delegate Tinman.Terrain.Pyramids.DrawDelegate

tile : PyramidCoords

The pyramid tile coordinates.

result : TileDataResult

The result code of the loaded tile. For undefined buffer contents (see TileDataResult), gfx will have been cleared.

gfx : ColorBuffer

The graphics object to use.

userData : object

Optional user data object.

returns → TileDataResult

The TileDataResult value to use for subsequent processing of the pyramid tile. Will usually be result.

Delegate that performs custom drawing on pixel pyramid tiles (mainly for debugging purposes).