OpenGLBufferFactory

Description

sealed class Tinman.AddOns.OpenGL.OpenGLBufferFactory

Derived from

BufferFactory abstract
IRenderContextDependent

Full source code is included in the Tinman 3D SDK download.

Implementation of the IBufferFactory that uses an OpenGL context.

Public / Constructors

Open​GLBuffer​Factory


public constructor OpenGLBufferFactory → (1)

context in : RenderContext

[not-null]
The RenderContext object to use (RenderContext.Api must be GLApi.OpenGL_41).

Creates a new instance of OpenGLBufferFactory.