ShaderResourcesAttribute
Description
- Derived from
-
Attribute abstract
The annotated static class is a declaration container for shader resources.
Each field must be a shader resource or an array of shader resources.
Usages
SR_Demo class
SR_Example class
SR_Graphics class
SR_Lighting class
SR_Mipmap class
SR_Model class
SR_Process class
SR_Shadow class
SR_Terrain class
SR_Terrain_Decal class
SR_Terrain_Material class
SR_Terrain_Texture class
SR_Triangulate class