Example_TextureStreaming
Description
- Derived from
- Extended by
-
Example_TextureStreaming_A sealed
Example_TextureStreaming_B sealed
Full source code is included in the Tinman 3D SDK download. |
This example shows how to setup the source data for performing texture streaming with TerrainDecal objects.
The implementations of this class use different streaming targets but share the logic for creating the streaming source.
- See also
Protected / Constructors
Example_TextureStreaming
Creates a new instance of Example_TextureStreaming.
After creation, a texture format must be specified via TextureFormat.