interface Tinman.Engine.Rendering.IRenderPriority

Extended by

ImageDecal sealed
TextureDecal sealed

Base interface for classes that provide a property for defining a render priority, which is used to determine the order in which to render objects.

Public / Attributes


public attribute RenderPriority → (get,set)

value : int32

The render priority value.

The priority to use for rendering.

Objects with higher priority values are rendered on top of objects with lower priority.

Render priorities can either be controlled directly by setting this property or by using a RenderPriorityList which will set the render priorities automatically, depending on the list order.

Defaults to 0.