TexelBufferHalf1

Description

abstract class Tinman.Terrain.Rendering.TexelBufferHalf1

Derived from

TexelBufferBitPattern16 abstract

Abstract base class for TexelBuffers that encode texels with one 16-bit floating-point channel.

Protected / Constructors

Texel​Buffer​Half1


protected constructor TexelBufferHalf1 → (4)

width in : int32

[>0]
The buffer width, in texels.

height in : int32

[>0]
The buffer height, in texels.

format in : TextureFormat

[not-null]
The texture format.

mipmap in : TexelBuffer own

Texel buffer of next mipmap or null.

Creates a new instance of TexelBufferHalf1.