Is this camera control currently attached to an IInputState object?
Clamps the camera so that it maintains a maximum distance to the bounding sphere of the world and looks towards the bounding sphere center.
The maximum distance is chosen so that the bounding sphere fits the screen.
The current IInputState object.
Returns the maximum distance that is used by FixMaximumDistance.
Checks if a call to FixMaximumDistance will update the camera.