DirectX12Context

Description

sealed class Tinman.AddOns.DirectX12.DirectX12Context

Derived from

GraphicsContext abstract

Full source code is included in the Tinman 3D SDK download.

An implementation of the IGraphicsContext interface for DirectX 12 with Shader Model 6.5 or higher, Raytracing Tier 1.1 or higher and Mesh Shader Tier 1.0 or higher.

The returned INativeHandles can be interpreted as follows:

Public / Attributes

Debug​Dump​Descriptor​Pools


[DebugHelper] [ShutdownClear]
public static attribute DebugDumpDescriptorPools → (bool)

Dumps the current descriptor pool allocation to the console?

Defaults to false.

Debug​Dump​Upload​Buffer


[DebugHelper] [ShutdownClear]
public static attribute DebugDumpUploadBuffer → (bool)

Dumps the current allocation of the upload buffer to the console?

Defaults to false.