TexelBufferFloat4

Description

abstract class Tinman.Terrain.Rendering.TexelBufferFloat4

Derived from

TexelBufferBitPattern32 abstract

Abstract base class for TexelBuffers that encode texels with four 32-bit floating-point channels.

Protected / Constructors

Texel​Buffer​Float4


protected constructor TexelBufferFloat4 → (4)

width in : int32

[>0]
The buffer width, in texels.

height in : int32

[>0]
The buffer height, in texels.

format in : TextureFormat

[not-null]
The texture format.

mipmap in : TexelBuffer own

Texel buffer of next mipmap or null.

Creates a new instance of TexelBufferFloat4.