SceneDataBounds
Description
- Derived from
Default implementation of the ISceneDataBounds interface.
Public / Methods
BuildShape
2 overloads
Builds a PixelPyramidShape for the given geographic bounds.
This method is a helper for visualizing GeographicBox.
- See also
Builds a PixelPyramidShape for the given projected bounds.
This method is a helper for visualizing ProjectedBox.
Public / Attributes
GeographicBox
Returns the bounding box along the horizontal axes of the geographic coordinate system.
The bounding box of a ISceneDataNode node will contain all content items, including those of descendant nodes. The corresponding bounding box hierarchy is not required to be nested, though.
- See also
GeographicRange
Returns the bounding range along the vertical axis of the geographic coordinate system.
The bounding range of a ISceneDataNode node will contain all content items, including those of descendant nodes. The corresponding bounding range hierarchy is not required to be nested, though.
- See also
LocalBox
Returns the bounding box in the local coordinate system.
The bounding box of a ISceneDataNode node will contain all content items, including those of descendant nodes. The corresponding bounding box hierarchy is not required to be nested, though.
- See also
LocalSphere
Returns the bounding sphere in the local coordinate system.
The bounding sphere of a ISceneDataNode node will contain all content items, including those of descendant nodes. The corresponding bounding sphere hierarchy is not required to be nested, though.
- See also
ProjectedBox
Returns the bounding box in the projected coordinate system.
The bounding box of a ISceneDataNode node will contain all content items, including those of descendant nodes. The corresponding bounding box hierarchy is not required to be nested, though.
- See also