SR_Mipmap

Description

[ShaderResources]
static class Tinman.Engine.Shaders.Mipmap.SR_Mipmap

Full source code is included in the Tinman 3D SDK download.

The shader resources for use with the internal IRendererEffect for Direct3D 12.

Public / Attributes

Texture


[Length(15)]
public static attribute Texture → (TEXTURE_2D_RW<float4> [ ])

The texture mipmap levels.

The full-resolution mipmap level is used as input to compute the other levels.