Model.Material Description Name struct Tinman.Model.Material Used by Model.Read.material Describes a material of a 3D model. Fields / Optional baseColor Type Tinman.Color Default {Color.Name: White} The base color (linear sRGB) and transparency. baseColorMap Type Material.Texture Default null The base color (compressed sRGB) and transparency texture. displacement Type number Default 0 The displacement scale. displacementMap Type Material.Texture Default null The displacement texture (linear red or alpha). emissive Type Tinman.Color Default {Color.Name: Black} The emissive color value (linear sRGB). emissiveMap Type Material.Texture Default null The emissive texture (compressed sRGB). glossiness Type number Default 0 The glossiness value (linear), in the range [0..1]. glossinessMap Type Material.Texture Default null The glossiness texture (linear red or alpha). lineThickness Type number Default 1 The line thickness for opaque line geometry, in screen pixels. metalness Type number Default -1 The metalness value (linear) in the range [0..1] (for the metallic-roughness PBR workflow) or negative (for the specular-glossiness workflow). metalnessMap Type Material.Texture Default null The metalness texture (linear green). normal Type number Default 1 The normal-vector scale factor. normalMap Type Material.Texture Default null The normal texture (linear sRGB). occlusion Type number Default 1 The ambient occlusion strength in the range [0..1]. occlusionMap Type Material.Texture Default null The ambient occlusion texture (linear red or alpha). opacity Type number Default 0 The opacity cutoff in the range ]0..1] or 0 to disable. opacityMap Type Material.Texture Default null The opacity texture (linear red or alpha). reflectivity Type Tinman.Color Default {I16: 2621} The reflectivity value (linear sRGB). reflectivityMap Type Material.Texture Default null The reflectivity texture (compressed sRGB). refraction Type number Default 1.5 The index of refraction. roughness Type number Default 1 The roughness value (linear), in the range [0..1]. roughnessMap Type Material.Texture Default null The roughness texture (linear green). specularity Type number Default 1 The specularity strength in the range [0..1]. specularityMap Type Material.Texture Default null The specularity texture (linear red or alpha). translucency Type Tinman.Color Default {Color.Name: Black} The translucency color (linear sRGB). translucencyMap Type Material.Texture Default null The translucency texture (compressed sRGB). transmission Type number Default 0 The light transmission in the range [0..1]. transmissionMap Type Material.Texture Default null The light transmission texture (linear red or alpha). Load Flags