SR_Triangulate Description [ShaderResources] static class Tinman.Engine.Shaders.Terrain.SR_Triangulate Full source code is included in the Tinman 3D SDK download. The shader resources for use with MeshParameters. Public / Attributes Draw public static attribute Draw → (ARRAY_RW) The shader resource g_draw. Input public static attribute Input → (ARRAY) The shader resource g_input. Output public static attribute Output → (ARRAY_RW) The shader resource g_output. Slices public static attribute Slices → (ARRAY) The shader resource g_slices. Structure public static attribute Structure → (BUFFER<Mesh>) The shader resource g_structure. SR_Terrain_Texture Terrain