TextureCube Description abstract class Tinman.Engine.Rendering.TextureCube Derived from ResourceBase abstract ITextureCube Abstract base class for ITextureCube implementations. Protected / Constructors TextureCube protected constructor TextureCube → (4) size in : int32 [>0] The texture size, in texels. mipmaps in : int32 [>=0] The number of mipmap levels.If 0 the number of levels will be inferred from size in. format in : TextureFormat [not-null] The texture format. srgb in : bool The sRGB behaviour. Creates a new instance of TextureCube. Protected / Attributes format protected attribute format → (TextureFormat) The texture format. mipmaps protected readonly attribute mipmaps → (int32) The number of mipmap levels. size protected readonly attribute size → (int32) The texture size. RenderStageFlags TextureData2D