DirectX11RenderTargetBlend
Description
| Full source code is included in the Tinman 3D SDK download. | 
The fields correspond to D3D11_RENDER_TARGET_BLEND_DESC.
The following default values are used:
BlendEnable = false
SrcBlend = DirectX11State.BLEND_ONE
DestBlend = DirectX11State.BLEND_ZERO
BlendOp = DirectX11State.BLEND_OP_ADD
SrcBlendAlpha = DirectX11State.BLEND_ONE
DestBlendAlpha = DirectX11State.BLEND_ZERO
BlendOpAlpha = DirectX11State.BLEND_OP_ADD
RenderTargetWriteMask = DirectX11State.COLOR_WRITE_ENABLE_ALL