TerrainLayerType

Description

enum Tinman.Engine.Components.TerrainLayerType

Enumeration of terrain layer types.

See also

TerrainLayer

Public / Constants

Base

public constant Base → (0:int32)

The implicit layer at sort index TerrainLayer.SortIndexBase that renders the plain terrain mesh with vertex colors.

Material

public constant Material → (1:int32)

The implicit layer at sort index -0.5 that renders the terrain materials.

Texture

public constant Texture → (2:int32)

A user-defined layer that render texture pyramids.

Region

public constant Region → (3:int32)

A user-defined layer that renders highlight for the data regions of a dataset.