IEntityViewMask
Description
- Extended by
Base interface for classes that provide a bitmask that controls creation of entity views.
- See also
Public / Attributes
EntityViewMask
A bitmask that controls creation of ISceneEntityView objects for ISceneEntity objects in specific ISceneView objects.
This interface is implemented by instances of the following types:
-
ISceneEntity, providing bitmask A (see below)
-
ISceneView, providing bitmask B
An entity view is created via ISceneEntity.CreateView only if the bitwise AND
of A and B is not zero.
The bitmask must be specified at creation-time and cannot be changed later. Use ISceneObject.Enabled, ISceneEntityView.Visible and ISceneView.ViewOf to control entity views afterwards.