MeshCameraWorld Description sealed class Tinman.Engine.Components.MeshCameraWorld Derived from MeshBoundBase IMeshFilters ICameraWorld A ICameraWorld implementation that uses a terrain mesh. This class aggregates the following objects: DistanceToGround for ICameraWorld.Distance HeightAboveGround for ICameraWorld.Clamp Picking for ICameraWorld.PickRay Public / Constructors MeshCameraWorld public constructor MeshCameraWorld → (1) minimumDistance opt : float64 = 0 The minimum distance to keep to the terrain surface. Creates a new instance of MeshCameraWorld. Public / Attributes MinimumDistance public attribute MinimumDistance → (get,set) value : float64 [>=0] The minimum distance to the terrain. The minimum distance to keep to the terrain surface. Defaults to 0. Lighting ObjectList