SkyMode

Description

enum Tinman.Engine.Components.SkyMode

Enumeration of supported modes for rendering the background sky.

See also

TerrainSky.Mode

Public / Constants

Local

public constant Local → (0:int32)

The light-space of the terrain (see TerrainView.LightingSpace) is used to render the sky background.

This mode works well for panorama background images that visually contain the ground and the horizon.

Global

public constant Global → (1:int32)

The world-space of the terrain geometry is used to render the sky background.

This mode works well for night, star or space background images that come without visual clues to the ground or to the horizon.