Tutorial_11_Render
Description
- Derived from
-
Tutorial_10_Tinman abstract
- Extended by
Full source code is included in the Tinman 3D SDK download. |
Tinman 3D tutorial #11 : Render
This tutorial is a minimal example for creating and rendering a terrain mesh.
Protected / Methods
CreateVertexFormat
Helper method for creating a IVertexFormat object.
Creates the vertex format to use for copying vertex data from the CPU vertex data arrays to the GPU vertex buffer.
- See also
RenderTerrain
Renders the terrain.
When this method is called, the geometry buffer has been set and the terrain effect has begun.