TextureHandle
Public / Constructors
FileCube
Creates a texture handle for the given file.
The given texture file path in may point to an existing single cubemap texture file (e.g. ImageFormat.DDS) or to a non-existing file, which will then be used as the base name (for example: texture.txb) to discover six texture files (in ImageFormat.TXB format), one per cubemap face:
-
texture.X+.txb -
texture.X-.txb -
texture.Y+.txb -
texture.Y-.txb -
texture.Z+.txb -
texture.Z-.txb
The cubemap face alignment is LHS, as described by ColorCube.Load.