IResourceNamePrefix

Description

interface Tinman.Engine.Rendering.IResourceNamePrefix

Derived from

IResourceHandle

Extended by

IModelGeometry
IModelTexture

Base interface for IResourceHandle classes which apply a resource name prefix to the resources they create.

See also

IResource.Name

Public / Attributes

Name​Prefix


public attribute NamePrefix → (get)

value : string

The name prefix or null.

Optional name prefix to use for the created texture resource.

See also

IResource.Name