RenderEffectComponents
Description
- Derived from
- Extended by
- 
DirectXEffect_Components abstract 
Abstract base class for IRenderEffectComponents.
This class provide common functionality, for example parsing of shader specification strings.
Protected / Methods
ShaderBuffer
Declares a shader buffer resource.
- RenderException
- 
If a graphics subsystem error has occurred. 
ShaderConstants
The render effect is using a constant buffer of the given name.
- RenderException
- 
If a graphics subsystem error has occurred. 
ShaderPass
Creates a render effect with the given render state preset.
- RenderException
- 
If a graphics subsystem error has occurred. 
ShaderResource
Declares a shader resource with automatic or manual state setup.
- RenderException
- 
If a graphics subsystem error has occurred. 
ShaderVertex
Declares an input vertex attribute.
- RenderException
- 
If a graphics subsystem error has occurred.