread name.

NativeHandle

Returns the raw handle value of the native resource that is contained in this object.

public property NativeHandle { get }
type IntPtr
value The raw handle value.
implements INativeHandle.NativeHandle

Remarks:

The documentation of the implementing class will contain information on how to interpret the raw handle value.

Priority

Gets or sets the thread priority.

public property Priority { get set }
type ThreadPriority
value The thread priority.

Remarks:

The default value is Normal.

ThreadMain

Gets or sets the thread main method.

[OwnerValue]
public property ThreadMain { get set }
type IThreadMain
value [not-null] The thread main method.

Public / Constructors

Thread

Creates a new instance of Thread.

public constructor Thread ()

Public / Methods

AcquireTry

Acquires a strong reference to this disposable object.

[OwnerReturn, ThreadSafe]
public method AcquireTry ()
type IDisposable
returns this if a new strong reference has been acquired, null if this object is already being disposed.
inherited Disposable.AcquireTry

Remarks:

The object will not be actually disposed by calls to Dispose when there is at least one strong reference left. Code that calls the AcquireTry method is responsible for calling the Dispose method accordingly.

This method is not intended to be used in performance-critical code. It should only be used to high-level resource management.

Create

Creates a background thread.

[OwnerReturn]
public static method Create (string name, [Owner] IThreadMain main, object parameter = null, ThreadPriority priority = ThreadPriority.Normal)
type Thread
params name Name of the background thread.
  main [not-null] The thread main method.
  parameter Optional parameter to pass to thread main method.
  priority The thread priority.
returns [not-null] The running Thread object.

Remarks:

The new thread is initially suspended and must be started with Start.

Dispose

Releases all resources held by this object if there are no more strong references to it, decrements the reference counter by one otherwise.

[Dispose, OwnerThis, ThreadSafe]
public method Dispose ()
inherited Disposable.Dispose

Remarks:

The Dispose method silently returns if the object has already been disposed.

DisposeAll

Calls Stop on each of the given threads and then disposes them.

[Dispose]
public static method DisposeAll ([Owner] IEnumerable<Thread> threads)
params threads [not-null] The threads.

Join

Waits until this threads has terminated.

public method Join (bool wait = true)
type bool
params wait Wait for thread to terminate?
returns true if the thread has terminated, false if it is still running (can only happen if wait is false).

Remarks:

If the thread has already been terminated, the method returns silently.

Sleep

Suspends the calling thread for the given amount of time.

public static method Sleep (int32 milliSeconds = 0)
params milliSeconds [>=0] The number of milliseconds to sleep. Defaults to 0.

Start

Starts this thread.

public method Start ()

Remarks:

The method creates a new background thread which will execute the Run method of the given IThreadMain object (see ThreadMain property).

If the thread has already been started, the method silently returns.

Stop

Stops the thread.

public method Stop ()

Remarks:

The thread will be signalled to stop. It will not have been terminated when this method returns. Use the Join method for waiting for the termination of the thread.

If the thread has already been stopped, the method returns silently.

Logging

Logger

The logger object of this class.

public static readonly field Logger
type ILogger